Player Matchup

Merlin
Merlin
Brandonb124
Merlin
Level 28
God Stats
5W - 10L
1,115 SR
Queue Stats
68W - 92L
1,243 Elo+
Solo
Skadi
Skadi
PhatGoriIIa
Skadi
Level 123
God Stats
15W - 18L
1,540 SR
Queue Stats
198W - 286L
1,342 Elo+
Solo
Bacchus
Bacchus
bigmanhimself94
Bacchus
Level 18
God Stats
21W - 19L
1,436 SR
Queue Stats
37W - 57L
1,322 Elo+
Solo
Team Averages
Level 56
1,364 SR
1,302 Elo+

VS

Team Averages
Level 77
1,383 SR
1,352 Elo+
Anubis
Anubis
MugJeezus
Anubis
Level 68
God Stats
2W - 3L
1,493 SR
Queue Stats
101W - 112L
1,402 Elo+
Solo
Merlin
Merlin
OG MacBone
Merlin
Level 88
God Stats
5W - 10L
1,256 SR
Queue Stats
7W - 15L
1,314 Elo+
Solo
Zeus
Zeus
chicopjuice
Zeus
Level 74
God Stats
201W - 260L
1,401 SR
Queue Stats
233W - 312L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
5 / 3 / 6
10,057
718
5,998
8,707
2,944
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
3 / 3 / 8
9,880
706
6,754
9,829
5,475
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

14
5 / 1 / 7
9,834
702
7,206
11,740
14,265
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
MugJeezus
Anubis
13
2 / 2 / 3
8,630
616
5,371
6,656
2,616
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
OG MacBone
Merlin
12
1 / 7 / 5
8,669
619
4,122
9,648
3,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
2 / 4 / 1
8,650
618
12,539
9,692
3,187
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
13
Kills
5
7
Deaths
13
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Merlin
5
3
6
2.67
L
Anubis
MugJeezus
Anubis
2
2
3
1.75
L
Merlin
OG MacBone
Merlin
1
7
5
0.5
W
3
3
8
2.33
W
5
1
7
8.5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,958
Damage
22,032
30,276
Taken
25,996
22,684
Mitigated
9,123
5,138
Healing
3,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
5,998
154
1,046
1,155
8,707
2,944
501
7,614
857
46,406
0
L
Anubis
MugJeezus
Anubis
5,371
0
318
1,694
6,656
2,616
116
2,981
3,675
22,130
0
L
Merlin
OG MacBone
Merlin
4,122
31
0
301
9,648
3,320
54
5,574
4,074
20,837
0
W
6,754
2,427
231
231
9,829
5,475
1,788
6,000
3,689
0
38,970
W
7,206
322
1,266
1,209
11,740
14,265
256
7,791
3,698
11,603
0
L
12,539
621
0
716
9,692
3,187
0
4,649
5,043
46,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,771
Gold Earned
25,949
146
Minions Killed
137
0
Camps Cleared
0
740,673
Distance Traveled
657,417
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,057
718
78
6
0
237,543
2
L
Anubis
8,630
616
45
3
0
246,001
2
L
Merlin
8,669
619
27
2
0
214,979
0
W
Skadi
9,880
706
56
4
0
226,871
4
W
Bacchus
9,834
702
12
1
0
276,259
0
L
Zeus
8,650
618
65
5
0
196,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role