Player Matchup

Cupid
Cupid
 
Cupid
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
DIDADIDADI
Khepri
Level 65
God Stats
4W - 0L
1,792 SR
Queue Stats
12W - 4L
1,715 Elo+
Party 1
Fenrir
Fenrir
Zephyrblast
Fenrir
Level 125
God Stats
4W - 2L
1,856 SR
Queue Stats
60W - 23L
1,852 Elo+
Party 1
Agni
Agni
我努力在努力就能完成一杀这个成就
Agni
Level 151
God Stats
1W - 0L
1,908 SR
Queue Stats
97W - 35L
1,875 Elo+
Party 1
Bellona
Bellona
被虐的只能打人机了放过我吧谢谢了
Bellona
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,873 Elo+
Party 1
Team Averages
Level 101
1,711 SR
1,763 Elo+

VS

Team Averages
Level 77
1,597 SR
1,628 Elo+
Cthulhu
Cthulhu
Boombobo
Cthulhu
Level 35
God Stats
6W - 2L
1,842 SR
Queue Stats
44W - 12L
1,797 Elo+
Party 2
Arachne
Arachne
GuccieG3453
Arachne
Level 121
God Stats
79W - 58L
1,528 SR
Queue Stats
370W - 389L
1,430 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
I am amalor
Morgan Le Fay
Level 64
God Stats
10W - 13L
1,455 SR
Queue Stats
50W - 69L
1,408 Elo+
Solo
Rama
Rama
duoduoleo
Rama
Level 127
God Stats
21W - 11L
1,659 SR
Queue Stats
348W - 105L
1,785 Elo+
Party 2
Awilix
Awilix
广州老司机
Awilix
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
231W - 71L
1,722 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
4 / 3 / 2
8,050
537
5,533
9,200
3,046
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Khepri
DIDADIDADI
Khepri
10
2 / 2 / 7
7,450
497
4,116
7,732
4,487
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
14
6 / 1 / 8
8,547
570
7,590
9,939
5,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
9 / 2 / 5
9,109
607
12,288
6,564
2,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 0 / 0
8,127
542
7,942
9,708
5,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Boombobo
Cthulhu
11
1 / 3 / 4
7,943
530
5,049
9,756
3,422
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
GuccieG3453
Arachne
10
1 / 6 / 1
6,428
429
4,381
11,786
4,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
I am amalor
Morgan Le Fay
9
1 / 9 / 3
6,350
423
3,696
9,633
3,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Rama
14
3 / 4 / 2
8,625
575
6,413
11,534
3,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
2 / 0 / 1
8,099
540
6,128
10,856
4,015
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
19
22
Kills
8
8
Deaths
22
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
4
3
2
1.67
L
Cthulhu
Boombobo
Cthulhu
1
3
4
1
W
Khepri
DIDADIDADI
Khepri
2
2
7
2.75
L
Arachne
GuccieG3453
Arachne
1
6
1
0.25
L
Morgan Le Fay
I am amalor
Morgan Le Fay
1
9
3
0.28
W
Fenrir
6
1
8
10
L
Rama
3
4
2
1
L
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,469
Damage
25,667
43,143
Taken
53,565
20,795
Mitigated
19,055
12,786
Healing
16,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
5,533
2,597
455
2,805
9,200
3,046
886
952
8,236
0
55,125
L
Cthulhu
Boombobo
Cthulhu
5,049
857
173
3,825
9,756
3,422
0
4,099
5,657
24,069
0
W
Khepri
DIDADIDADI
Khepri
4,116
552
0
1,220
7,732
4,487
0
3,233
4,363
12,696
0
L
Arachne
GuccieG3453
Arachne
4,381
2,276
0
1,863
11,786
4,968
0
4,053
7,733
0
31,056
L
Morgan Le Fay
I am amalor
Morgan Le Fay
3,696
356
0
756
9,633
3,216
0
4,188
5,445
19,570
0
W
Fenrir
7,590
1,969
0
2,208
9,939
5,298
0
645
9,242
0
47,647
L
Rama
6,413
5,212
0
4,493
11,534
3,434
0
3,420
8,114
0
53,348
L
6,128
2,087
0
5,013
10,856
4,015
0
644
10,212
0
54,074
W
12,288
964
0
1,310
6,564
2,392
402
2,417
3,975
59,498
0
W
7,942
2,057
0
4,788
9,708
5,572
685
1,118
8,582
0
58,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,283
Gold Earned
37,445
438
Minions Killed
371
0
Camps Cleared
0
1,494,248
Distance Traveled
1,377,484
31
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,050
537
99
7
0
260,460
6
L
Cthulhu
7,943
530
54
4
0
310,844
7
W
Khepri
7,450
497
20
1
0
306,275
7
L
Arachne
6,428
429
62
4
0
272,989
2
L
Morgan Le Fay
6,350
423
43
3
0
230,167
3
W
Fenrir
8,547
570
89
6
0
311,250
6
L
Rama
8,625
575
96
6
0
242,343
5
L
Awilix
8,099
540
116
8
0
321,141
3
W
Agni
9,109
607
100
7
0
282,835
9
W
Bellona
8,127
542
130
9
0
333,428
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role