Player Matchup

Persephone
Persephone
Internum
Persephone
Level 27
God Stats
2W - 1L
1,852 SR
Queue Stats
8W - 8L
1,629 Elo+
Party 1
Bakasura
Bakasura
NephilimSora
Bakasura
Level 28
God Stats
1W - 1L
1,772 SR
Queue Stats
9W - 8L
1,656 Elo+
Party 1
Medusa
Medusa
halfstijve
Medusa
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Izanami
Izanami
razdwadupa
Izanami
Level 28
God Stats
7W - 8L
1,699 SR
Queue Stats
61W - 66L
1,570 Elo+
Solo
Yemoja
Yemoja
tulkastehanu
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,598 Elo+
Solo
Team Averages
Level 22
1,665 SR
1,591 Elo+

VS

Team Averages
Level 25
1,499 SR
1,550 Elo+
Arachne
Arachne
 
Arachne
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
BlackEco
Neith
Level 28
God Stats
3W - 1L
1,550 SR
Queue Stats
64W - 56L
1,588 Elo+
Solo
Ra
Ra
SPAM4KILL
Ra
Level 17
God Stats
3W - 1L
1,329 SR
Queue Stats
29W - 26L
1,577 Elo+
Solo
Cerberus
Cerberus
Vortex3244
Cerberus
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Mulan
Mulan
adbaena
Mulan
Level 29
God Stats
18W - 22L
1,614 SR
Queue Stats
553W - 530L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Internum
Persephone
9
0 / 2 / 2
5,615
562
3,570
4,233
1,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bakasura
NephilimSora
Bakasura
7
2 / 5 / 0
4,877
488
2,942
8,296
2,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
halfstijve
Medusa
6
0 / 4 / 0
4,102
410
1,147
4,248
745
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Izanami
razdwadupa
Izanami
9
1 / 2 / 0
5,472
547
2,350
4,248
1,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
5
0 / 3 / 2
3,908
391
730
3,334
952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
3 / 0 / 3
6,120
612
3,537
4,574
1,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
BlackEco
Neith
9
4 / 1 / 4
5,960
596
4,502
4,781
1,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
3 / 0 / 2
6,866
687
1,993
3,351
894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
Vortex3244
Cerberus
9
3 / 1 / 4
5,962
596
3,588
6,064
3,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mulan
adbaena
Mulan
11
3 / 1 / 1
6,459
646
3,870
4,740
1,763
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
3
Kills
16
16
Deaths
3
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
0
3
4.5
W
Neith
BlackEco
Neith
4
1
4
6
L
Persephone
Internum
Persephone
0
2
2
0.5
L
Bakasura
NephilimSora
Bakasura
2
5
0
0.4
W
3
0
2
4
W
Cerberus
Vortex3244
Cerberus
3
1
4
5
W
Mulan
adbaena
Mulan
3
1
1
3.5
L
Medusa
halfstijve
Medusa
0
4
0
0
L
Izanami
razdwadupa
Izanami
1
2
0
0.5
L
Yemoja
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,739
Damage
17,490
24,359
Taken
23,510
6,335
Mitigated
8,963
4,848
Healing
10,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
3,537
2,466
0
1,530
4,574
1,395
0
232
4,328
0
41,180
W
Neith
BlackEco
Neith
4,502
1,823
354
2,116
4,781
1,311
1,254
1,316
3,326
0
35,287
L
Persephone
Internum
Persephone
3,570
48
0
1,304
4,233
1,218
0
975
3,256
31,382
0
L
Bakasura
NephilimSora
Bakasura
2,942
2,226
0
1,940
8,296
2,250
0
2,242
6,054
0
13,204
W
1,993
42
13
2,281
3,351
894
0
809
2,306
45,692
0
W
Cerberus
Vortex3244
Cerberus
3,588
309
0
1,436
6,064
3,600
100
1,634
4,223
9,266
0
W
Mulan
adbaena
Mulan
3,870
714
0
2,611
4,740
1,763
0
0
4,679
0
28,888
L
Medusa
halfstijve
Medusa
1,147
589
0
358
4,248
745
150
1,426
2,822
0
11,176
L
Izanami
razdwadupa
Izanami
2,350
1,737
0
1,069
4,248
1,170
154
0
4,248
0
27,557
L
Yemoja
730
444
39
138
3,334
952
0
936
2,398
3,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,974
Gold Earned
31,367
218
Minions Killed
328
0
Camps Cleared
0
789,739
Distance Traveled
964,941
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,120
612
85
9
0
215,329
0
W
Neith
5,960
596
58
6
0
170,414
0
L
Persephone
5,615
562
73
7
0
190,718
0
L
Bakasura
4,877
488
50
5
0
195,480
0
W
Ra
6,866
687
110
11
0
189,960
5
W
Cerberus
5,962
596
16
2
0
198,444
0
W
Mulan
6,459
646
59
6
0
190,794
3
L
Medusa
4,102
410
25
3
0
145,553
1
L
Izanami
5,472
547
65
7
0
155,905
3
L
Yemoja
3,908
391
5
1
0
102,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role