Player Matchup

King Arthur
King Arthur
KOY_Migi
King Arthur
Level 15
God Stats
1W - 3L
1,117 SR
Queue Stats
19W - 15L
1,505 Elo+
Solo
Merlin
Merlin
KX Bigshot
Merlin
Level 27
God Stats
104W - 113L
1,506 SR
Queue Stats
270W - 289L
1,383 Elo+
Solo
Guan Yu
Guan Yu
PrideTribe12
Guan Yu
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 47L
1,144 Elo+
Solo
Tiamat
Tiamat
SNL-Tachyonz
Tiamat
Level 18
God Stats
42W - 34L
1,314 SR
Queue Stats
51W - 49L
1,393 Elo+
Solo
Gilgamesh
Gilgamesh
Smelly 0ld Lady
Gilgamesh
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 112L
1,496 Elo+
Solo
Team Averages
Level 14
1,387 SR
1,384 Elo+

VS

Team Averages
Level 13
1,477 SR
1,410 Elo+
Olorun
Olorun
Ben330
Olorun
Level 18
God Stats
26W - 20L
1,438 SR
Queue Stats
117W - 111L
1,359 Elo+
Solo
Artemis
Artemis
Bieliste3
Artemis
Level 8
God Stats
1W - 2L
1,368 SR
Queue Stats
4W - 9L
1,659 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Cain103
Tsukuyomi
Level 29
God Stats
10W - 13L
1,494 SR
Queue Stats
33W - 40L
1,380 Elo+
Solo
Ares
Ares
PlayBombay
Ares
Level 5
God Stats
6W - 6L
1,542 SR
Queue Stats
21W - 20L
1,494 Elo+
Solo
Hachiman
Hachiman
SouLEaTeR_ManY
Hachiman
Level 6
God Stats
3W - 8L
1,543 SR
Queue Stats
4W - 15L
1,159 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KOY_Migi
King Arthur
18
0 / 5 / 9
11,972
479
15,122
23,353
23,277
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Merlin
KX Bigshot
Merlin
19
9 / 8 / 9
13,354
534
18,611
14,882
6,343
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Guan Yu
PrideTribe12
Guan Yu
19
8 / 6 / 19
13,242
530
21,366
33,252
36,730
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
20
14 / 3 / 8
13,918
557
29,746
16,277
11,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gilgamesh
Smelly 0ld Lady
Gilgamesh
20
15 / 1 / 11
15,581
623
24,355
23,110
17,944
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Ben330
Olorun
19
7 / 9 / 4
12,823
513
24,834
33,817
14,584
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Artemis
Bieliste3
Artemis
17
2 / 13 / 2
10,957
438
9,279
19,191
5,723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
Cain103
Tsukuyomi
20
9 / 7 / 5
14,080
563
18,397
26,551
11,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
2 / 5 / 9
11,768
471
12,134
23,826
17,965
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
14
3 / 12 / 0
9,310
372
5,949
21,729
8,083
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
43
46
Kills
23
23
Deaths
46
56
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Olorun
Ben330
Olorun
7
9
4
1
L
Artemis
Bieliste3
Artemis
2
13
2
0.23
L
Tsukuyomi
Cain103
Tsukuyomi
9
7
5
1.64
W
King Arthur
KOY_Migi
King Arthur
0
5
9
0.9
W
Merlin
KX Bigshot
Merlin
9
8
9
1.69
L
2
5
9
1.3
W
Guan Yu
PrideTribe12
Guan Yu
8
6
19
2.92
W
Tiamat
14
3
8
6
W
Gilgamesh
Smelly 0ld Lady
Gilgamesh
15
1
11
20.5
L
Hachiman
3
12
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,200
Damage
70,593
110,874
Taken
125,114
95,700
Mitigated
57,997
34,440
Healing
28,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Ben330
Olorun
24,834
14,983
327
12,593
33,817
14,584
4,000
8,933
24,584
72,654
0
L
Artemis
Bieliste3
Artemis
9,279
6,249
0
1,264
19,191
5,723
488
7,669
11,229
0
47,048
L
Tsukuyomi
Cain103
Tsukuyomi
18,397
6,318
212
8,896
26,551
11,642
0
6,812
19,423
0
83,220
W
King Arthur
KOY_Migi
King Arthur
15,122
1,702
0
3,711
23,353
23,277
1,386
10,436
12,917
337
70,085
W
Merlin
KX Bigshot
Merlin
18,611
845
0
1,784
14,882
6,343
1,720
6,308
8,574
86,008
0
L
12,134
536
820
2,269
23,826
17,965
398
11,968
11,276
35,423
0
W
Guan Yu
PrideTribe12
Guan Yu
21,366
4,088
4,937
12,198
33,252
36,730
727
8,569
24,683
0
69,144
W
Tiamat
29,746
4,400
1,575
5,721
16,277
11,406
2,070
3,464
12,813
88,273
0
W
Gilgamesh
Smelly 0ld Lady
Gilgamesh
24,355
7,702
0
4,514
23,110
17,944
2,980
8,191
14,919
418
92,643
L
Hachiman
5,949
4,080
0
2,554
21,729
8,083
418
11,629
9,666
0
40,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,067
Gold Earned
58,938
608
Minions Killed
427
0
Camps Cleared
0
2,430,079
Distance Traveled
1,950,839
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
12,823
513
116
5
0
338,697
0
L
Artemis
10,957
438
78
3
0
333,587
0
L
Tsukuyomi
14,080
563
132
5
0
486,025
0
W
King Arthur
11,972
479
126
5
0
467,451
0
W
Merlin
13,354
534
139
6
0
406,670
1
L
Ares
11,768
471
35
1
0
453,975
2
W
Guan Yu
13,242
530
80
3
0
521,957
6
W
Tiamat
13,918
557
125
5
0
482,821
2
W
Gilgamesh
15,581
623
138
6
0
551,180
1
L
Hachiman
9,310
372
66
3
0
338,555
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role