Player Matchup

Sylvanus
Sylvanus
HurtBoyKMS
Sylvanus
Level 27
God Stats
18W - 27L
1,455 SR
Queue Stats
257W - 270L
1,520 Elo+
Solo
Hel
Hel
LilBrusa
Hel
Level 29
God Stats
0W - 2L
1,296 SR
Queue Stats
114W - 99L
1,576 Elo+
Solo
Bellona
Bellona
SangYuki418
Bellona
Level 7
God Stats
5W - 19L
1,338 SR
Queue Stats
15W - 26L
1,395 Elo+
Solo
Vamana
Vamana
eZFranXo1
Vamana
Level 15
God Stats
8W - 3L
1,704 SR
Queue Stats
35W - 27L
1,624 Elo+
Solo
Neith
Neith
sagubi
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 34L
1,560 Elo+
Solo
Team Averages
Level 17
1,459 SR
1,535 Elo+

VS

Team Averages
Level 21
1,626 SR
1,675 Elo+
Ganesha
Ganesha
BeII96
Ganesha
Level 19
God Stats
4W - 2L
1,594 SR
Queue Stats
76W - 66L
1,565 Elo+
Solo
Da Ji
Da Ji
HiTo_ElBrayan
Da Ji
Level 29
God Stats
5W - 9L
1,387 SR
Queue Stats
205W - 201L
1,548 Elo+
Solo
Sun Wukong
Sun Wukong
Leorojo210
Sun Wukong
Level 28
God Stats
2W - 1L
1,561 SR
Queue Stats
34W - 25L
1,597 Elo+
Solo
Chernobog
Chernobog
Ployu
Chernobog
Level 18
God Stats
37W - 6L
2,079 SR
Queue Stats
81W - 10L
2,040 Elo+
Solo
Nu Wa
Nu Wa
iHoHoHoezie-Love
Nu Wa
Level 10
God Stats
3W - 3L
1,512 SR
Queue Stats
34W - 19L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
HurtBoyKMS
Sylvanus
9
3 / 2 / 1
7,849
392
3,583
7,259
5,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
2 / 8 / 5
9,520
476
11,238
18,193
5,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
SangYuki418
Bellona
12
3 / 9 / 2
8,569
428
6,685
19,568
9,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
eZFranXo1
Vamana
18
6 / 3 / 2
11,286
564
12,358
22,651
11,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
sagubi
Neith
12
1 / 8 / 4
7,845
392
7,338
15,579
3,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BeII96
Ganesha
15
0 / 4 / 14
10,913
546
5,354
16,200
12,613
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
12 / 5 / 4
11,982
599
9,900
17,192
7,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Leorojo210
Sun Wukong
16
4 / 1 / 6
10,812
541
8,961
12,495
13,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
Ployu
Chernobog
19
12 / 1 / 10
12,573
629
24,398
16,841
7,684
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
2 / 4 / 15
10,421
521
17,252
10,261
4,749
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
79
15
Kills
30
30
Deaths
15
14
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Ganesha
BeII96
Ganesha
0
4
14
1.75
W
12
5
4
2.8
L
Sylvanus
HurtBoyKMS
Sylvanus
3
2
1
1.75
W
Sun Wukong
Leorojo210
Sun Wukong
4
1
6
7
L
2
8
5
0.56
W
Chernobog
Ployu
Chernobog
12
1
10
17
L
Bellona
SangYuki418
Bellona
3
9
2
0.44
L
Vamana
eZFranXo1
Vamana
6
3
2
2.33
W
2
4
15
2.38
L
Neith
sagubi
Neith
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,202
Damage
65,865
83,250
Taken
72,989
35,584
Mitigated
45,125
25,391
Healing
19,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
BeII96
Ganesha
5,354
332
1,228
2,827
16,200
12,613
277
3,908
12,112
38,098
0
W
9,900
2,939
0
2,750
17,192
7,032
864
2,023
15,169
0
79,076
L
Sylvanus
HurtBoyKMS
Sylvanus
3,583
1,355
406
1,401
7,259
5,234
0
3,124
4,135
23,453
5,786
W
Sun Wukong
Leorojo210
Sun Wukong
8,961
1,762
0
4,371
12,495
13,047
697
1,632
10,863
0
55,121
L
11,238
687
3,185
6,312
18,193
5,581
0
5,914
12,189
64,992
0
W
Chernobog
Ployu
Chernobog
24,398
15,819
0
6,995
16,841
7,684
6,242
3,598
13,243
0
97,774
L
Bellona
SangYuki418
Bellona
6,685
1,119
0
3,647
19,568
9,182
0
3,498
15,950
0
37,012
L
Vamana
eZFranXo1
Vamana
12,358
6,335
0
8,095
22,651
11,603
0
5,415
16,605
0
81,834
W
17,252
3,842
0
1,614
10,261
4,749
1,249
3,301
6,960
67,672
0
L
Neith
sagubi
Neith
7,338
1,718
306
2,039
15,579
3,984
297
4,655
10,864
0
27,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,069
Gold Earned
56,701
453
Minions Killed
538
0
Camps Cleared
0
1,563,205
Distance Traveled
1,874,905
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,913
546
39
2
0
403,932
7
W
Da Ji
11,982
599
121
6
0
357,241
1
L
Sylvanus
7,849
392
69
3
0
141,362
0
W
Sun Wukong
10,812
541
115
6
0
359,156
0
L
Hel
9,520
476
115
6
0
365,287
6
W
Chernobog
12,573
629
164
8
0
404,018
4
L
Bellona
8,569
428
64
3
0
327,788
3
L
Vamana
11,286
564
151
8
0
389,105
3
W
Nu Wa
10,421
521
99
5
0
350,558
10
L
Neith
7,845
392
54
3
0
339,663
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role