Player Matchup

Olorun
Olorun
ThanatosRQ
Olorun
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
222W - 23L
2,008 Elo+
Party 2
Nemesis
Nemesis
degdegtaktak
Nemesis
Level 108
God Stats
1W - 0L
1,618 SR
Queue Stats
120W - 65L
1,743 Elo+
Party 2
Geb
Geb
donkatsu999
Geb
Level 97
God Stats
32W - 11L
1,677 SR
Queue Stats
608W - 367L
1,644 Elo+
Party 2
Hercules
Hercules
gannna30
Hercules
Level 108
God Stats
9W - 4L
1,730 SR
Queue Stats
701W - 214L
1,766 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
linernotes
Ah Muzen Cab
Level 109
God Stats
25W - 7L
1,774 SR
Queue Stats
875W - 345L
1,852 Elo+
Party 2
Team Averages
Level 86
1,660 SR
1,803 Elo+

VS

Team Averages
Level 43
1,422 SR
1,478 Elo+
Jormungandr
Jormungandr
Bop28
Jormungandr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
Mr_bop28
Nu Wa
Level 65
God Stats
0W - 5L
1,223 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
VAYUPAK
Kukulkan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 3
Anubis
Anubis
ZAKIKAN
Anubis
Level 82
God Stats
304W - 233L
1,587 SR
Queue Stats
967W - 978L
1,456 Elo+
Party 1
Artemis
Artemis
ぐんまるんば
Artemis
Level 13
God Stats
1W - 2L
1,298 SR
Queue Stats
82W - 93L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ThanatosRQ
Olorun
19
10 / 0 / 25
11,887
1,081
15,191
8,077
3,270
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
degdegtaktak
Nemesis
18
3 / 0 / 22
11,441
1,040
7,819
8,710
3,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
3 / 0 / 22
10,785
980
10,040
9,600
8,039
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Hercules
gannna30
Hercules
18
1 / 1 / 30
11,478
1,043
12,209
19,249
17,248
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Muzen Cab
linernotes
Ah Muzen Cab
20
24 / 1 / 13
13,310
1,210
32,106
9,102
3,095
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

281

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bop28
Jormungandr
15
1 / 17 / 1
9,334
849
8,027
30,066
16,088
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
Mr_bop28
Nu Wa
15
0 / 8 / 1
8,881
807
11,254
13,114
4,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
VAYUPAK
Kukulkan
15
0 / 9 / 2
9,001
818
7,474
14,081
5,584
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
ZAKIKAN
Anubis
15
1 / 1 / 1
9,755
887
9,020
8,104
3,999
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
0 / 6 / 1
9,074
825
10,890
14,024
5,449
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
8
41
Kills
2
2
Deaths
41
112
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Bop28
Jormungandr
1
17
1
0.09
L
Nu Wa
Mr_bop28
Nu Wa
0
8
1
0.06
W
Olorun
ThanatosRQ
Olorun
10
0
25
22.5
L
Kukulkan
VAYUPAK
Kukulkan
0
9
2
0.11
L
Anubis
ZAKIKAN
Anubis
1
1
1
1.5
W
Nemesis
degdegtaktak
Nemesis
3
0
22
14
W
3
0
22
14
W
Hercules
gannna30
Hercules
1
1
30
16
W
Ah Muzen Cab
linernotes
Ah Muzen Cab
24
1
13
30.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,365
Damage
46,665
54,738
Taken
79,389
35,071
Mitigated
35,758
22,078
Healing
3,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Bop28
Jormungandr
8,027
1,787
163
1,006
30,066
16,088
0
8,244
21,822
23,314
0
L
Nu Wa
Mr_bop28
Nu Wa
11,254
4,533
0
0
13,114
4,638
0
3,283
9,831
20,083
0
W
Olorun
ThanatosRQ
Olorun
15,191
8,735
2,440
4,094
8,077
3,270
0
5,380
2,437
42,995
1,222
L
Kukulkan
VAYUPAK
Kukulkan
7,474
530
0
0
14,081
5,584
0
5,620
8,461
19,633
0
L
Anubis
ZAKIKAN
Anubis
9,020
800
0
1,342
8,104
3,999
0
3,266
4,838
33,818
0
W
Nemesis
degdegtaktak
Nemesis
7,819
3,425
0
1,278
8,710
3,419
0
5,221
3,411
0
33,159
W
10,040
650
1,245
660
9,600
8,039
0
6,794
2,594
22,842
0
W
Hercules
gannna30
Hercules
12,209
3,190
0
6,747
19,249
17,248
0
11,133
7,888
0
22,316
W
Ah Muzen Cab
linernotes
Ah Muzen Cab
32,106
18,958
0
5,614
9,102
3,095
0
6,309
2,633
0
76,811
L
10,890
4,544
0
523
14,024
5,449
0
4,399
9,625
0
25,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,901
Gold Earned
46,045
268
Minions Killed
202
11
Camps Cleared
4
1,128,350
Distance Traveled
894,614
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,334
849
34
3
0
148,957
1
L
Nu Wa
8,881
807
21
2
0
161,637
3
W
Olorun
11,887
1,081
57
5
0
215,032
0
L
Kukulkan
9,001
818
33
3
0
190,793
0
L
Anubis
9,755
887
71
6
3
201,505
4
W
Nemesis
11,441
1,040
51
5
7
237,350
0
W
Geb
10,785
980
30
3
1
244,563
0
W
Hercules
11,478
1,043
23
2
1
224,474
0
W
Ah Muzen Cab
13,310
1,210
107
10
2
206,931
0
L
Artemis
9,074
825
43
4
1
191,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role