Player Matchup

Ares
Ares
 
Ares
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
ChronicPoo
Gilgamesh
Level 36
God Stats
3W - 3L
1,503 SR
Queue Stats
61W - 60L
1,395 Elo+
Solo
Sol
Sol
sadistic_pimp99
Sol
Level 26
God Stats
21W - 13L
1,533 SR
Queue Stats
336W - 350L
1,413 Elo+
Solo
Team Averages
Level 47
1,512 SR
1,436 Elo+

VS

Team Averages
Level 69
1,426 SR
1,252 Elo+
Bakasura
Bakasura
AdronStone
Bakasura
Level 98
God Stats
2W - 2L
1,562 SR
Queue Stats
220W - 278L
1,344 Elo+
Solo
Agni
Agni
Brayden112008
Agni
Level 24
God Stats
0W - 3L
1,307 SR
Queue Stats
14W - 39L
1,009 Elo+
Solo
Jormungandr
Jormungandr
oG_Sensei-E
Jormungandr
Level 85
God Stats
7W - 9L
1,410 SR
Queue Stats
121W - 139L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
3 / 0 / 8
9,446
675
5,087
11,233
9,918
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilgamesh
ChronicPoo
Gilgamesh
15
8 / 3 / 6
10,809
772
12,512
12,929
10,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

13
4 / 2 / 8
10,114
722
7,318
9,420
3,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AdronStone
Bakasura
12
1 / 5 / 2
8,279
591
5,310
11,283
6,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

11
1 / 8 / 2
7,921
566
5,638
8,937
2,798
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jormungandr
oG_Sensei-E
Jormungandr
13
3 / 3 / 2
8,937
638
9,621
12,888
10,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
15
Kills
5
5
Deaths
16
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
3
0
8
7
L
Bakasura
AdronStone
Bakasura
1
5
2
0.4
L
1
8
2
0.25
W
Gilgamesh
ChronicPoo
Gilgamesh
8
3
6
3.67
L
Jormungandr
oG_Sensei-E
Jormungandr
3
3
2
1.33
W
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,917
Damage
20,569
33,582
Taken
33,108
24,143
Mitigated
19,391
9,194
Healing
4,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
5,087
557
775
911
11,233
9,918
370
4,629
6,394
16,099
0
L
Bakasura
AdronStone
Bakasura
5,310
3,741
0
1,861
11,283
6,498
0
4,534
6,749
0
20,725
L
5,638
299
0
422
8,937
2,798
0
2,760
6,177
19,727
0
W
Gilgamesh
ChronicPoo
Gilgamesh
12,512
4,585
221
4,479
12,929
10,529
384
7,182
5,657
0
37,999
L
Jormungandr
oG_Sensei-E
Jormungandr
9,621
2,544
231
2,070
12,888
10,095
0
5,111
7,777
36,391
0
W
7,318
1,602
0
2,808
9,420
3,696
1,688
3,448
5,972
45,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,369
Gold Earned
25,137
143
Minions Killed
99
0
Camps Cleared
0
754,940
Distance Traveled
653,326
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,446
675
17
1
0
253,558
2
L
Bakasura
8,279
591
36
3
0
232,327
3
L
Agni
7,921
566
25
2
0
195,083
1
W
Gilgamesh
10,809
772
50
4
0
270,639
2
L
Jormungandr
8,937
638
38
3
0
225,916
0
W
Sol
10,114
722
76
5
0
230,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role