Player Matchup

Cthulhu
Cthulhu
Hizhen
Cthulhu
Level 7
God Stats
11W - 12L
1,950 SR
Queue Stats
32W - 52L
1,700 Elo+
Solo
Hel
Hel
MrBrei
Hel
Level 25
God Stats
0W - 1L
1,750 SR
Queue Stats
44W - 47L
1,506 Elo+
Solo
Anhur
Anhur
ReallyBigShoe
Anhur
Level 8
God Stats
3W - 5L
1,653 SR
Queue Stats
18W - 20L
1,439 Elo+
Solo
Team Averages
Level 13
1,784 SR
1,548 Elo+

VS

Team Averages
Level 95
1,555 SR
1,626 Elo+
Eset
Eset
 
Eset
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Kurokinshi
Ares
Level 27
God Stats
4W - 0L
1,500 SR
Queue Stats
87W - 30L
1,625 Elo+
Party 1
Kali
Kali
Saltsniffer
Kali
Level 109
God Stats
1W - 0L
1,665 SR
Queue Stats
53W - 16L
1,754 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hizhen
Cthulhu
8
0 / 6 / 0
5,592
559
3,990
13,362
6,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hel
MrBrei
Hel
11
2 / 5 / 1
7,252
725
3,874
9,608
2,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 7 / 0
6,544
654
3,099
8,471
2,636
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
13
8 / 1 / 8
8,930
893
12,903
5,105
1,699
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 0 / 12
8,642
864
6,025
6,627
4,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
7 / 2 / 7
8,984
898
8,296
11,767
4,013
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
45
3
Kills
18
18
Deaths
3
1
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
8
1
8
12
L
Cthulhu
Hizhen
Cthulhu
0
6
0
0
W
3
0
12
9
L
Hel
MrBrei
Hel
2
5
1
0.5
L
1
7
0
0.14
W
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,963
Damage
27,224
31,441
Taken
23,499
11,526
Mitigated
10,352
6,525
Healing
10,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
12,903
2,035
891
2,453
5,105
1,699
1,020
1,860
3,185
42,705
0
L
Cthulhu
Hizhen
Cthulhu
3,990
487
0
1,784
13,362
6,217
0
9,177
4,185
8,877
0
W
6,025
659
0
1,879
6,627
4,640
794
1,928
4,387
15,629
0
L
Hel
MrBrei
Hel
3,874
373
1,645
2,884
9,608
2,673
208
4,832
4,776
25,232
0
L
3,099
1,281
0
212
8,471
2,636
144
4,919
3,552
0
12,880
W
8,296
3,779
0
5,757
11,767
4,013
425
3,614
8,063
0
27,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,388
Gold Earned
26,556
86
Minions Killed
120
0
Camps Cleared
0
465,748
Distance Traveled
592,106
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,930
893
61
6
0
182,457
4
L
Cthulhu
5,592
559
13
1
0
150,272
1
W
Ares
8,642
864
24
2
0
206,837
3
L
Hel
7,252
725
51
5
0
155,879
1
L
Anhur
6,544
654
22
2
0
159,597
3
W
Kali
8,984
898
35
4
0
202,812
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role