Player Matchup

Fenrir
Fenrir
Daintier556
Fenrir
Level 120
God Stats
4W - 6L
1,506 SR
Queue Stats
230W - 226L
1,539 Elo+
Party 1
Athena
Athena
SunshineComet
Athena
Level 48
God Stats
1W - 1L
1,262 SR
Queue Stats
4W - 4L
1,224 Elo+
Party 1
Discordia
Discordia
TylerBurnItDown
Discordia
Level 136
God Stats
6W - 4L
1,594 SR
Queue Stats
114W - 157L
1,442 Elo+
Solo
Team Averages
Level 101
1,454 SR
1,401 Elo+

VS

Team Averages
Level 99
1,496 SR
1,581 Elo+
Olorun
Olorun
Naomi10101994
Olorun
Level 98
God Stats
3W - 6L
1,262 SR
Queue Stats
309W - 358L
1,448 Elo+
Solo
Gilgamesh
Gilgamesh
ParadiseSkyHD
Gilgamesh
Level 104
God Stats
2W - 2L
1,845 SR
Queue Stats
27W - 25L
1,868 Elo+
Solo
Set
Set
negritoflyy
Set
Level 94
God Stats
25W - 35L
1,380 SR
Queue Stats
372W - 478L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
6 / 2 / 2
8,827
802
5,123
6,985
3,268
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 0 / 7
8,117
738
1,551
6,625
6,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
TylerBurnItDown
Discordia
12
2 / 0 / 5
8,260
751
8,466
4,839
1,669
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 0
7,291
663
4,414
6,798
2,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
ParadiseSkyHD
Gilgamesh
8
0 / 3 / 1
7,031
639
509
5,175
1,864
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

12
0 / 2 / 2
7,007
637
1,560
6,263
2,272
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
8
Kills
2
2
Deaths
8
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
6
2
2
3.5
L
2
3
0
0.67
L
Gilgamesh
ParadiseSkyHD
Gilgamesh
0
3
1
0.17
W
0
0
7
3.5
W
Discordia
TylerBurnItDown
Discordia
2
0
5
4.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,140
Damage
6,483
18,449
Taken
18,236
11,229
Mitigated
7,068
6,405
Healing
2,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
5,123
970
207
1,192
6,985
3,268
1,854
1,941
5,044
0
16,626
L
4,414
1,241
207
1,593
6,798
2,932
0
3,243
3,555
29,916
828
L
Gilgamesh
ParadiseSkyHD
Gilgamesh
509
106
0
0
5,175
1,864
0
3,011
2,164
0
4,446
W
1,551
355
0
1,546
6,625
6,292
363
1,575
5,050
6,883
0
W
Discordia
TylerBurnItDown
Discordia
8,466
359
950
2,510
4,839
1,669
524
764
4,075
51,102
0
L
1,560
551
0
319
6,263
2,272
0
3,763
2,500
0
21,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,204
Gold Earned
21,329
138
Minions Killed
120
0
Camps Cleared
0
599,275
Distance Traveled
479,452
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,827
802
28
3
0
211,831
1
L
Olorun
7,291
663
53
5
0
162,011
3
L
Gilgamesh
7,031
639
9
1
0
103,107
0
W
Athena
8,117
738
14
1
0
198,186
0
W
Discordia
8,260
751
96
9
0
189,258
3
L
Set
7,007
637
58
5
0
214,334
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role