Player Matchup

Ymir
Ymir
BigManAndy1911
Ymir
Level 15
God Stats
22W - 20L
1,087 SR
Queue Stats
188W - 154L
1,409 Elo+
Party 1
Danzaburou
Danzaburou
Chris43343312
Danzaburou
Level 118
God Stats
6W - 4L
1,583 SR
Queue Stats
77W - 66L
1,441 Elo+
Party 1
Sol
Sol
Easy77146
Sol
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 23L
1,466 Elo+
Party 1
Team Averages
Level 85
1,390 SR
1,439 Elo+

VS

Team Averages
Level 38
1,569 SR
1,463 Elo+
Sun Wukong
Sun Wukong
francofrost15
Sun Wukong
Level 28
God Stats
2W - 4L
1,262 SR
Queue Stats
9W - 28L
1,121 Elo+
Solo
Kukulkan
Kukulkan
oI Get Schwifty
Kukulkan
Level 23
God Stats
4W - 3L
1,723 SR
Queue Stats
4W - 3L
1,635 Elo+
Party 2
Ah Puch
Ah Puch
oI Squanchy
Ah Puch
Level 63
God Stats
4W - 3L
1,723 SR
Queue Stats
4W - 3L
1,635 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 12
13,768
688
11,412
20,136
25,252
Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Chris43343312
Danzaburou
17
6 / 3 / 9
13,430
672
12,618
14,130
5,694
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

19
10 / 3 / 10
13,928
696
17,423
17,738
7,140
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
francofrost15
Sun Wukong
14
0 / 11 / 5
11,142
557
5,419
19,947
9,548
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
16
3 / 8 / 3
12,470
624
10,813
15,462
6,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
oI Squanchy
Ah Puch
18
5 / 2 / 1
12,823
641
19,159
9,913
3,846
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
17
21
Kills
8
8
Deaths
21
31
Assists
9
Player
Kills
Deaths
Assists
KDA
W
5
2
12
5.5
W
Danzaburou
Chris43343312
Danzaburou
6
3
9
3.5
W
10
3
10
5
L
Sun Wukong
francofrost15
Sun Wukong
0
11
5
0.23
L
Kukulkan
3
8
3
0.56
L
Ah Puch
oI Squanchy
Ah Puch
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,453
Damage
35,391
52,004
Taken
45,322
38,086
Mitigated
19,659
20,285
Healing
1,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,412
485
666
2,734
20,136
25,252
108
9,813
10,323
35,297
0
W
Danzaburou
Chris43343312
Danzaburou
12,618
3,694
1,509
5,348
14,130
5,694
1,936
8,703
5,427
0
63,546
W
17,423
3,497
1,064
8,964
17,738
7,140
1,156
11,456
6,282
67,112
0
L
Sun Wukong
francofrost15
Sun Wukong
5,419
1,381
0
458
19,947
9,548
322
11,686
8,261
0
21,417
L
Kukulkan
10,813
1,608
0
0
15,462
6,265
191
10,970
4,492
44,158
0
L
Ah Puch
oI Squanchy
Ah Puch
19,159
553
0
1,252
9,913
3,846
0
6,179
3,734
69,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,126
Gold Earned
36,435
229
Minions Killed
215
0
Camps Cleared
0
987,156
Distance Traveled
876,172
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,768
688
17
1
0
338,831
2
W
Danzaburou
13,430
672
87
4
0
311,254
0
W
Sol
13,928
696
125
6
0
337,071
0
L
Sun Wukong
11,142
557
22
1
0
256,271
0
L
Kukulkan
12,470
624
87
4
0
268,619
2
L
Ah Puch
12,823
641
106
5
0
351,282
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role