Player Matchup

Sylvanus
Sylvanus
Rinpi
Sylvanus
Level 106
God Stats
15W - 2L
1,820 SR
Queue Stats
114W - 58L
1,771 Elo+
Party 2
Eset
Eset
Rinxi
Eset
Level 160
God Stats
3W - 4L
1,315 SR
Queue Stats
239W - 155L
1,800 Elo+
Party 2
Raijin
Raijin
Sadìstic
Raijin
Level 29
God Stats
10W - 1L
1,867 SR
Queue Stats
195W - 52L
1,837 Elo+
Party 2
Pele
Pele
Shahin245
Pele
Level 28
God Stats
2W - 2L
1,462 SR
Queue Stats
254W - 294L
1,398 Elo+
Party 1
Izanami
Izanami
paldoThEAPaChE
Izanami
Level 47
God Stats
3W - 4L
1,409 SR
Queue Stats
24W - 27L
1,412 Elo+
Party 1
Team Averages
Level 74
1,574 SR
1,644 Elo+

VS

Team Averages
Level 58
1,493 SR
1,484 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
Lululeouf
Ares
Level 30
God Stats
0W - 2L
1,664 SR
Queue Stats
31W - 48L
1,492 Elo+
Party 3
Tiamat
Tiamat
Meloda
Tiamat
Level 38
God Stats
1W - 4L
1,508 SR
Queue Stats
227W - 251L
1,419 Elo+
Solo
Sun Wukong
Sun Wukong
foufoyu
Sun Wukong
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,522 Elo+
Party 3
Serqet
Serqet
panzeraus4
Serqet
Level 92
God Stats
1W - 2L
1,294 SR
Queue Stats
395W - 357L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Rinpi
Sylvanus
9
0 / 2 / 8
6,207
564
3,196
7,705
3,848
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Eset
Rinxi
Eset
13
11 / 0 / 0
7,962
724
10,393
4,632
1,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Raijin
Sadìstic
Raijin
13
2 / 3 / 1
7,335
667
4,809
7,373
2,303
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pele
10
3 / 0 / 5
6,101
555
2,854
4,102
1,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
3 / 3 / 2
6,537
594
6,116
7,962
2,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
9
2 / 3 / 2
5,170
470
3,926
6,408
1,755
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
9
2 / 5 / 3
5,579
507
3,123
10,157
6,285
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
Meloda
Tiamat
8
0 / 6 / 0
4,747
432
2,016
7,671
2,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
foufoyu
Sun Wukong
11
3 / 3 / 0
6,137
558
3,050
7,395
2,887
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Serqet
panzeraus4
Serqet
10
1 / 2 / 1
5,541
504
2,833
7,733
1,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
19
Kills
8
8
Deaths
19
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
2
3
2
1
L
Ares
2
5
3
0.7
L
Tiamat
Meloda
Tiamat
0
6
0
0
W
Sylvanus
Rinpi
Sylvanus
0
2
8
2
W
Eset
Rinxi
Eset
11
0
0
11
W
Raijin
Sadìstic
Raijin
2
3
1
0.83
W
Pele
3
0
5
5.5
L
Sun Wukong
foufoyu
Sun Wukong
3
3
0
1
W
3
3
2
1.33
L
Serqet
panzeraus4
Serqet
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,368
Damage
14,948
31,774
Taken
39,364
11,274
Mitigated
15,606
12,083
Healing
7,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
3,926
2,048
0
1,371
6,408
1,755
0
2,095
4,265
0
19,437
L
Ares
3,123
474
96
630
10,157
6,285
148
2,340
7,755
17,972
0
L
Tiamat
Meloda
Tiamat
2,016
516
0
1,997
7,671
2,684
0
4,944
2,486
18,016
0
W
Sylvanus
Rinpi
Sylvanus
3,196
1,398
495
1,630
7,705
3,848
68
959
6,536
13,728
0
W
Eset
Rinxi
Eset
10,393
2,003
26
1,487
4,632
1,430
1,113
1,270
3,028
51,297
0
W
Raijin
Sadìstic
Raijin
4,809
475
0
3,100
7,373
2,303
198
0
7,373
50,958
0
W
Pele
2,854
184
0
2,533
4,102
1,098
0
375
3,683
0
19,613
L
Sun Wukong
foufoyu
Sun Wukong
3,050
640
0
950
7,395
2,887
84
4,809
2,586
0
28,628
W
6,116
3,684
0
2,812
7,962
2,595
266
2,207
5,755
0
49,594
L
Serqet
panzeraus4
Serqet
2,833
693
0
2,308
7,733
1,995
0
3,709
3,874
0
26,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,142
Gold Earned
27,174
380
Minions Killed
210
0
Camps Cleared
0
989,117
Distance Traveled
1,035,332
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,170
470
34
3
0
187,118
4
L
Ares
5,579
507
23
2
0
197,432
0
L
Tiamat
4,747
432
40
4
0
197,114
3
W
Sylvanus
6,207
564
16
1
0
184,910
2
W
Eset
7,962
724
106
10
0
206,148
5
W
Raijin
7,335
667
115
10
0
177,473
6
W
Pele
6,101
555
44
4
0
243,165
1
L
Sun Wukong
6,137
558
55
5
0
209,593
0
W
Izanami
6,537
594
99
9
0
177,421
0
L
Serqet
5,541
504
58
5
0
244,075
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role