Player Matchup

Scylla
Scylla
BINS016016015
Scylla
Level 69
God Stats
1W - 1L
1,443 SR
Queue Stats
3W - 3L
1,303 Elo+
Solo
Achilles
Achilles
Benyaa321
Achilles
Level 88
God Stats
8W - 12L
1,464 SR
Queue Stats
504W - 515L
1,496 Elo+
Solo
Bacchus
Bacchus
Cordovil_36
Bacchus
Level 65
God Stats
6W - 6L
1,587 SR
Queue Stats
403W - 481L
1,499 Elo+
Party 1
Cupid
Cupid
NaveSilva
Cupid
Level 89
God Stats
7W - 5L
1,497 SR
Queue Stats
438W - 579L
1,432 Elo+
Party 1
Mercury
Mercury
galea-_-
Mercury
Level 89
God Stats
0W - 1L
1,247 SR
Queue Stats
211W - 210L
1,495 Elo+
Solo
Team Averages
Level 80
1,448 SR
1,445 Elo+

VS

Team Averages
Level 95
1,565 SR
1,475 Elo+
Ymir
Ymir
A_F_star27
Ymir
Level 83
God Stats
8W - 7L
1,621 SR
Queue Stats
116W - 125L
1,447 Elo+
Solo
Erlang Shen
Erlang Shen
Hakunamatata2913
Erlang Shen
Level 144
God Stats
3W - 8L
1,285 SR
Queue Stats
478W - 469L
1,506 Elo+
Solo
Xbalanque
Xbalanque
Ivanol223
Xbalanque
Level 87
God Stats
8W - 3L
1,756 SR
Queue Stats
233W - 207L
1,488 Elo+
Party 2
Merlin
Merlin
javiergonz14
Merlin
Level 79
God Stats
4W - 3L
1,513 SR
Queue Stats
81W - 70L
1,466 Elo+
Party 2
Loki
Loki
lolultimatun11
Loki
Level 80
God Stats
106W - 65L
1,651 SR
Queue Stats
191W - 173L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 1
7,177
449
4,417
10,628
2,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Benyaa321
Achilles
13
1 / 6 / 0
8,095
506
7,003
14,605
10,798
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bacchus
Cordovil_36
Bacchus
11
2 / 6 / 3
8,043
503
7,065
18,291
8,743
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cupid
NaveSilva
Cupid
12
2 / 7 / 3
7,560
473
6,060
12,269
3,421
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
galea-_-
Mercury
12
0 / 6 / 1
7,518
470
3,895
13,760
4,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 5
8,777
549
5,742
13,134
10,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
Hakunamatata2913
Erlang Shen
17
3 / 0 / 5
9,869
617
8,371
11,300
7,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xbalanque
Ivanol223
Xbalanque
16
9 / 4 / 8
10,071
629
16,062
12,856
5,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
15
0 / 0 / 11
8,945
559
8,695
6,336
2,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
15 / 0 / 6
10,650
666
15,248
10,730
4,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
66
6
Kills
31
31
Deaths
6
8
Assists
35
Player
Kills
Deaths
Assists
KDA
W
4
2
5
3.25
L
1
6
1
0.25
L
Achilles
Benyaa321
Achilles
1
6
0
0.17
L
Bacchus
Cordovil_36
Bacchus
2
6
3
0.58
W
Erlang Shen
Hakunamatata2913
Erlang Shen
3
0
5
5.5
W
Xbalanque
Ivanol223
Xbalanque
9
4
8
3.25
L
Cupid
NaveSilva
Cupid
2
7
3
0.5
L
Mercury
galea-_-
Mercury
0
6
1
0.08
W
Merlin
0
0
11
5.5
W
15
0
6
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,440
Damage
54,118
69,553
Taken
54,356
30,634
Mitigated
30,779
10,610
Healing
17,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,742
997
0
3,307
13,134
10,895
488
4,155
8,927
37,775
0
L
4,417
453
0
1,210
10,628
2,757
0
3,196
7,086
32,051
0
L
Achilles
Benyaa321
Achilles
7,003
3,127
0
2,212
14,605
10,798
0
1,302
12,833
2,221
35,957
L
Bacchus
Cordovil_36
Bacchus
7,065
520
0
4,217
18,291
8,743
36
6,136
11,919
21,515
0
W
Erlang Shen
Hakunamatata2913
Erlang Shen
8,371
4,663
0
5,403
11,300
7,916
860
114
11,186
0
62,965
W
Xbalanque
Ivanol223
Xbalanque
16,062
8,427
0
3,516
12,856
5,364
1,825
3,094
9,762
0
70,864
L
Cupid
NaveSilva
Cupid
6,060
2,627
181
2,190
12,269
3,421
1,180
2,069
10,168
0
37,447
L
Mercury
galea-_-
Mercury
3,895
2,617
0
600
13,760
4,915
0
1,034
12,546
0
45,748
W
Merlin
8,695
412
0
1,110
6,336
2,336
236
2,550
3,592
51,581
0
W
15,248
6,807
0
4,194
10,730
4,268
747
1,921
8,707
0
67,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,393
Gold Earned
48,312
347
Minions Killed
515
0
Camps Cleared
0
1,417,422
Distance Traveled
1,608,917
22
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,777
549
49
3
0
314,656
3
L
Scylla
7,177
449
59
4
0
273,861
4
L
Achilles
8,095
506
86
5
0
258,694
8
L
Bacchus
8,043
503
41
3
0
292,658
3
W
Erlang Shen
9,869
617
122
8
0
342,901
1
W
Xbalanque
10,071
629
125
8
0
275,850
0
L
Cupid
7,560
473
65
4
0
278,075
5
L
Mercury
7,518
470
96
6
0
314,134
2
W
Merlin
8,945
559
114
7
0
320,083
1
W
Loki
10,650
666
105
7
0
355,427
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role