Player Matchup

Khepri
Khepri
FRREMAN
Khepri
Level 17
God Stats
1W - 2L
1,541 SR
Queue Stats
17W - 18L
1,490 Elo+
Solo
Yemoja
Yemoja
Jobiii
Yemoja
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
217W - 206L
1,453 Elo+
Solo
Artemis
Artemis
MishaPortoman
Artemis
Level 8
God Stats
1W - 1L
1,721 SR
Queue Stats
3W - 3L
1,644 Elo+
Solo
Gilgamesh
Gilgamesh
QUITUCHO
Gilgamesh
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 100L
1,519 Elo+
Solo
Janus
Janus
SrWilliamss
Janus
Level 15
God Stats
1W - 1L
1,690 SR
Queue Stats
148W - 156L
1,541 Elo+
Solo
Team Averages
Level 16
1,590 SR
1,530 Elo+

VS

Team Averages
Level 24
1,501 SR
1,473 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Gazoprovod
Ao Kuang
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 26L
1,514 Elo+
Solo
Aphrodite
Aphrodite
Ridite
Aphrodite
Level 4
God Stats
9W - 7L
1,486 SR
Queue Stats
10W - 9L
1,429 Elo+
Party 1
Osiris
Osiris
W0lfmare
Osiris
Level 28
God Stats
70W - 68L
1,519 SR
Queue Stats
427W - 449L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
FRREMAN
Khepri
5
0 / 3 / 0
3,755
417
868
5,340
1,552
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Yemoja
Jobiii
Yemoja
7
0 / 1 / 1
4,666
518
1,608
3,786
1,957
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Artemis
8
0 / 3 / 0
4,446
494
2,699
3,299
723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
QUITUCHO
Gilgamesh
7
1 / 3 / 0
4,845
538
1,340
5,835
2,046
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 3 / 0
4,917
546
2,223
3,861
1,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
9
4 / 0 / 2
5,525
614
2,965
5,503
1,433
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Nu Wa
 
Nu Wa
9
0 / 0 / 1
5,291
588
3,261
2,802
746
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ao Kuang
Gazoprovod
Ao Kuang
10
7 / 0 / 1
6,192
688
2,938
5,790
1,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
Ridite
Aphrodite
9
1 / 0 / 5
5,801
645
1,466
1,820
686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Osiris
W0lfmare
Osiris
10
0 / 1 / 3
5,785
643
5,711
6,726
3,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
1
Kills
12
13
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
4
0
2
5
W
Nu Wa
 
Nu Wa
0
0
1
0.5
L
Khepri
FRREMAN
Khepri
0
3
0
0
W
Ao Kuang
Gazoprovod
Ao Kuang
7
0
1
7.5
L
Yemoja
Jobiii
Yemoja
0
1
1
0.5
L
Artemis
0
3
0
0
L
Gilgamesh
QUITUCHO
Gilgamesh
1
3
0
0.33
W
Aphrodite
Ridite
Aphrodite
1
0
5
3.5
L
0
3
0
0
W
Osiris
W0lfmare
Osiris
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,738
Damage
16,341
22,121
Taken
22,641
7,408
Mitigated
8,414
2,364
Healing
10,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
2,965
2,134
0
2,046
5,503
1,433
1,075
196
5,307
0
23,467
W
Nu Wa
 
Nu Wa
3,261
771
0
563
2,802
746
580
1,503
1,133
26,200
0
L
Khepri
FRREMAN
Khepri
868
97
0
590
5,340
1,552
0
2,714
2,626
4,315
0
W
Ao Kuang
Gazoprovod
Ao Kuang
2,938
679
0
1,294
5,790
1,853
0
783
4,965
30,304
0
L
Yemoja
Jobiii
Yemoja
1,608
554
743
36
3,786
1,957
0
1,039
2,747
10,598
0
L
Artemis
2,699
771
0
370
3,299
723
0
1,395
1,904
0
18,895
L
Gilgamesh
QUITUCHO
Gilgamesh
1,340
211
0
307
5,835
2,046
0
604
5,231
0
11,589
W
Aphrodite
Ridite
Aphrodite
1,466
351
2,114
1,565
1,820
686
592
130
1,690
19,351
0
L
2,223
155
0
318
3,861
1,130
0
1,913
1,948
27,023
0
W
Osiris
W0lfmare
Osiris
5,711
1,588
0
2,876
6,726
3,696
37
1,837
4,847
0
29,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,629
Gold Earned
28,594
146
Minions Killed
291
0
Camps Cleared
0
850,331
Distance Traveled
902,052
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
5,525
614
61
7
0
168,884
2
W
Nu Wa
5,291
588
61
7
0
161,069
2
L
Khepri
3,755
417
11
1
0
157,229
3
W
Ao Kuang
6,192
688
67
7
0
197,120
0
L
Yemoja
4,666
518
18
2
0
182,550
1
L
Artemis
4,446
494
33
4
0
164,429
3
L
Gilgamesh
4,845
538
26
3
0
174,646
0
W
Aphrodite
5,801
645
33
4
0
186,719
3
L
Janus
4,917
546
58
6
0
171,477
2
W
Osiris
5,785
643
69
8
0
188,260
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role