Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Kenzec
Kuzenbo
Level 69
God Stats
31W - 20L
1,717 SR
Queue Stats
86W - 76L
1,681 Elo+
Party 1
Hera
Hera
ShogunRufo
Hera
Level 126
God Stats
2W - 2L
1,694 SR
Queue Stats
144W - 139L
1,717 Elo+
Party 1
Team Averages
Level 118
1,637 SR
1,633 Elo+

VS

Team Averages
Level 105
1,649 SR
1,633 Elo+
Chiron
Chiron
 
Chiron
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
KaptanRS
Gilgamesh
Level 65
God Stats
6W - 4L
1,785 SR
Queue Stats
22W - 20L
1,780 Elo+
Solo
Baron Samedi
Baron Samedi
SFB195
Baron Samedi
Level 123
God Stats
94W - 64L
1,664 SR
Queue Stats
362W - 320L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
0 / 7 / 5
7,548
629
5,694
11,927
4,636
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
Kenzec
Kuzenbo
12
3 / 3 / 4
9,246
771
6,027
15,172
18,820
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
4 / 5 / 3
8,655
721
10,302
9,982
4,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
7 / 2 / 7
10,207
851
9,940
9,635
3,283
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
KaptanRS
Gilgamesh
13
5 / 3 / 7
9,268
772
10,886
12,915
11,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
SFB195
Baron Samedi
13
3 / 2 / 9
9,112
759
11,964
10,777
4,376
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
38
7
Kills
15
15
Deaths
7
12
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
7
5
0.36
W
Chiron
 
Chiron
7
2
7
5.25
W
Gilgamesh
KaptanRS
Gilgamesh
5
3
7
2.83
L
Kuzenbo
Kenzec
Kuzenbo
3
3
4
1.67
W
Baron Samedi
SFB195
Baron Samedi
3
2
9
3.75
L
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,023
Damage
32,790
37,081
Taken
33,327
27,628
Mitigated
19,257
4,528
Healing
15,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
5,694
857
0
870
11,927
4,636
0
2,989
8,938
0
24,466
W
Chiron
 
Chiron
9,940
4,595
1,194
3,193
9,635
3,283
2,246
4,935
4,598
0
39,736
W
Gilgamesh
KaptanRS
Gilgamesh
10,886
3,560
0
1,867
12,915
11,598
258
5,433
7,240
0
33,834
L
Kuzenbo
Kenzec
Kuzenbo
6,027
2,448
0
2,290
15,172
18,820
9
6,064
9,108
13,314
0
W
Baron Samedi
SFB195
Baron Samedi
11,964
498
3,228
5,543
10,777
4,376
672
5,479
5,160
36,315
0
L
10,302
2,169
0
1,368
9,982
4,172
0
2,911
7,071
39,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,449
Gold Earned
28,587
134
Minions Killed
177
0
Camps Cleared
0
674,621
Distance Traveled
656,537
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,548
629
32
3
0
219,952
1
W
Chiron
10,207
851
71
6
0
219,250
1
W
Gilgamesh
9,268
772
46
4
0
236,932
3
L
Kuzenbo
9,246
771
20
2
0
241,397
0
W
Baron Samedi
9,112
759
60
5
0
200,355
2
L
Hera
8,655
721
82
7
0
213,272
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role