Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KakeePL
Morgan Le Fay
Level 68
God Stats
9W - 13L
1,449 SR
Queue Stats
154W - 175L
1,407 Elo+
Party 1
Arachne
Arachne
Nekronus1983
Arachne
Level 75
God Stats
173W - 118L
1,671 SR
Queue Stats
591W - 629L
1,485 Elo+
Solo
Amaterasu
Amaterasu
nesashi
Amaterasu
Level 26
God Stats
1W - 6L
1,225 SR
Queue Stats
5W - 12L
1,308 Elo+
Party 1
Sylvanus
Sylvanus
psvjeczka
Sylvanus
Level 60
God Stats
22W - 23L
1,360 SR
Queue Stats
76W - 88L
1,353 Elo+
Party 1
Team Averages
Level 58
1,441 SR
1,411 Elo+

VS

Team Averages
Level 72
1,466 SR
1,424 Elo+
Chang'e
Chang'e
NyuLucy
Chang'e
Level 42
God Stats
18W - 17L
1,513 SR
Queue Stats
76W - 78L
1,453 Elo+
Solo
Osiris
Osiris
OriginalDCM
Osiris
Level 49
God Stats
2W - 3L
1,221 SR
Queue Stats
96W - 106L
1,415 Elo+
Solo
Ne Zha
Ne Zha
alvaro120
Ne Zha
Level 66
God Stats
7W - 5L
1,604 SR
Queue Stats
167W - 172L
1,424 Elo+
Solo
Chronos
Chronos
xd_AM-thisen_xd
Chronos
Level 48
God Stats
26W - 27L
1,450 SR
Queue Stats
130W - 165L
1,422 Elo+
Solo
Artemis
Artemis
Сайтамаа
Artemis
Level 155
God Stats
15W - 11L
1,540 SR
Queue Stats
245W - 243L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
4 / 6 / 2
9,817
545
8,030
13,490
4,986
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
KakeePL
Morgan Le Fay
16
4 / 4 / 2
9,527
529
11,773
10,974
5,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
Nekronus1983
Arachne
15
5 / 7 / 3
9,608
534
11,604
17,856
9,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
nesashi
Amaterasu
14
0 / 4 / 2
8,114
451
2,019
13,858
6,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
psvjeczka
Sylvanus
13
2 / 7 / 3
8,789
488
5,546
17,000
9,640
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
NyuLucy
Chang'e
15
1 / 3 / 13
9,917
551
9,036
12,589
4,154
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
18
8 / 2 / 4
11,540
641
14,156
14,518
12,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ne Zha
alvaro120
Ne Zha
6
0 / 4 / 3
6,386
355
1,894
4,383
1,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

17
10 / 3 / 8
10,740
597
15,639
13,536
4,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
9 / 5 / 1
10,625
590
12,127
10,806
3,521
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
57
15
Kills
28
28
Deaths
17
12
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
4
6
2
0.83
L
Morgan Le Fay
KakeePL
Morgan Le Fay
4
4
2
1.25
L
Arachne
Nekronus1983
Arachne
5
7
3
0.93
W
Chang'e
NyuLucy
Chang'e
1
3
13
2.5
W
Osiris
8
2
4
5
W
Ne Zha
alvaro120
Ne Zha
0
4
3
0.38
L
Amaterasu
nesashi
Amaterasu
0
4
2
0.25
L
Sylvanus
psvjeczka
Sylvanus
2
7
3
0.5
W
10
3
8
4.67
W
9
5
1
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,972
Damage
52,852
73,178
Taken
55,832
35,651
Mitigated
25,556
17,008
Healing
21,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
8,030
3,704
0
2,460
13,490
4,986
672
4,880
8,610
0
61,224
L
Morgan Le Fay
KakeePL
Morgan Le Fay
11,773
1,963
0
766
10,974
5,177
238
5,932
5,042
62,133
0
L
Arachne
Nekronus1983
Arachne
11,604
7,115
0
3,642
17,856
9,450
40
4,819
13,037
0
66,890
W
Chang'e
NyuLucy
Chang'e
9,036
1,075
2,000
6,945
12,589
4,154
841
5,156
7,315
37,024
0
W
Osiris
14,156
5,930
0
4,303
14,518
12,360
396
1,912
12,558
0
75,628
W
Ne Zha
alvaro120
Ne Zha
1,894
1,169
309
911
4,383
1,033
232
1,080
3,231
0
8,093
L
Amaterasu
nesashi
Amaterasu
2,019
649
0
4,693
13,858
6,398
882
1,301
12,557
0
36,068
L
Sylvanus
psvjeczka
Sylvanus
5,546
1,838
2,638
2,809
17,000
9,640
66
8,161
8,839
21,791
0
W
15,639
3,279
338
4,997
13,536
4,488
862
6,342
6,892
56,691
0
W
12,127
6,627
0
2,070
10,806
3,521
2,562
2,248
8,517
418
81,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,855
Gold Earned
49,208
448
Minions Killed
458
0
Camps Cleared
0
1,638,725
Distance Traveled
1,510,734
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,817
545
111
6
0
313,560
3
L
Morgan Le Fay
9,527
529
122
7
0
326,067
5
L
Arachne
9,608
534
110
6
0
331,694
2
W
Chang'e
9,917
551
77
4
0
335,095
7
W
Osiris
11,540
641
141
8
0
347,800
0
W
Ne Zha
6,386
355
14
1
0
133,035
0
L
Amaterasu
8,114
451
77
4
0
346,853
3
L
Sylvanus
8,789
488
28
2
0
320,551
6
W
Chronos
10,740
597
104
6
0
369,859
1
W
Artemis
10,625
590
122
7
0
324,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role