Player Matchup

Mulan
Mulan
Ausel_9
Mulan
Level 29
God Stats
7W - 7L
1,459 SR
Queue Stats
18W - 25L
1,315 Elo+
Solo
Cerberus
Cerberus
Bashcrash01
Cerberus
Level 24
God Stats
23W - 11L
1,602 SR
Queue Stats
110W - 130L
1,394 Elo+
Party 1
He Bo
He Bo
HazyByers01
He Bo
Level 28
God Stats
11W - 19L
1,487 SR
Queue Stats
86W - 109L
1,410 Elo+
Party 1
Ra
Ra
Sparrowlike
Ra
Level 6
God Stats
1W - 0L
1,267 SR
Queue Stats
8W - 18L
1,340 Elo+
Solo
Cupid
Cupid
Tentoo_10_2
Cupid
Level 29
God Stats
14W - 16L
1,454 SR
Queue Stats
208W - 248L
1,491 Elo+
Solo
Team Averages
Level 23
1,454 SR
1,390 Elo+

VS

Team Averages
Level 15
1,444 SR
1,326 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Killekille4740
Thanatos
Level 29
God Stats
4W - 6L
1,494 SR
Queue Stats
221W - 268L
1,413 Elo+
Solo
Scylla
Scylla
Notsupport00637
Scylla
Level 5
God Stats
1W - 2L
1,224 SR
Queue Stats
9W - 24L
1,273 Elo+
Solo
Kali
Kali
SleepyAlucard
Kali
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,185 Elo+
Solo
Nike
Nike
brokenhound1
Nike
Level 6
God Stats
0W - 4L
1,500 SR
Queue Stats
1W - 12L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Ausel_9
Mulan
18
6 / 0 / 20
11,797
1,072
11,506
10,182
9,389
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Bashcrash01
Cerberus
18
7 / 0 / 22
12,106
1,101
14,535
14,821
11,951
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
6 / 2 / 19
11,097
1,009
15,035
10,230
3,966
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 1 / 20
11,426
1,039
13,270
7,884
3,693
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
8 / 0 / 18
11,429
1,039
15,810
5,736
2,905
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

350

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
0 / 4 / 2
9,537
867
22,695
28,489
11,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
14
2 / 6 / 0
9,427
857
3,470
6,987
2,592
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

14
0 / 3 / 2
9,034
821
1,207
3,918
1,320
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 9 / 2
9,551
868
6,915
17,626
7,852
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
0 / 10 / 2
9,248
841
4,687
17,458
15,901
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
11
32
Kills
3
3
Deaths
32
99
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
4
2
0.25
W
Mulan
Ausel_9
Mulan
6
0
20
16
W
Cerberus
Bashcrash01
Cerberus
7
0
22
18
W
6
2
19
7.75
L
Thanatos
2
6
0
0.33
L
0
3
2
0.33
L
1
9
2
0.22
W
5
1
20
15
W
8
0
18
17
L
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,156
Damage
38,974
48,853
Taken
74,478
31,904
Mitigated
38,862
23,066
Healing
3,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
22,695
10,932
0
1,578
28,489
11,197
0
18,268
10,221
0
47,546
W
Mulan
Ausel_9
Mulan
11,506
3,038
0
4,047
10,182
9,389
0
368
9,814
0
27,608
W
Cerberus
Bashcrash01
Cerberus
14,535
692
1,674
3,408
14,821
11,951
0
290
14,531
21,323
0
W
15,035
1,561
1,068
3,225
10,230
3,966
0
100
10,130
28,913
0
L
Thanatos
3,470
869
0
820
6,987
2,592
0
2,488
4,499
0
5,561
L
1,207
566
0
0
3,918
1,320
0
2,004
1,914
3,878
0
L
6,915
2,668
0
1,109
17,626
7,852
0
10,350
7,276
0
14,311
W
13,270
749
4,139
3,810
7,884
3,693
0
340
7,544
29,771
0
W
15,810
9,673
1,480
215
5,736
2,905
0
109
5,627
0
40,967
L
4,687
588
0
0
17,458
15,901
0
9,730
7,728
0
19,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,855
Gold Earned
46,797
204
Minions Killed
104
5
Camps Cleared
3
1,168,337
Distance Traveled
688,915
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,537
867
49
4
2
190,856
1
W
Mulan
11,797
1,072
47
4
0
244,690
0
W
Cerberus
12,106
1,101
35
3
0
299,662
0
W
He Bo
11,097
1,009
37
3
1
202,725
0
L
Thanatos
9,427
857
4
0
0
68,894
0
L
Scylla
9,034
821
3
0
0
105,004
0
L
Kali
9,551
868
11
1
0
147,740
2
W
Ra
11,426
1,039
36
3
2
215,460
0
W
Cupid
11,429
1,039
49
4
2
205,800
0
L
Nike
9,248
841
37
3
1
176,421
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role