Player Matchup

Odin
Odin
 
Odin
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
GodlyXeno
Nemesis
Level 26
God Stats
5W - 3L
1,293 SR
Queue Stats
45W - 65L
1,653 Elo+
Party 1
Athena
Athena
INKRITAH
Athena
Level 23
God Stats
5W - 2L
1,804 SR
Queue Stats
123W - 114L
1,537 Elo+
Solo
Neith
Neith
Xerene0
Neith
Level 8
God Stats
1W - 0L
1,693 SR
Queue Stats
5W - 2L
1,675 Elo+
Solo
Team Averages
Level 22
1,558 SR
1,573 Elo+

VS

Team Averages
Level 21
1,525 SR
1,519 Elo+
Arachne
Arachne
 
Arachne
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
BarryMania
Bacchus
Level 20
God Stats
3W - 2L
1,797 SR
Queue Stats
29W - 26L
1,563 Elo+
Party 2
Poseidon
Poseidon
BarryVII
Poseidon
Level 18
God Stats
0W - 1L
1,671 SR
Queue Stats
22W - 16L
1,631 Elo+
Party 2
Agni
Agni
Rengdeng-
Agni
Level 23
God Stats
0W - 1L
1,304 SR
Queue Stats
62W - 64L
1,570 Elo+
Party 3
Loki
Loki
kuve000
Loki
Level 19
God Stats
3W - 4L
1,352 SR
Queue Stats
39W - 43L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
6 / 2 / 5
8,940
639
6,303
9,750
7,077
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
 
Merlin
13
5 / 3 / 3
8,140
581
8,767
6,789
2,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
GodlyXeno
Nemesis
13
1 / 1 / 5
7,881
563
3,999
8,979
4,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
INKRITAH
Athena
11
2 / 0 / 6
7,714
551
4,711
10,613
6,509
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Xerene0
Neith
12
0 / 2 / 2
6,995
500
2,531
6,769
2,274
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
6 / 3 / 0
8,079
577
9,233
12,009
6,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bacchus
BarryMania
Bacchus
11
1 / 3 / 4
7,058
504
7,714
11,293
10,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
BarryVII
Poseidon
14
1 / 1 / 2
7,353
525
6,690
6,476
2,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
9
0 / 7 / 3
5,894
421
3,802
6,638
1,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Loki
kuve000
Loki
1
0 / 0 / 0
4,257
304
0
0
0

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
14
Kills
8
8
Deaths
14
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
6
2
5
4.25
W
Merlin
 
Merlin
5
3
3
2.17
L
Arachne
 
Arachne
6
3
0
2
L
Bacchus
BarryMania
Bacchus
1
3
4
1
L
Poseidon
BarryVII
Poseidon
1
1
2
2
W
Nemesis
GodlyXeno
Nemesis
1
1
5
3.5
W
Athena
INKRITAH
Athena
2
0
6
5
L
Agni
0
7
3
0.21
W
Neith
Xerene0
Neith
0
2
2
0.5
L
Loki
kuve000
Loki
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,311
Damage
27,439
42,900
Taken
36,416
22,221
Mitigated
20,934
7,758
Healing
10,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
6,303
1,421
663
1,140
9,750
7,077
1,042
3,613
6,087
0
41,153
W
Merlin
 
Merlin
8,767
345
106
1,148
6,789
2,270
1,142
2,283
4,148
47,090
0
L
Arachne
 
Arachne
9,233
5,694
474
4,169
12,009
6,271
724
3,221
8,788
0
47,989
L
Bacchus
BarryMania
Bacchus
7,714
1,329
0
2,760
11,293
10,239
536
4,979
6,314
19,082
0
L
Poseidon
BarryVII
Poseidon
6,690
1,555
0
2,733
6,476
2,446
123
2,345
4,131
51,738
4,450
W
Nemesis
GodlyXeno
Nemesis
3,999
1,185
0
890
8,979
4,091
117
2,726
6,155
0
59,286
W
Athena
INKRITAH
Athena
4,711
1,093
0
1,225
10,613
6,509
778
4,250
6,293
16,659
0
L
Agni
3,802
271
0
310
6,638
1,978
0
2,933
3,705
16,386
0
W
Neith
Xerene0
Neith
2,531
780
0
2,586
6,769
2,274
1,137
4,384
2,385
0
35,614
L
Loki
kuve000
Loki
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,670
Gold Earned
32,641
405
Minions Killed
245
0
Camps Cleared
0
1,398,118
Distance Traveled
1,027,370
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,940
639
90
6
0
285,996
1
W
Merlin
8,140
581
88
6
0
270,310
4
L
Arachne
8,079
577
93
7
0
292,717
3
L
Bacchus
7,058
504
20
1
0
252,216
1
L
Poseidon
7,353
525
105
8
0
286,631
2
W
Nemesis
7,881
563
113
8
0
304,537
3
W
Athena
7,714
551
30
2
0
297,625
4
L
Agni
5,894
421
27
2
0
194,707
2
W
Neith
6,995
500
84
6
0
239,650
0
L
Loki
4,257
304
0
0
0
1,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role