Player Matchup

Tiamat
Tiamat
BlueNova267
Tiamat
Level 28
God Stats
20W - 18L
1,636 SR
Queue Stats
299W - 325L
1,516 Elo+
Party 2
Nox
Nox
Davepe
Nox
Level 82
God Stats
0W - 1L
1,605 SR
Queue Stats
3W - 10L
1,229 Elo+
Party 4
Ullr
Ullr
Dominusek2
Ullr
Level 108
God Stats
9W - 21L
1,243 SR
Queue Stats
356W - 349L
1,435 Elo+
Solo
Baba Yaga
Baba Yaga
arscuu
Baba Yaga
Level 75
God Stats
2W - 1L
1,500 SR
Queue Stats
261W - 252L
1,512 Elo+
Party 2
Fenrir
Fenrir
shipis
Fenrir
Level 24
God Stats
0W - 1L
1,803 SR
Queue Stats
3W - 14L
1,229 Elo+
Party 4
Team Averages
Level 63
1,558 SR
1,384 Elo+

VS

Team Averages
Level 44
1,432 SR
1,378 Elo+
Ymir
Ymir
ARAFE
Ymir
Level 24
God Stats
4W - 4L
1,542 SR
Queue Stats
6W - 8L
1,386 Elo+
Party 3
Mercury
Mercury
Ganuto
Mercury
Level 27
God Stats
29W - 29L
1,429 SR
Queue Stats
44W - 52L
1,398 Elo+
Party 1
Zeus
Zeus
Roydn
Zeus
Level 66
God Stats
1W - 1L
1,255 SR
Queue Stats
83W - 94L
1,412 Elo+
Party 1
Amaterasu
Amaterasu
THECOOKIELORD27
Amaterasu
Level 60
God Stats
3W - 1L
1,574 SR
Queue Stats
145W - 181L
1,386 Elo+
Solo
Medusa
Medusa
denis42683
Medusa
Level 45
God Stats
6W - 13L
1,362 SR
Queue Stats
10W - 19L
1,308 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
3 / 6 / 0
8,262
486
9,226
12,154
7,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nox
Davepe
Nox
10
0 / 8 / 5
6,612
389
6,603
10,190
7,514
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

12
3 / 4 / 1
7,610
448
8,647
8,974
3,431
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baba Yaga
arscuu
Baba Yaga
17
6 / 2 / 1
10,417
613
12,986
12,011
6,142
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Fenrir
shipis
Fenrir
12
2 / 7 / 2
7,588
446
5,295
12,954
5,661
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
ARAFE
Ymir
13
5 / 0 / 11
8,962
527
5,139
13,722
8,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
Ganuto
Mercury
17
10 / 1 / 6
10,360
609
10,979
14,049
5,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zeus
Roydn
Zeus
16
9 / 4 / 3
10,003
588
11,069
9,184
3,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
THECOOKIELORD27
Amaterasu
12
1 / 5 / 4
8,211
483
5,699
13,949
8,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
denis42683
Medusa
13
2 / 4 / 7
7,972
469
5,229
9,909
3,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
58
14
Kills
27
27
Deaths
14
9
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ymir
ARAFE
Ymir
5
0
11
10.5
L
Tiamat
3
6
0
0.5
L
Nox
Davepe
Nox
0
8
5
0.31
L
3
4
1
0.88
W
Mercury
Ganuto
Mercury
10
1
6
13
W
Zeus
Roydn
Zeus
9
4
3
2.63
W
Amaterasu
THECOOKIELORD27
Amaterasu
1
5
4
0.6
L
Baba Yaga
arscuu
Baba Yaga
6
2
1
3.25
W
Medusa
denis42683
Medusa
2
4
7
1.38
L
Fenrir
shipis
Fenrir
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,757
Damage
38,115
56,283
Taken
60,813
30,512
Mitigated
29,327
13,402
Healing
12,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
ARAFE
Ymir
5,139
1,585
0
4,426
13,722
8,861
323
3,515
10,140
22,512
0
L
Tiamat
9,226
243
0
1,686
12,154
7,764
1,014
6,291
5,863
41,723
0
L
Nox
Davepe
Nox
6,603
1,064
0
1,739
10,190
7,514
131
3,828
6,362
20,304
0
L
8,647
2,452
0
241
8,974
3,431
511
2,573
6,401
0
41,306
W
Mercury
Ganuto
Mercury
10,979
6,304
0
527
14,049
5,583
0
6,570
7,316
0
67,453
W
Zeus
Roydn
Zeus
11,069
1,947
0
1,705
9,184
3,152
1,981
4,559
4,389
66,058
0
W
Amaterasu
THECOOKIELORD27
Amaterasu
5,699
2,474
0
3,448
13,949
8,383
0
10,090
3,811
0
37,292
L
Baba Yaga
arscuu
Baba Yaga
12,986
1,340
0
6,851
12,011
6,142
1,832
0
12,011
69,169
0
W
Medusa
denis42683
Medusa
5,229
1,858
0
2,271
9,909
3,348
1,912
3,525
6,342
0
36,524
L
Fenrir
shipis
Fenrir
5,295
1,239
195
2,690
12,954
5,661
0
3,516
9,438
0
39,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,489
Gold Earned
45,508
397
Minions Killed
398
0
Camps Cleared
0
1,454,600
Distance Traveled
1,602,280
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,962
527
27
2
0
321,898
2
L
Tiamat
8,262
486
78
5
0
272,260
1
L
Nox
6,612
389
31
2
0
269,618
0
L
Ullr
7,610
448
76
4
0
282,730
0
W
Mercury
10,360
609
104
6
0
400,378
9
W
Zeus
10,003
588
131
8
0
265,903
0
W
Amaterasu
8,211
483
66
4
0
310,445
1
L
Baba Yaga
10,417
613
139
8
0
311,493
2
W
Medusa
7,972
469
70
4
0
303,656
2
L
Fenrir
7,588
446
73
4
0
318,499
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role