Player Matchup

Yemoja
Yemoja
HEALTANK
Yemoja
Level 141
God Stats
280W - 306L
1,577 SR
Queue Stats
910W - 986L
1,584 Elo+
Solo
Chang'e
Chang'e
PaulMel
Chang'e
Level 41
God Stats
65W - 13L
1,961 SR
Queue Stats
127W - 27L
1,915 Elo+
Party 3
Discordia
Discordia
Tibbers
Discordia
Level 127
God Stats
4W - 1L
1,796 SR
Queue Stats
130W - 30L
1,931 Elo+
Party 3
Danzaburou
Danzaburou
TomNookIsHot
Danzaburou
Level 69
God Stats
26W - 4L
1,973 SR
Queue Stats
130W - 33L
1,898 Elo+
Party 3
Guan Yu
Guan Yu
lomstar
Guan Yu
Level 43
God Stats
1W - 2L
1,756 SR
Queue Stats
72W - 62L
1,573 Elo+
Solo
Team Averages
Level 84
1,813 SR
1,780 Elo+

VS

Team Averages
Level 123
1,596 SR
1,606 Elo+
Neith
Neith
 
Neith
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SirVioletMenace
Morgan Le Fay
Level 96
God Stats
20W - 14L
1,756 SR
Queue Stats
201W - 145L
1,600 Elo+
Party 1
Hun Batz
Hun Batz
Spudged
Hun Batz
Level 158
God Stats
1W - 2L
1,372 SR
Queue Stats
152W - 129L
1,630 Elo+
Party 2
The Morrigan
The Morrigan
Voidfilled
The Morrigan
Level 68
God Stats
34W - 22L
1,654 SR
Queue Stats
168W - 135L
1,618 Elo+
Party 1
Horus
Horus
xXTNTFreakXx
Horus
Level 147
God Stats
5W - 4L
1,698 SR
Queue Stats
85W - 60L
1,682 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
HEALTANK
Yemoja
16
0 / 1 / 7
10,626
966
3,464
12,907
11,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chang'e
PaulMel
Chang'e
15
1 / 5 / 5
9,516
865
8,102
15,641
4,345
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
Tibbers
Discordia
16
2 / 3 / 3
10,378
943
18,202
10,023
2,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
TomNookIsHot
Danzaburou
16
3 / 3 / 3
10,526
957
12,433
10,123
3,509
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
lomstar
Guan Yu
16
1 / 4 / 5
9,746
886
6,388
20,756
18,653
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

170

VS

Team 2 Tickets

227

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
2 / 0 / 9
10,436
949
11,302
8,170
3,149
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morgan Le Fay
SirVioletMenace
Morgan Le Fay
17
1 / 0 / 11
10,338
940
18,090
5,316
1,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hun Batz
Spudged
Hun Batz
18
7 / 1 / 8
12,069
1,097
17,598
13,575
5,447
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
Voidfilled
The Morrigan
16
3 / 4 / 9
10,402
946
10,393
8,100
3,099
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
3 / 2 / 11
10,838
985
8,276
16,327
17,956
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
64
7
Kills
16
16
Deaths
7
23
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
0
9
6.5
L
Yemoja
HEALTANK
Yemoja
0
1
7
3.5
L
Chang'e
PaulMel
Chang'e
1
5
5
0.7
W
Morgan Le Fay
SirVioletMenace
Morgan Le Fay
1
0
11
6.5
W
Hun Batz
Spudged
Hun Batz
7
1
8
11
L
Discordia
Tibbers
Discordia
2
3
3
1.17
L
Danzaburou
TomNookIsHot
Danzaburou
3
3
3
1.5
W
The Morrigan
Voidfilled
The Morrigan
3
4
9
1.88
L
Guan Yu
lomstar
Guan Yu
1
4
5
0.88
W
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,589
Damage
65,659
69,450
Taken
51,488
40,950
Mitigated
31,561
29,019
Healing
16,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
11,302
3,274
0
1,701
8,170
3,149
0
5,747
2,423
0
34,650
L
Yemoja
HEALTANK
Yemoja
3,464
759
8,476
4,009
12,907
11,864
0
5,630
7,277
8,340
0
L
Chang'e
PaulMel
Chang'e
8,102
140
7,536
3,570
15,641
4,345
0
7,358
8,283
17,473
0
W
Morgan Le Fay
SirVioletMenace
Morgan Le Fay
18,090
728
0
230
5,316
1,910
0
2,872
2,444
42,425
0
W
Hun Batz
Spudged
Hun Batz
17,598
3,907
0
230
13,575
5,447
0
7,354
6,221
0
51,940
L
Discordia
Tibbers
Discordia
18,202
259
0
890
10,023
2,579
0
1,901
8,122
67,171
0
L
Danzaburou
TomNookIsHot
Danzaburou
12,433
2,679
0
1,517
10,123
3,509
0
4,870
5,253
0
36,293
W
The Morrigan
Voidfilled
The Morrigan
10,393
1,603
0
215
8,100
3,099
0
5,529
2,534
20,594
3,630
L
Guan Yu
lomstar
Guan Yu
6,388
1,992
1,081
1,940
20,756
18,653
0
7,250
13,127
0
21,313
W
8,276
3,716
6,847
7,053
16,327
17,956
0
8,266
8,061
0
10,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,792
Gold Earned
54,083
231
Minions Killed
246
6
Camps Cleared
10
1,070,820
Distance Traveled
1,123,978
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,436
949
63
6
2
210,645
0
L
Yemoja
10,626
966
12
1
0
197,556
4
L
Chang'e
9,516
865
19
2
2
207,306
0
W
Morgan Le Fay
10,338
940
51
5
4
240,598
2
W
Hun Batz
12,069
1,097
89
8
2
227,335
0
L
Discordia
10,378
943
112
10
3
234,520
1
L
Danzaburou
10,526
957
57
5
0
208,232
0
W
The Morrigan
10,402
946
37
3
1
214,873
0
L
Guan Yu
9,746
886
31
3
1
223,206
2
W
Horus
10,838
985
6
1
1
230,527
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role