Player Matchup

Chronos
Chronos
 
Chronos
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
DarcikBC
Tyr
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 14L
1,362 Elo+
Solo
Ra
Ra
KingArthur19
Ra
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 13L
1,439 Elo+
Solo
Mercury
Mercury
MisterIShock
Mercury
Level 29
God Stats
4W - 2L
1,722 SR
Queue Stats
103W - 74L
1,354 Elo+
Solo
Baron Samedi
Baron Samedi
Ravennara
Baron Samedi
Level 16
God Stats
1W - 4L
1,166 SR
Queue Stats
20W - 26L
1,024 Elo+
Solo
Team Averages
Level 19
1,478 SR
1,336 Elo+

VS

Team Averages
Level 11
1,529 SR
1,498 Elo+
Yemoja
Yemoja
Alwertq7
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
FamineHRSMN
Thor
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 38L
1,500 Elo+
Solo
Izanami
Izanami
Regicide5
Izanami
Level 29
God Stats
8W - 6L
1,644 SR
Queue Stats
128W - 146L
1,492 Elo+
Solo
Gilgamesh
Gilgamesh
Suzi1
Gilgamesh
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Ymir
Ymir
buckarooo82
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
9
6 / 0 / 3
6,173
686
1,924
2,502
681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 1 / 0
6,108
679
3,329
4,779
1,789
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
6 / 0 / 6
6,569
730
8,032
6,148
1,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Mercury
MisterIShock
Mercury
9
3 / 1 / 4
5,709
634
3,108
5,501
1,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
Ravennara
Baron Samedi
8
4 / 1 / 4
5,328
592
4,383
3,740
1,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Alwertq7
Yemoja
3
0 / 6 / 0
3,479
387
704
5,665
2,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

8
2 / 2 / 0
4,801
533
2,239
6,398
1,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
Regicide5
Izanami
8
0 / 4 / 2
4,451
495
2,121
6,134
1,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
Suzi1
Gilgamesh
7
0 / 5 / 0
4,392
488
1,269
5,664
1,963
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
0 / 6 / 1
4,050
450
1,540
6,931
3,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
23
Kills
2
3
Deaths
23
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
6
0
3
7.5
L
Yemoja
Alwertq7
Yemoja
0
6
0
0
W
4
1
0
4
L
2
2
0
1
W
6
0
6
9
W
Mercury
MisterIShock
Mercury
3
1
4
5
W
Baron Samedi
Ravennara
Baron Samedi
4
1
4
6
L
Izanami
Regicide5
Izanami
0
4
2
0.25
L
Gilgamesh
Suzi1
Gilgamesh
0
5
0
0
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,776
Damage
7,873
22,670
Taken
30,792
7,220
Mitigated
10,867
9,550
Healing
4,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
1,924
400
0
1,347
2,502
681
2,773
378
2,124
23,290
0
L
Yemoja
Alwertq7
Yemoja
704
331
118
945
5,665
2,085
338
3,108
2,527
3,027
0
W
3,329
677
0
2,571
4,779
1,789
111
0
4,779
0
28,310
L
2,239
371
0
1,912
6,398
1,891
0
2,730
3,459
0
15,728
W
8,032
2,065
688
3,079
6,148
1,932
995
702
5,446
37,983
0
W
Mercury
MisterIShock
Mercury
3,108
1,987
0
833
5,501
1,530
459
553
4,948
0
26,075
W
Baron Samedi
Ravennara
Baron Samedi
4,383
805
121
911
3,740
1,288
209
611
3,129
12,816
0
L
Izanami
Regicide5
Izanami
2,121
1,265
0
1,003
6,134
1,922
0
2,694
3,314
0
20,135
L
Gilgamesh
Suzi1
Gilgamesh
1,269
666
0
405
5,664
1,963
350
795
4,845
0
9,738
L
1,540
90
0
570
6,931
3,006
0
4,571
2,308
6,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,887
Gold Earned
21,173
243
Minions Killed
116
0
Camps Cleared
0
828,168
Distance Traveled
729,023
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,173
686
44
5
0
132,115
1
L
Yemoja
3,479
387
6
1
0
113,555
1
W
Tyr
6,108
679
54
6
0
173,916
1
L
Thor
4,801
533
36
4
0
151,061
0
W
Ra
6,569
730
72
8
0
174,856
2
W
Mercury
5,709
634
52
6
0
194,954
1
W
Baron Samedi
5,328
592
21
2
0
152,327
0
L
Izanami
4,451
495
43
5
0
139,710
1
L
Gilgamesh
4,392
488
24
3
0
159,484
0
L
Ymir
4,050
450
7
1
0
165,213
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role