Player Matchup

Set
Set
Gonzalodiazmw11
Set
Level 117
God Stats
19W - 13L
1,580 SR
Queue Stats
114W - 85L
1,514 Elo+
Party 1
Chronos
Chronos
Mefsia5
Chronos
Level 102
God Stats
1W - 1L
1,289 SR
Queue Stats
127W - 91L
1,552 Elo+
Party 1
Apollo
Apollo
caiobragg
Apollo
Level 108
God Stats
8W - 3L
1,658 SR
Queue Stats
483W - 510L
1,477 Elo+
Party 2
Anubis
Anubis
emericklpe
Anubis
Level 86
God Stats
43W - 35L
1,572 SR
Queue Stats
133W - 156L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
loco_gasti
Cthulhu
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 27L
1,484 Elo+
Party 1
Team Averages
Level 104
1,520 SR
1,505 Elo+

VS

Team Averages
Level 84
1,508 SR
1,490 Elo+
Loki
Loki
 
Loki
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
BaixoBaxista
Set
Level 46
God Stats
17W - 24L
1,538 SR
Queue Stats
596W - 586L
1,451 Elo+
Solo
Ares
Ares
Moises red
Ares
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Ra
Ra
lostif
Ra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 0 / 2
3,765
753
645
2,033
505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chronos
Mefsia5
Chronos
7
1 / 1 / 1
4,114
823
1,526
2,237
495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apollo
caiobragg
Apollo
6
2 / 1 / 2
3,946
789
2,551
3,012
817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
emericklpe
Anubis
7
3 / 0 / 0
4,013
803
1,390
1,291
628
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
loco_gasti
Cthulhu
6
0 / 1 / 5
3,920
784
649
2,711
1,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
5
1 / 2 / 0
3,388
678
754
3,454
519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Scylla
 
Scylla
1
0 / 1 / 0
2,539
508
34
449
45
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

6
1 / 2 / 0
3,407
681
1,607
3,148
972
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
1 / 3 / 1
3,250
650
880
2,843
932
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ra
5
0 / 1 / 0
3,029
606
647
2,074
331
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
8
Kills
3
3
Deaths
9
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
2
0
0.5
L
Scylla
 
Scylla
0
1
0
0
L
1
2
0
0.5
W
2
0
2
3
W
Chronos
Mefsia5
Chronos
1
1
1
1.5
L
1
3
1
0.5
W
Apollo
caiobragg
Apollo
2
1
2
3
W
Anubis
emericklpe
Anubis
3
0
0
3
W
Cthulhu
loco_gasti
Cthulhu
0
1
5
2.5
L
Ra
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,761
Damage
3,922
11,284
Taken
11,968
3,669
Mitigated
2,799
4,715
Healing
2,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
754
45
0
1,664
3,454
519
0
801
2,653
0
10,425
L
Scylla
 
Scylla
34
34
0
0
449
45
0
91
358
1,078
0
L
1,607
589
0
875
3,148
972
0
1,416
1,622
0
8,356
W
645
277
0
1,271
2,033
505
0
164
1,869
0
9,427
W
Chronos
Mefsia5
Chronos
1,526
625
0
646
2,237
495
119
0
2,237
17,502
0
L
880
0
0
48
2,843
932
0
537
2,306
3,704
0
W
Apollo
caiobragg
Apollo
2,551
1,641
0
1,379
3,012
817
346
608
2,404
0
15,988
W
Anubis
emericklpe
Anubis
1,390
89
0
654
1,291
628
0
517
774
14,739
0
W
Cthulhu
loco_gasti
Cthulhu
649
0
0
765
2,711
1,224
0
272
2,439
10,348
0
L
Ra
647
269
0
175
2,074
331
0
610
1,464
9,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,758
Gold Earned
15,613
152
Minions Killed
80
0
Camps Cleared
0
470,959
Distance Traveled
432,041
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
3,388
678
32
6
0
105,689
2
L
Scylla
2,539
508
1
0
0
17,342
0
L
Set
3,407
681
24
5
0
102,270
0
W
Set
3,765
753
30
6
0
109,057
2
W
Chronos
4,114
823
46
9
0
87,969
0
L
Ares
3,250
650
8
2
0
100,555
0
W
Apollo
3,946
789
29
6
0
87,777
0
W
Anubis
4,013
803
33
7
0
83,107
1
W
Cthulhu
3,920
784
14
3
0
103,049
1
L
Ra
3,029
606
15
3
0
106,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role