Player Matchup

Bakasura
Bakasura
KarimBK-_-
Bakasura
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 36L
1,555 Elo+
Party 3
Tiamat
Tiamat
Lucariio-x
Tiamat
Level 46
God Stats
11W - 9L
1,558 SR
Queue Stats
78W - 83L
1,446 Elo+
Party 1
Neith
Neith
TheKingDuGame13
Neith
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
7W - 12L
1,295 Elo+
Party 3
Anubis
Anubis
lord_fmj
Anubis
Level 32
God Stats
89W - 98L
1,448 SR
Queue Stats
95W - 103L
1,410 Elo+
Solo
Odin
Odin
stan666stan
Odin
Level 85
God Stats
1W - 4L
1,435 SR
Queue Stats
87W - 93L
1,420 Elo+
Party 1
Team Averages
Level 54
1,488 SR
1,425 Elo+

VS

Team Averages
Level 75
1,536 SR
1,508 Elo+
Bakasura
Bakasura
Dracchus
Bakasura
Level 87
God Stats
7W - 7L
1,469 SR
Queue Stats
443W - 474L
1,369 Elo+
Party 2
Terra
Terra
Opadinoe
Terra
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 7L
1,715 Elo+
Party 2
Apollo
Apollo
ZaWarudo2084
Apollo
Level 43
God Stats
3W - 6L
1,497 SR
Queue Stats
168W - 219L
1,316 Elo+
Solo
Chang'e
Chang'e
herrDoktor_Tenma
Chang'e
Level 126
God Stats
5W - 4L
1,703 SR
Queue Stats
239W - 172L
1,597 Elo+
Party 2
Hercules
Hercules
kagegutshi
Hercules
Level 108
God Stats
9W - 19L
1,511 SR
Queue Stats
513W - 395L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
KarimBK-_-
Bakasura
14
4 / 4 / 3
9,331
467
7,036
12,011
4,377
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
Lucariio-x
Tiamat
13
1 / 9 / 2
8,044
402
7,444
14,985
7,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 6 / 2
7,342
367
6,478
10,220
3,466
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
lord_fmj
Anubis
18
1 / 3 / 0
10,683
534
5,807
9,957
4,059
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 2 / 4
9,206
460
6,937
12,862
9,112
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Dracchus
Bakasura
17
10 / 2 / 2
11,043
552
8,195
14,391
6,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Terra
Opadinoe
Terra
14
1 / 2 / 8
9,370
469
5,959
15,390
16,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
17
6 / 3 / 1
10,677
534
8,839
13,298
5,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
6 / 2 / 8
11,271
564
14,689
13,973
7,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
kagegutshi
Hercules
18
1 / 1 / 4
10,916
546
6,957
12,680
10,279
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
47
10
Kills
24
24
Deaths
10
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Dracchus
Bakasura
10
2
2
5.5
L
Bakasura
KarimBK-_-
Bakasura
4
4
3
1.38
L
Tiamat
Lucariio-x
Tiamat
1
9
2
0.22
W
Terra
Opadinoe
Terra
1
2
8
2.5
L
1
6
2
0.33
W
Apollo
6
3
1
2.17
W
6
2
8
5
W
Hercules
kagegutshi
Hercules
1
1
4
3
L
Anubis
lord_fmj
Anubis
1
3
0
0.33
L
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,702
Damage
44,639
60,035
Taken
69,732
28,150
Mitigated
45,494
14,221
Healing
27,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Dracchus
Bakasura
8,195
5,950
0
3,558
14,391
6,007
167
3,168
10,733
0
61,741
L
Bakasura
KarimBK-_-
Bakasura
7,036
4,610
0
2,835
12,011
4,377
0
2,691
9,021
0
45,452
L
Tiamat
Lucariio-x
Tiamat
7,444
442
0
1,982
14,985
7,136
0
7,750
6,124
42,076
0
W
Terra
Opadinoe
Terra
5,959
762
971
3,130
15,390
16,568
34
1,142
13,592
27,003
0
L
6,478
1,174
0
1,259
10,220
3,466
0
2,924
7,234
0
31,989
W
Apollo
8,839
5,482
0
3,645
13,298
5,225
4,076
1,322
11,976
0
80,634
W
14,689
1,331
3,406
8,574
13,973
7,415
1,098
4,637
9,146
79,877
0
W
Hercules
kagegutshi
Hercules
6,957
868
0
4,479
12,680
10,279
528
3,904
8,776
0
68,783
L
Anubis
lord_fmj
Anubis
5,807
373
0
4,880
9,957
4,059
1,164
568
8,857
73,482
0
L
6,937
943
918
2,347
12,862
9,112
0
6,043
6,305
3,419
39,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,606
Gold Earned
53,277
467
Minions Killed
610
0
Camps Cleared
0
1,759,549
Distance Traveled
1,851,386
7
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,043
552
117
6
0
399,106
3
L
Bakasura
9,331
467
96
5
0
401,875
3
L
Tiamat
8,044
402
72
4
0
292,046
2
W
Terra
9,370
469
40
2
0
340,416
6
L
Neith
7,342
367
60
3
0
367,709
2
W
Apollo
10,677
534
137
7
0
395,268
4
W
Chang'e
11,271
564
156
8
0
372,529
8
W
Hercules
10,916
546
160
8
0
344,067
0
L
Anubis
10,683
534
165
8
0
310,523
0
L
Odin
9,206
460
74
4
0
387,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role