Player Matchup

Sol
Sol
Gold IV
x518x_Lowbudget
Sol
Gold IV
Level 34
God Stats
8W - 6L
1,500 SR
Queue Stats
24W - 22L
1,591 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 34
1,500 SR
1,591 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 111
1,645 SR
1,540 MMR
Arachne
Arachne
Platinum II
Fair uHnuff
Arachne
Platinum II
Level 111
God Stats
11W - 15L
1,645 SR
Queue Stats
212W - 214L
1,540 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 0
13,541
846
16,723
15,770
6,572
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
Ah Muzen CabSetHeraTiamatSkadi

VS

Bans
He BoAh PuchAnhurLokiIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Fair uHnuff
Arachne
19
2 / 3 / 0
11,727
733
12,289
22,158
11,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
3
Kills
2
2
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Arachne
Fair uHnuff
Arachne
2
3
0
0.67
W
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,723
Damage
12,289
15,770
Taken
22,158
6,572
Mitigated
11,335
8,540
Healing
6,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Fair uHnuff
Arachne
12,289
7,019
0
6,353
22,158
11,335
11
16,723
5,435
0
77,813
W
16,723
1,942
0
8,540
15,770
6,572
2,911
0
15,770
121,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,541
Gold Earned
11,727
222
Minions Killed
127
0
Camps Cleared
0
338,121
Distance Traveled
342,297
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,727
733
127
8
0
342,297
3
W
Sol
13,541
846
222
14
0
338,121
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role