Player Matchup

Yemoja
Yemoja
Platinum I
KingOfGodsFenrir
Yemoja
Platinum I
Level 89
God Stats
27W - 34L
1,611 SR
Queue Stats
376W - 389L
1,917 MMR
Solo
Loki
Loki
Platinum III
Naeryaz
Loki
Platinum III
Level 127
God Stats
21W - 19L
1,591 SR
Queue Stats
509W - 497L
1,697 MMR
Party 2
Nu Wa
Nu Wa
Gold I
UstaKH
Nu Wa
Gold I
Level 119
God Stats
4W - 3L
1,750 SR
Queue Stats
168W - 160L
1,855 MMR
Solo
Izanami
Izanami
Platinum II
donxichote
Izanami
Platinum II
Level 126
God Stats
4W - 5L
1,473 SR
Queue Stats
527W - 511L
1,814 MMR
Party 2
King Arthur
King Arthur
Platinum V
vI Mattyy Iv
King Arthur
Platinum V
Level 144
God Stats
24W - 30L
1,530 SR
Queue Stats
325W - 308L
1,737 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 121
1,591 SR
1,804 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 138
1,690 SR
1,813 MMR
Hercules
Hercules
Platinum IV
CuiG-Zoldyck-
Hercules
Platinum IV
Level 155
God Stats
2W - 0L
1,840 SR
Queue Stats
55W - 39L
1,834 MMR
Solo
Odin
Odin
Platinum V
InfiniteRegress-
Odin
Platinum V
Level 127
God Stats
4W - 2L
1,500 SR
Queue Stats
747W - 739L
1,676 MMR
Solo
Ra
Ra
Gold III
Jaeyzs
Ra
Gold III
Level 160
God Stats
10W - 2L
1,899 SR
Queue Stats
58W - 34L
1,822 MMR
Party 1
Thor
Thor
Gold III
NevoXEUU
Thor
Gold III
Level 126
God Stats
3W - 0L
1,554 SR
Queue Stats
27W - 13L
1,822 MMR
Party 1
Sol
Sol
Diamond V
WatchinPaintDry
Sol
Diamond V
Level 120
God Stats
71W - 66L
1,660 SR
Queue Stats
980W - 982L
1,912 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
7,839
461
4,788
12,767
7,219
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Loki
Naeryaz
Loki
13
3 / 4 / 0
7,969
469
4,391
11,366
3,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
UstaKH
Nu Wa
12
0 / 7 / 1
7,194
423
6,978
9,001
2,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
donxichote
Izanami
16
1 / 3 / 2
8,880
522
6,627
11,812
4,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
vI Mattyy Iv
King Arthur
15
0 / 2 / 1
8,766
516
6,167
15,535
7,780
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
AthenaSetGilgameshPersephoneTsukuyomi

VS

Bans
TiamatDanzaburouScyllaNemesisArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CuiG-Zoldyck-
Hercules
15
3 / 1 / 1
9,467
557
11,331
12,231
10,009
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
2 / 0 / 5
8,924
525
5,634
10,426
5,306
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ra
17
4 / 0 / 4
10,429
613
7,467
6,449
2,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
17
10 / 0 / 2
10,432
614
11,703
11,248
4,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
0 / 3 / 5
9,808
577
7,339
13,356
3,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
4
Kills
19
19
Deaths
4
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hercules
CuiG-Zoldyck-
Hercules
3
1
1
3.5
W
2
0
5
4.5
W
Ra
4
0
4
6
L
0
3
1
0.17
L
Loki
Naeryaz
Loki
3
4
0
0.75
W
Thor
10
0
2
11
L
Nu Wa
UstaKH
Nu Wa
0
7
1
0.07
W
0
3
5
0.83
L
Izanami
donxichote
Izanami
1
3
2
0.67
L
King Arthur
vI Mattyy Iv
King Arthur
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,951
Damage
43,474
60,481
Taken
53,710
26,334
Mitigated
26,063
14,912
Healing
24,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
CuiG-Zoldyck-
Hercules
11,331
3,196
0
3,864
12,231
10,009
0
2,138
10,093
0
60,337
W
5,634
2,243
0
2,110
10,426
5,306
356
2,459
7,967
0
25,325
W
Ra
7,467
462
1,646
3,291
6,449
2,543
832
2,987
3,462
81,422
0
L
4,788
902
1,125
1,566
12,767
7,219
0
3,481
9,148
27,467
0
L
Loki
Naeryaz
Loki
4,391
1,057
0
3,114
11,366
3,872
0
705
10,653
0
46,710
W
Thor
11,703
4,080
0
5,286
11,248
4,480
0
2,269
8,979
0
85,718
L
Nu Wa
UstaKH
Nu Wa
6,978
539
0
582
9,001
2,783
0
2,330
6,521
54,741
0
W
7,339
3,075
0
8,141
13,356
3,725
0
2,061
11,295
78,745
0
L
Izanami
donxichote
Izanami
6,627
3,830
0
3,186
11,812
4,680
0
5,168
6,644
0
78,664
L
King Arthur
vI Mattyy Iv
King Arthur
6,167
214
0
5,339
15,535
7,780
0
2,765
12,709
816
62,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,648
Gold Earned
49,060
535
Minions Killed
631
0
Camps Cleared
0
1,583,759
Distance Traveled
1,709,398
25
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,467
557
128
8
0
347,219
3
W
Odin
8,924
525
22
1
0
356,470
6
W
Ra
10,429
613
190
11
0
351,581
3
L
Yemoja
7,839
461
47
3
0
280,736
6
L
Loki
7,969
469
98
6
0
369,638
4
W
Thor
10,432
614
135
8
0
371,974
3
L
Nu Wa
7,194
423
86
5
0
270,036
6
W
Sol
9,808
577
156
9
0
282,154
6
L
Izanami
8,880
522
154
9
0
298,174
2
L
King Arthur
8,766
516
150
9
0
365,175
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role