Player Matchup

Morgan Le Fay
Morgan Le Fay
Hail-Ceasar-
Morgan Le Fay
Level 8
God Stats
28W - 15L
1,707 SR
Queue Stats
117W - 120L
1,399 Elo+
Solo
Gilgamesh
Gilgamesh
Mr_LuciusNeedful
Gilgamesh
Level 28
God Stats
6W - 2L
1,551 SR
Queue Stats
135W - 168L
1,375 Elo+
Solo
Mercury
Mercury
StPabloXO
Mercury
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
292W - 261L
1,620 Elo+
Solo
Cthulhu
Cthulhu
ryannboenr
Cthulhu
Level 13
God Stats
4W - 2L
1,743 SR
Queue Stats
11W - 15L
1,400 Elo+
Solo
Artemis
Artemis
sagubi
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 34L
1,582 Elo+
Solo
Team Averages
Level 16
1,600 SR
1,475 Elo+

VS

Team Averages
Level 20
1,632 SR
1,513 Elo+
Cthulhu
Cthulhu
GZSPRA
Cthulhu
Level 17
God Stats
2W - 2L
1,679 SR
Queue Stats
11W - 14L
1,491 Elo+
Solo
Gilgamesh
Gilgamesh
H20-Bleu-_-
Gilgamesh
Level 25
God Stats
18W - 8L
1,723 SR
Queue Stats
174W - 148L
1,607 Elo+
Solo
Aphrodite
Aphrodite
Pikapika22
Aphrodite
Level 4
God Stats
1W - 1L
1,659 SR
Queue Stats
2W - 2L
1,618 Elo+
Solo
Nemesis
Nemesis
True_Nade
Nemesis
Level 28
God Stats
13W - 10L
1,591 SR
Queue Stats
47W - 44L
1,374 Elo+
Solo
Ullr
Ullr
wa12w4h5
Ullr
Level 28
God Stats
2W - 3L
1,506 SR
Queue Stats
69W - 66L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Hail-Ceasar-
Morgan Le Fay
11
4 / 1 / 3
6,612
601
3,655
5,188
1,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
9
3 / 0 / 2
5,652
514
3,384
4,661
1,760
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
StPabloXO
Mercury
13
8 / 0 / 3
7,725
702
7,215
6,464
1,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
ryannboenr
Cthulhu
8
2 / 0 / 0
5,163
469
1,681
3,956
1,400
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
sagubi
Artemis
10
1 / 1 / 3
5,881
535
5,447
4,919
1,432
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GZSPRA
Cthulhu
7
0 / 7 / 0
4,384
399
1,477
9,354
5,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
H20-Bleu-_-
Gilgamesh
8
0 / 1 / 0
5,359
487
1,893
5,915
1,905
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Aphrodite
Pikapika22
Aphrodite
4
0 / 8 / 0
3,979
362
1,168
5,372
1,251
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
True_Nade
Nemesis
8
1 / 1 / 1
5,184
471
2,676
4,228
1,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ullr
9
1 / 3 / 0
5,271
479
3,742
7,092
2,085
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
18
Kills
2
2
Deaths
20
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
GZSPRA
Cthulhu
0
7
0
0
L
Gilgamesh
H20-Bleu-_-
Gilgamesh
0
1
0
0
W
Morgan Le Fay
Hail-Ceasar-
Morgan Le Fay
4
1
3
5.5
W
Gilgamesh
3
0
2
4
L
Aphrodite
Pikapika22
Aphrodite
0
8
0
0
W
Mercury
StPabloXO
Mercury
8
0
3
9.5
L
Nemesis
True_Nade
Nemesis
1
1
1
1.5
W
Cthulhu
ryannboenr
Cthulhu
2
0
0
2
W
Artemis
sagubi
Artemis
1
1
3
2.5
L
Ullr
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,382
Damage
10,956
25,188
Taken
31,961
8,279
Mitigated
11,854
4,568
Healing
5,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
GZSPRA
Cthulhu
1,477
117
0
1,605
9,354
5,188
27
3,490
5,864
12,369
0
L
Gilgamesh
H20-Bleu-_-
Gilgamesh
1,893
215
0
1,658
5,915
1,905
0
916
4,999
0
16,118
W
Morgan Le Fay
Hail-Ceasar-
Morgan Le Fay
3,655
203
0
1,617
5,188
1,813
1,576
769
4,419
25,504
0
W
Gilgamesh
3,384
1,401
123
1,807
4,661
1,760
0
1,030
3,631
0
18,109
L
Aphrodite
Pikapika22
Aphrodite
1,168
270
0
807
5,372
1,251
0
313
5,059
6,546
0
W
Mercury
StPabloXO
Mercury
7,215
3,934
0
472
6,464
1,874
0
726
5,738
0
52,638
L
Nemesis
True_Nade
Nemesis
2,676
1,284
0
728
4,228
1,425
0
388
3,840
0
17,226
W
Cthulhu
ryannboenr
Cthulhu
1,681
106
208
118
3,956
1,400
438
25
3,931
10,921
0
W
Artemis
sagubi
Artemis
5,447
1,889
54
169
4,919
1,432
659
95
4,824
0
25,930
L
Ullr
3,742
802
0
567
7,092
2,085
557
229
6,863
0
25,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,033
Gold Earned
24,177
280
Minions Killed
147
0
Camps Cleared
0
965,681
Distance Traveled
912,226
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,384
399
24
2
0
160,173
0
L
Gilgamesh
5,359
487
34
3
0
182,051
0
W
Morgan Le Fay
6,612
601
62
6
0
154,392
2
W
Gilgamesh
5,652
514
39
4
0
176,324
4
L
Aphrodite
3,979
362
8
1
0
179,414
1
W
Mercury
7,725
702
102
9
0
238,751
2
L
Nemesis
5,184
471
36
3
0
208,332
2
W
Cthulhu
5,163
469
23
2
0
202,336
0
W
Artemis
5,881
535
54
5
0
193,878
4
L
Ullr
5,271
479
45
4
0
182,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role