Player Matchup

Tsukuyomi
Tsukuyomi
ImTrulyUneek
Tsukuyomi
Level 122
God Stats
5W - 6L
1,661 SR
Queue Stats
375W - 352L
1,484 Elo+
Solo
Ymir
Ymir
LimitLessStretch
Ymir
Level 147
God Stats
7W - 7L
1,551 SR
Queue Stats
167W - 182L
1,439 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Spenceman02
Morgan Le Fay
Level 98
God Stats
20W - 25L
1,485 SR
Queue Stats
147W - 178L
1,428 Elo+
Party 1
Medusa
Medusa
WatchanIearn
Medusa
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,639 Elo+
Party 1
Mulan
Mulan
poolshark4041
Mulan
Level 126
God Stats
48W - 41L
1,448 SR
Queue Stats
622W - 602L
1,470 Elo+
Solo
Team Averages
Level 123
1,529 SR
1,492 Elo+

VS

Team Averages
Level 88
1,508 SR
1,489 Elo+
Morgan Le Fay
Morgan Le Fay
CarlosLara93
Morgan Le Fay
Level 105
God Stats
26W - 28L
1,459 SR
Queue Stats
510W - 524L
1,432 Elo+
Solo
Cernunnos
Cernunnos
SpinoGamerBr
Cernunnos
Level 89
God Stats
4W - 2L
1,478 SR
Queue Stats
358W - 354L
1,485 Elo+
Solo
Sun Wukong
Sun Wukong
ThatBoyDante-
Sun Wukong
Level 62
God Stats
20W - 13L
1,615 SR
Queue Stats
188W - 173L
1,510 Elo+
Solo
Xing Tian
Xing Tian
eblas
Xing Tian
Level 96
God Stats
6W - 8L
1,274 SR
Queue Stats
263W - 251L
1,492 Elo+
Solo
Arachne
Arachne
hugsandowns
Arachne
Level 86
God Stats
24W - 10L
1,717 SR
Queue Stats
357W - 336L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ImTrulyUneek
Tsukuyomi
11
4 / 6 / 1
7,510
442
7,888
13,400
5,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
1 / 2 / 4
7,791
458
4,575
12,838
5,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
Spenceman02
Morgan Le Fay
15
2 / 2 / 2
8,616
507
6,005
7,568
3,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
13
0 / 1 / 1
7,552
444
4,879
7,861
2,397
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

15
4 / 6 / 3
9,351
550
11,165
14,388
13,918
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CarlosLara93
Morgan Le Fay
17
3 / 1 / 7
9,865
580
10,776
8,490
3,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
SpinoGamerBr
Cernunnos
15
3 / 1 / 4
9,031
531
7,967
7,952
2,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
ThatBoyDante-
Sun Wukong
16
2 / 4 / 3
9,864
580
7,137
13,496
7,557
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Xing Tian
eblas
Xing Tian
14
2 / 3 / 9
9,113
536
7,633
12,549
6,687
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
hugsandowns
Arachne
16
6 / 2 / 4
9,671
569
5,364
10,795
5,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
43
11
Kills
16
17
Deaths
11
11
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
CarlosLara93
Morgan Le Fay
3
1
7
6.5
L
Tsukuyomi
ImTrulyUneek
Tsukuyomi
4
6
1
0.75
L
1
2
4
1.5
L
Morgan Le Fay
Spenceman02
Morgan Le Fay
2
2
2
1.5
W
Cernunnos
SpinoGamerBr
Cernunnos
3
1
4
5
W
Sun Wukong
ThatBoyDante-
Sun Wukong
2
4
3
0.88
L
Medusa
0
1
1
0.5
W
Xing Tian
eblas
Xing Tian
2
3
9
2.17
W
Arachne
hugsandowns
Arachne
6
2
4
4
L
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,512
Damage
38,877
56,055
Taken
53,282
30,213
Mitigated
25,141
12,180
Healing
16,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
CarlosLara93
Morgan Le Fay
10,776
565
0
1,486
8,490
3,160
602
2,700
5,578
76,608
0
L
Tsukuyomi
ImTrulyUneek
Tsukuyomi
7,888
1,987
0
2,982
13,400
5,067
112
4,439
8,961
0
42,170
L
4,575
259
0
3,022
12,838
5,816
0
5,260
7,578
28,073
0
L
Morgan Le Fay
Spenceman02
Morgan Le Fay
6,005
459
0
869
7,568
3,015
448
4,139
3,429
59,383
0
W
Cernunnos
SpinoGamerBr
Cernunnos
7,967
3,661
0
2,398
7,952
2,725
838
811
7,141
0
51,126
W
Sun Wukong
ThatBoyDante-
Sun Wukong
7,137
1,763
0
5,331
13,496
7,557
0
0
13,496
0
68,952
L
Medusa
4,879
1,863
0
3,307
7,861
2,397
0
2,288
5,573
0
44,555
W
Xing Tian
eblas
Xing Tian
7,633
599
515
2,321
12,549
6,687
310
4,270
8,187
24,889
0
W
Arachne
hugsandowns
Arachne
5,364
3,097
0
4,087
10,795
5,012
0
2,806
7,831
0
62,438
L
11,165
2,361
0
2,000
14,388
13,918
580
2,283
12,105
489
58,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,820
Gold Earned
47,544
469
Minions Killed
507
0
Camps Cleared
0
1,421,378
Distance Traveled
1,597,317
19
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,865
580
148
9
0
323,610
9
L
Tsukuyomi
7,510
442
78
5
0
275,321
2
L
Ymir
7,791
458
51
3
0
289,676
9
L
Morgan Le Fay
8,616
507
124
7
0
306,131
3
W
Cernunnos
9,031
531
101
6
0
279,085
3
W
Sun Wukong
9,864
580
135
8
0
316,383
4
L
Medusa
7,552
444
88
5
0
264,801
1
W
Xing Tian
9,113
536
19
1
0
325,856
8
W
Arachne
9,671
569
104
6
0
352,383
0
L
Mulan
9,351
550
128
8
0
285,449
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role