Player Matchup

Morgan Le Fay
Morgan Le Fay
Carripro8
Morgan Le Fay
Level 18
God Stats
3W - 4L
1,608 SR
Queue Stats
30W - 35L
1,408 Elo+
Party 2
Izanami
Izanami
JONRAZ_
Izanami
Level 17
God Stats
1W - 8L
1,211 SR
Queue Stats
23W - 27L
1,393 Elo+
Party 2
Pele
Pele
Keblarllorki
Pele
Level 68
God Stats
2W - 10L
1,372 SR
Queue Stats
209W - 226L
1,454 Elo+
Party 2
Cthulhu
Cthulhu
guitar300001
Cthulhu
Level 25
God Stats
27W - 27L
1,637 SR
Queue Stats
123W - 142L
1,418 Elo+
Party 2
Hercules
Hercules
pastis__52
Hercules
Level 114
God Stats
2W - 8L
1,441 SR
Queue Stats
161W - 173L
1,414 Elo+
Party 2
Team Averages
Level 48
1,454 SR
1,417 Elo+

VS

Team Averages
Level 63
1,569 SR
1,439 Elo+
Gilgamesh
Gilgamesh
CoAr X1
Gilgamesh
Level 43
God Stats
15W - 17L
1,631 SR
Queue Stats
191W - 160L
1,468 Elo+
Solo
Kali
Kali
Hyungii_KPOP
Kali
Level 96
God Stats
9W - 3L
1,468 SR
Queue Stats
239W - 249L
1,388 Elo+
Party 1
Izanami
Izanami
MumuYtb
Izanami
Level 44
God Stats
25W - 11L
1,701 SR
Queue Stats
86W - 110L
1,420 Elo+
Party 1
Scylla
Scylla
RRaYaNN88108
Scylla
Level 85
God Stats
18W - 20L
1,590 SR
Queue Stats
168W - 185L
1,447 Elo+
Party 1
Hades
Hades
debeste215
Hades
Level 46
God Stats
3W - 2L
1,453 SR
Queue Stats
140W - 136L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Carripro8
Morgan Le Fay
11
0 / 9 / 0
6,631
390
1,607
11,914
3,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
JONRAZ_
Izanami
10
0 / 7 / 0
6,355
374
1,186
10,228
2,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
0 / 7 / 0
7,349
432
6,093
15,347
4,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
guitar300001
Cthulhu
11
0 / 5 / 0
6,958
409
3,821
13,311
7,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
pastis__52
Hercules
13
0 / 4 / 0
7,493
441
7,393
16,428
8,595
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CoAr X1
Gilgamesh
15
3 / 0 / 8
9,913
583
5,508
8,541
9,518
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
11 / 0 / 7
10,524
619
11,442
12,751
6,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
MumuYtb
Izanami
18
8 / 0 / 5
10,720
631
13,827
9,274
3,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
17
10 / 0 / 4
10,774
634
9,934
7,082
2,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hades
16
0 / 0 / 7
9,553
562
8,970
8,326
4,527
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
63
0
Kills
32
32
Deaths
0
0
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Carripro8
Morgan Le Fay
0
9
0
0
W
Gilgamesh
CoAr X1
Gilgamesh
3
0
8
7
W
11
0
7
14.5
L
Izanami
JONRAZ_
Izanami
0
7
0
0
L
0
7
0
0
W
Izanami
MumuYtb
Izanami
8
0
5
10.5
W
Scylla
10
0
4
12
W
Hades
0
0
7
3.5
L
Cthulhu
guitar300001
Cthulhu
0
5
0
0
L
Hercules
pastis__52
Hercules
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,100
Damage
49,681
67,228
Taken
45,974
27,160
Mitigated
27,085
11,427
Healing
21,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Carripro8
Morgan Le Fay
1,607
217
0
282
11,914
3,461
0
5,227
6,465
29,923
0
W
Gilgamesh
CoAr X1
Gilgamesh
5,508
1,165
0
1,738
8,541
9,518
461
729
7,812
0
45,631
W
11,442
7,052
0
5,836
12,751
6,734
384
1,251
11,500
0
68,811
L
Izanami
JONRAZ_
Izanami
1,186
245
0
715
10,228
2,351
746
1,034
9,150
0
28,600
L
6,093
1,311
0
3,960
15,347
4,899
0
2,431
12,876
0
48,402
W
Izanami
MumuYtb
Izanami
13,827
9,916
0
5,806
9,274
3,654
1,940
2,067
7,207
0
96,529
W
Scylla
9,934
612
0
3,320
7,082
2,652
1,327
1,325
5,757
64,669
0
W
Hades
8,970
560
252
4,841
8,326
4,527
1,209
56
8,270
56,011
0
L
Cthulhu
guitar300001
Cthulhu
3,821
265
0
610
13,311
7,854
135
2,374
10,853
30,952
0
L
Hercules
pastis__52
Hercules
7,393
2,331
0
5,860
16,428
8,595
0
7,448
8,980
0
41,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,786
Gold Earned
51,484
352
Minions Killed
608
0
Camps Cleared
0
1,438,268
Distance Traveled
1,697,733
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,631
390
60
4
0
247,738
3
W
Gilgamesh
9,913
583
65
4
0
331,199
0
W
Kali
10,524
619
106
6
0
389,475
1
L
Izanami
6,355
374
68
4
0
261,437
0
L
Pele
7,349
432
98
6
0
327,419
3
W
Izanami
10,720
631
176
10
0
320,351
5
W
Scylla
10,774
634
137
8
0
336,906
4
W
Hades
9,553
562
124
7
0
319,802
4
L
Cthulhu
6,958
409
51
3
0
307,934
0
L
Hercules
7,493
441
75
4
0
293,740
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role