Player Matchup

Bellona
Bellona
AcediaSan
Bellona
Level 13
God Stats
4W - 7L
1,232 SR
Queue Stats
8W - 12L
1,282 Elo+
Party 2
Danzaburou
Danzaburou
KUROKUMAV
Danzaburou
Level 14
God Stats
1W - 1L
1,252 SR
Queue Stats
8W - 11L
1,305 Elo+
Party 2
Da Ji
Da Ji
Minase-002
Da Ji
Level 23
God Stats
5W - 8L
1,228 SR
Queue Stats
39W - 65L
1,230 Elo+
Party 1
Ymir
Ymir
PoolDucks
Ymir
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 6L
1,458 Elo+
Solo
Poseidon
Poseidon
SHIN_DIVNAUTS
Poseidon
Level 28
God Stats
5W - 9L
1,333 SR
Queue Stats
80W - 140L
1,235 Elo+
Party 1
Team Averages
Level 17
1,309 SR
1,302 Elo+

VS

Team Averages
Level 22
1,498 SR
1,404 Elo+
Artemis
Artemis
H1K4
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,589 Elo+
Solo
Arachne
Arachne
JahirVasihth
Arachne
Level 27
God Stats
18W - 32L
1,549 SR
Queue Stats
119W - 208L
1,376 Elo+
Solo
Tiamat
Tiamat
MissScarlett951
Tiamat
Level 24
God Stats
1W - 1L
1,763 SR
Queue Stats
20W - 26L
1,362 Elo+
Solo
Anubis
Anubis
SebasgCr34
Anubis
Level 25
God Stats
74W - 77L
1,468 SR
Queue Stats
86W - 101L
1,344 Elo+
Solo
Artio
Artio
logistic_baulk7
Artio
Level 28
God Stats
0W - 2L
1,208 SR
Queue Stats
34W - 53L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AcediaSan
Bellona
14
6 / 6 / 3
9,311
517
11,908
12,816
7,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
KUROKUMAV
Danzaburou
12
2 / 7 / 4
7,763
431
3,827
10,446
2,431
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
13
4 / 4 / 4
8,635
480
4,421
13,740
4,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
15
7 / 1 / 9
10,763
598
12,819
13,319
13,321
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Poseidon
SHIN_DIVNAUTS
Poseidon
14
4 / 5 / 3
8,804
489
7,630
9,850
3,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
H1K4
Artemis
14
4 / 5 / 2
9,066
504
7,418
15,115
5,226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
JahirVasihth
Arachne
14
7 / 4 / 5
9,163
509
10,196
15,092
6,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 6 / 7
7,400
411
5,477
9,515
5,108
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
SebasgCr34
Anubis
13
7 / 7 / 5
8,728
485
9,681
9,527
3,492
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
4 / 2 / 7
8,476
471
4,884
7,079
2,586
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
48
23
Kills
22
23
Deaths
24
23
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Bellona
AcediaSan
Bellona
6
6
3
1.25
L
Artemis
H1K4
Artemis
4
5
2
1
L
Arachne
JahirVasihth
Arachne
7
4
5
2.38
W
Danzaburou
KUROKUMAV
Danzaburou
2
7
4
0.57
W
Da Ji
4
4
4
1.5
L
0
6
7
0.58
W
Ymir
7
1
9
11.5
W
Poseidon
SHIN_DIVNAUTS
Poseidon
4
5
3
1.1
L
Anubis
SebasgCr34
Anubis
7
7
5
1.36
L
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,605
Damage
37,656
60,171
Taken
56,328
31,080
Mitigated
22,843
13,519
Healing
15,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AcediaSan
Bellona
11,908
3,513
0
3,293
12,816
7,370
869
4,950
7,866
0
43,748
L
Artemis
H1K4
Artemis
7,418
4,474
0
5,120
15,115
5,226
1,618
6,735
8,332
0
60,261
L
Arachne
JahirVasihth
Arachne
10,196
6,493
0
3,728
15,092
6,431
588
6,015
8,941
0
51,531
W
Danzaburou
KUROKUMAV
Danzaburou
3,827
1,479
99
1,690
10,446
2,431
1,762
5,846
4,600
0
24,010
W
Da Ji
4,421
788
0
4,992
13,740
4,792
0
4,889
8,851
0
45,664
L
5,477
667
0
651
9,515
5,108
112
2,923
6,495
20,843
0
W
Ymir
12,819
2,678
0
2,520
13,319
13,321
0
2,964
10,355
47,686
0
W
Poseidon
SHIN_DIVNAUTS
Poseidon
7,630
1,439
0
925
9,850
3,166
1,236
1,393
8,457
49,684
0
L
Anubis
SebasgCr34
Anubis
9,681
763
79
1,971
9,527
3,492
614
3,572
5,913
29,255
0
L
4,884
369
985
3,097
7,079
2,586
350
827
6,198
22,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,276
Gold Earned
42,833
378
Minions Killed
304
0
Camps Cleared
0
1,564,556
Distance Traveled
1,261,469
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,311
517
73
4
0
320,662
5
L
Artemis
9,066
504
98
5
0
230,073
3
L
Arachne
9,163
509
89
5
0
319,322
0
W
Danzaburou
7,763
431
49
3
0
273,990
0
W
Da Ji
8,635
480
90
5
0
339,579
0
L
Tiamat
7,400
411
42
2
0
258,642
2
W
Ymir
10,763
598
58
3
0
324,686
3
W
Poseidon
8,804
489
108
6
0
305,639
7
L
Anubis
8,728
485
35
2
0
224,773
1
L
Artio
8,476
471
40
2
0
228,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role