Player Matchup
Hachiman
Masters
Level 96
God Stats
23W - 10L
1,486 SR
Queue Stats
208W - 129L
2,587
MMR
Team Averages
Masters
Average Tier
Level 96
1,486 SR
2,587
MMR
VS
Team Averages
Gold IV
Average Tier
Level 34
1,572 SR
1,681
MMR
Aphrodite
Gold IV
Level 34
God Stats
16W - 15L
1,572 SR
Queue Stats
24W - 22L
1,681
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
TisStarBacon
Hachiman
20
7 / 1 / 0
12,298
946
12,820
12,774
6,270
Manikin Scepter
+10
Basic Attack Damage
+7%
Attack Speed
PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.
Y10 Evolved Devourer's Gauntlet
+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration
Ninja Tabi
+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed
Demon Blade
+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance
PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
x518x_Lowbudget
Aphrodite
16
1 / 7 / 0
9,894
761
7,275
14,188
5,858
Y10 Evolved Book of Thoth
+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5
PASSIVE - You gain Magical Power equal to 7% of your Mana from items.
Shoes of Focus
+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed
Chronos' Pendant
+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction
PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.
Breastplate of Valor
+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
12,298
946
159
12
0
235,454
2
L
9,894
761
108
8
0
214,625
4