Player Matchup

Mulan
Mulan
Gekolicioso
Mulan
Level 121
God Stats
3W - 2L
1,476 SR
Queue Stats
83W - 84L
1,520 Elo+
Party 2
Baron Samedi
Baron Samedi
Joketoml
Baron Samedi
Level 119
God Stats
1W - 3L
1,633 SR
Queue Stats
10W - 17L
1,424 Elo+
Solo
Cthulhu
Cthulhu
ObiPanKentuky
Cthulhu
Level 44
God Stats
4W - 1L
1,763 SR
Queue Stats
58W - 57L
1,466 Elo+
Party 2
Team Averages
Level 95
1,624 SR
1,470 Elo+

VS

Team Averages
Level 71
1,619 SR
1,558 Elo+
Serqet
Serqet
 
Serqet
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
FMMD
Cupid
Level 126
God Stats
1W - 0L
1,856 SR
Queue Stats
4W - 2L
1,610 Elo+
Party 1
Scylla
Scylla
HighVΘltаge
Scylla
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 0
7,738
703
6,700
9,965
9,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
Joketoml
Baron Samedi
11
1 / 5 / 1
7,357
669
3,960
7,564
4,039
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
11
1 / 6 / 3
7,334
667
6,973
11,299
8,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
3 / 1 / 9
8,827
802
4,253
7,913
5,442
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cupid
FMMD
Cupid
12
2 / 2 / 12
8,182
744
6,994
6,739
2,452
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
9 / 2 / 5
9,486
862
11,028
7,160
2,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
5
Kills
14
14
Deaths
5
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
3
1
9
7.5
W
Cupid
FMMD
Cupid
2
2
12
4
L
3
3
0
1
W
9
2
5
5.75
L
Baron Samedi
Joketoml
Baron Samedi
1
5
1
0.3
L
Cthulhu
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,633
Damage
22,275
28,828
Taken
21,812
22,110
Mitigated
10,598
4,428
Healing
3,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
4,253
926
0
0
7,913
5,442
326
3,342
4,211
0
8,010
W
Cupid
FMMD
Cupid
6,994
3,780
528
1,920
6,739
2,452
1,581
3,511
2,838
0
25,681
L
6,700
688
0
1,323
9,965
9,240
333
2,616
6,855
0
25,453
W
11,028
1,068
0
1,074
7,160
2,704
174
3,450
3,320
35,192
0
L
Baron Samedi
Joketoml
Baron Samedi
3,960
272
620
1,596
7,564
4,039
630
3,825
3,153
23,178
0
L
Cthulhu
6,973
446
66
823
11,299
8,831
180
3,992
7,092
19,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,429
Gold Earned
26,495
113
Minions Killed
121
0
Camps Cleared
0
591,144
Distance Traveled
673,159
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,827
802
11
1
0
246,934
2
W
Cupid
8,182
744
42
4
0
224,040
2
L
Mulan
7,738
703
41
4
0
194,252
1
W
Scylla
9,486
862
68
6
0
202,185
4
L
Baron Samedi
7,357
669
52
5
0
186,881
0
L
Cthulhu
7,334
667
20
2
0
210,011
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role