Player Matchup

Horus
Horus
Cetchathach
Horus
Level 16
God Stats
13W - 2L
1,739 SR
Queue Stats
56W - 56L
1,388 Elo+
Solo
Kukulkan
Kukulkan
Cielavsss
Kukulkan
Level 7
God Stats
46W - 22L
1,398 SR
Queue Stats
46W - 22L
1,350 Elo+
Solo
Tsukuyomi
Tsukuyomi
LR1130
Tsukuyomi
Level 18
God Stats
3W - 6L
1,354 SR
Queue Stats
169W - 200L
1,440 Elo+
Solo
Jormungandr
Jormungandr
Sol君
Jormungandr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 32L
1,409 Elo+
Solo
Hachiman
Hachiman
TetsuoKoju
Hachiman
Level 7
God Stats
3W - 3L
1,375 SR
Queue Stats
9W - 14L
1,351 Elo+
Solo
Team Averages
Level 13
1,473 SR
1,388 Elo+

VS

Team Averages
Level 21
1,551 SR
1,314 Elo+
Vamana
Vamana
Askyeurr
Vamana
Level 7
God Stats
2W - 3L
1,739 SR
Queue Stats
10W - 12L
1,252 Elo+
Solo
Cerberus
Cerberus
CyevertKoltanz
Cerberus
Level 28
God Stats
8W - 7L
1,560 SR
Queue Stats
430W - 464L
1,482 Elo+
Party 1
Fenrir
Fenrir
Elexpo1312
Fenrir
Level 21
God Stats
1W - 1L
1,489 SR
Queue Stats
10W - 27L
1,161 Elo+
Party 2
Chernobog
Chernobog
HooligansKML
Chernobog
Level 29
God Stats
77W - 61L
1,526 SR
Queue Stats
78W - 65L
1,490 Elo+
Party 1
Chang'e
Chang'e
adrianpro47
Chang'e
Level 18
God Stats
0W - 2L
1,442 SR
Queue Stats
5W - 12L
1,184 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 0 / 15
12,460
958
17,555
22,986
27,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
Cielavsss
Kukulkan
20
17 / 0 / 9
16,544
1,273
51,409
8,440
3,152
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
LR1130
Tsukuyomi
19
2 / 5 / 19
12,155
935
20,913
14,550
5,930
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Sol君
Jormungandr
19
5 / 3 / 16
12,750
981
16,805
19,582
22,609
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
TetsuoKoju
Hachiman
19
3 / 7 / 15
12,419
955
18,592
15,204
5,707
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

184

VS

Team 2 Tickets

67

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Askyeurr
Vamana
18
0 / 6 / 7
12,529
964
8,289
29,766
16,278
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
18
3 / 5 / 9
11,908
916
14,069
34,464
26,895
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Fenrir
Elexpo1312
Fenrir
18
5 / 9 / 6
12,579
968
16,471
24,673
10,719
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
HooligansKML
Chernobog
18
4 / 5 / 8
12,380
952
20,888
25,420
9,936
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Chang'e
adrianpro47
Chang'e
18
3 / 5 / 9
12,214
940
15,806
19,675
10,367
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
54
30
Kills
15
15
Deaths
30
74
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Vamana
Askyeurr
Vamana
0
6
7
0.58
W
3
0
15
10.5
W
Kukulkan
Cielavsss
Kukulkan
17
0
9
21.5
L
Cerberus
3
5
9
1.5
L
Fenrir
Elexpo1312
Fenrir
5
9
6
0.89
L
Chernobog
HooligansKML
Chernobog
4
5
8
1.6
W
Tsukuyomi
LR1130
Tsukuyomi
2
5
19
2.3
W
Jormungandr
Sol君
Jormungandr
5
3
16
4.33
W
Hachiman
TetsuoKoju
Hachiman
3
7
15
1.5
L
Chang'e
adrianpro47
Chang'e
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,274
Damage
75,523
80,762
Taken
133,998
64,733
Mitigated
74,195
18,602
Healing
26,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Askyeurr
Vamana
8,289
3,290
0
4,782
29,766
16,278
0
14,752
14,714
0
33,892
W
17,555
8,967
4,047
10,357
22,986
27,335
0
8,625
14,361
0
24,731
W
Kukulkan
Cielavsss
Kukulkan
51,409
3,745
0
1,544
8,440
3,152
0
3,382
5,058
112,131
0
L
Cerberus
14,069
1,347
0
6,028
34,464
26,895
0
14,102
20,182
34,313
0
L
Fenrir
Elexpo1312
Fenrir
16,471
3,042
0
1,547
24,673
10,719
0
12,081
12,335
0
31,799
L
Chernobog
HooligansKML
Chernobog
20,888
13,693
554
2,050
25,420
9,936
0
16,048
9,257
0
39,327
W
Tsukuyomi
LR1130
Tsukuyomi
20,913
5,040
0
575
14,550
5,930
0
5,515
9,035
0
30,014
W
Jormungandr
Sol君
Jormungandr
16,805
4,144
0
0
19,582
22,609
0
7,073
12,509
30,758
0
W
Hachiman
TetsuoKoju
Hachiman
18,592
11,980
0
2,079
15,204
5,707
0
5,280
9,924
0
35,879
L
Chang'e
adrianpro47
Chang'e
15,806
1,813
6,467
4,695
19,675
10,367
0
11,231
8,174
41,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,328
Gold Earned
61,610
246
Minions Killed
243
6
Camps Cleared
9
1,210,185
Distance Traveled
1,205,295
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
12,529
964
55
4
0
285,718
2
W
Horus
12,460
958
19
1
1
281,266
0
W
Kukulkan
16,544
1,273
159
12
2
263,196
0
L
Cerberus
11,908
916
50
4
1
212,538
3
L
Fenrir
12,579
968
27
2
4
252,108
0
L
Chernobog
12,380
952
47
4
2
219,367
0
W
Tsukuyomi
12,155
935
17
1
2
266,556
0
W
Jormungandr
12,750
981
19
1
0
226,773
0
W
Hachiman
12,419
955
32
2
1
172,394
1
L
Chang'e
12,214
940
64
5
2
235,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role