Player Matchup

Skadi
Skadi
Demon Babyyy688
Skadi
Level 21
God Stats
101W - 82L
1,688 SR
Queue Stats
105W - 88L
1,670 Elo+
Solo
Baba Yaga
Baba Yaga
LtBugaWulf
Baba Yaga
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
669W - 647L
1,565 Elo+
Solo
Ymir
Ymir
MillfAttacker
Ymir
Level 18
God Stats
1W - 2L
1,610 SR
Queue Stats
41W - 45L
1,503 Elo+
Solo
Fenrir
Fenrir
bca-1453
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,597 Elo+
Solo
Ares
Ares
countyorga
Ares
Level 14
God Stats
1W - 1L
1,796 SR
Queue Stats
8W - 7L
1,601 Elo+
Solo
Team Averages
Level 16
1,619 SR
1,587 Elo+

VS

Team Averages
Level 20
1,511 SR
1,550 Elo+
Mercury
Mercury
BlackTransGuy
Mercury
Level 18
God Stats
23W - 22L
1,491 SR
Queue Stats
50W - 43L
1,488 Elo+
Solo
Neith
Neith
DLS_bArBaCoA-_-
Neith
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 12L
1,674 Elo+
Solo
Hel
Hel
FeiGe
Hel
Level 14
God Stats
2W - 0L
1,792 SR
Queue Stats
8W - 6L
1,516 Elo+
Solo
Kumbhakarna
Kumbhakarna
a13709679810b
Kumbhakarna
Level 28
God Stats
5W - 13L
1,437 SR
Queue Stats
30W - 38L
1,442 Elo+
Solo
Hercules
Hercules
jkpalace
Hercules
Level 21
God Stats
1W - 2L
1,332 SR
Queue Stats
142W - 117L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 4 / 3
13,092
546
21,674
13,040
5,837
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baba Yaga
LtBugaWulf
Baba Yaga
18
6 / 10 / 3
12,024
501
18,540
20,791
10,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 3 / 0
9,376
391
4,716
10,071
9,381
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
bca-1453
Fenrir
7
0 / 14 / 2
7,093
296
91
10,813
3,161
16
0 / 11 / 9
11,812
492
7,730
27,687
23,429
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
5
0 / 1 / 0
7,519
313
60
1,374
356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
13 / 4 / 7
15,679
653
22,456
18,651
7,656
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hel
FeiGe
Hel
18
8 / 6 / 10
12,055
502
10,834
16,929
8,261
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
a13709679810b
Kumbhakarna
20
8 / 3 / 19
14,124
589
12,610
20,238
19,510
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hercules
jkpalace
Hercules
20
9 / 2 / 6
14,093
587
19,320
25,465
26,798
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
80
16
Kills
38
42
Deaths
16
17
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Mercury
0
1
0
0
W
13
4
7
4.13
L
10
4
3
2.88
W
Hel
FeiGe
Hel
8
6
10
2.17
L
Baba Yaga
LtBugaWulf
Baba Yaga
6
10
3
0.75
L
0
3
0
0
W
Kumbhakarna
a13709679810b
Kumbhakarna
8
3
19
5.83
L
Fenrir
bca-1453
Fenrir
0
14
2
0.07
L
0
11
9
0.41
W
Hercules
jkpalace
Hercules
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,751
Damage
65,280
82,402
Taken
82,657
52,740
Mitigated
62,581
11,249
Healing
35,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
60
0
0
225
1,374
356
0
0
1,374
0
6,710
W
22,456
10,120
0
4,408
18,651
7,656
5,606
4,442
14,135
0
152,496
L
21,674
9,019
303
2,195
13,040
5,837
926
4,005
9,035
0
87,858
W
Hel
FeiGe
Hel
10,834
1,034
5,523
7,253
16,929
8,261
1,507
8,958
7,561
56,942
0
L
Baba Yaga
LtBugaWulf
Baba Yaga
18,540
768
0
4,491
20,791
10,932
0
7,535
13,256
78,488
0
L
4,716
993
0
2,120
10,071
9,381
0
389
9,682
50,154
0
W
Kumbhakarna
a13709679810b
Kumbhakarna
12,610
1,556
1,004
7,331
20,238
19,510
494
6,317
13,797
65,416
0
L
Fenrir
bca-1453
Fenrir
91
91
0
120
10,813
3,161
0
3,458
7,355
0
2,806
L
7,730
526
0
2,020
27,687
23,429
0
8,057
19,630
30,880
0
W
Hercules
jkpalace
Hercules
19,320
6,397
0
9,710
25,465
26,798
0
10,489
14,804
0
93,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,397
Gold Earned
63,470
430
Minions Killed
615
0
Camps Cleared
0
1,604,583
Distance Traveled
1,847,080
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,519
313
18
1
0
62,059
0
W
Neith
15,679
653
220
9
0
396,625
3
L
Skadi
13,092
546
120
5
0
409,970
2
W
Hel
12,055
502
115
5
0
457,090
3
L
Baba Yaga
12,024
501
146
6
0
346,540
0
L
Ymir
9,376
391
119
5
0
265,663
4
W
Kumbhakarna
14,124
589
87
4
0
471,654
0
L
Fenrir
7,093
296
6
0
0
202,481
4
L
Ares
11,812
492
39
2
0
379,929
5
W
Hercules
14,093
587
175
7
0
459,652
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role