Player Matchup

Hera
Hera
Alcovodec
Hera
Level 17
God Stats
0W - 2L
1,805 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Medusa
Medusa
Gasteruses
Medusa
Level 16
God Stats
0W - 1L
1,507 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cupid
Cupid
SrBrutallity
Cupid
Level 8
God Stats
0W - 3L
1,288 SR
Queue Stats
13W - 16L
1,155 Elo+
Solo
Ares
Ares
fireKS
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Thanatos
Thanatos
Бананвпижаме
Thanatos
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 1
Team Averages
Level 29
1,520 SR
1,431 Elo+

VS

Team Averages
Level 21
1,486 SR
1,259 Elo+
Fenrir
Fenrir
BlueFoxVinie
Fenrir
Level 26
God Stats
17W - 24L
1,384 SR
Queue Stats
31W - 45L
1,319 Elo+
Party 2
Chiron
Chiron
D1NGOne
Chiron
Level 26
God Stats
20W - 22L
1,562 SR
Queue Stats
185W - 252L
1,242 Elo+
Solo
Yemoja
Yemoja
Misantryphos
Yemoja
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
982 Elo+
Solo
Tiamat
Tiamat
SussyBaka3
Tiamat
Level 21
God Stats
20W - 21L
1,498 SR
Queue Stats
21W - 24L
1,372 Elo+
Party 2
Hades
Hades
kulpytas
Hades
Level 18
God Stats
46W - 45L
1,485 SR
Queue Stats
406W - 472L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
15
8 / 6 / 5
10,837
452
13,945
10,531
3,807
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
Gasteruses
Medusa
16
9 / 7 / 6
10,542
439
21,901
20,649
8,463
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

16
2 / 7 / 11
10,378
432
7,388
16,286
6,233
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ares
fireKS
Ares
13
0 / 9 / 9
9,238
385
4,243
20,292
18,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 13 / 5
9,170
382
8,399
21,128
8,373
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
16 / 1 / 14
12,759
532
14,076
17,482
12,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
D1NGOne
Chiron
16
5 / 6 / 14
10,884
454
10,390
16,622
5,104
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
13
1 / 6 / 10
9,158
382
3,102
11,225
9,839
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Tiamat
SussyBaka3
Tiamat
16
5 / 6 / 13
11,164
465
19,314
18,822
10,603
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hades
kulpytas
Hades
20
15 / 3 / 9
13,437
560
22,510
18,553
13,331
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
102
22
Kills
42
42
Deaths
22
36
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Hera
8
6
5
1.75
W
Fenrir
16
1
14
23
W
Chiron
D1NGOne
Chiron
5
6
14
2
L
Medusa
Gasteruses
Medusa
9
7
6
1.71
W
Yemoja
1
6
10
1
L
2
7
11
1.07
W
Tiamat
SussyBaka3
Tiamat
5
6
13
1.92
L
Ares
fireKS
Ares
0
9
9
0.5
W
Hades
kulpytas
Hades
15
3
9
6.5
L
3
13
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,876
Damage
69,392
88,886
Taken
82,704
45,429
Mitigated
51,780
21,544
Healing
28,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
13,945
3,928
415
1,012
10,531
3,807
689
5,429
5,102
40,993
0
W
Fenrir
14,076
2,195
0
2,489
17,482
12,903
847
3,015
14,467
0
72,369
W
Chiron
D1NGOne
Chiron
10,390
3,229
820
4,783
16,622
5,104
1,934
2,303
14,319
0
54,252
L
Medusa
Gasteruses
Medusa
21,901
9,286
0
3,339
20,649
8,463
739
10,535
10,114
0
55,743
W
Yemoja
3,102
778
1,990
54
11,225
9,839
51
4,332
6,893
21,391
0
L
7,388
3,285
640
4,940
16,286
6,233
291
7,435
8,851
0
57,570
W
Tiamat
SussyBaka3
Tiamat
19,314
1,026
0
6,792
18,822
10,603
2,469
4,951
13,871
63,874
0
L
Ares
fireKS
Ares
4,243
429
0
2,277
20,292
18,553
117
9,937
10,355
14,956
0
W
Hades
kulpytas
Hades
22,510
861
393
11,284
18,553
13,331
960
3,587
14,966
108,046
0
L
8,399
2,402
867
8,054
21,128
8,373
898
11,590
9,538
0
35,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,165
Gold Earned
57,402
316
Minions Killed
487
0
Camps Cleared
0
1,872,894
Distance Traveled
1,981,277
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,837
452
68
3
0
301,482
0
W
Fenrir
12,759
532
98
4
0
466,726
0
W
Chiron
10,884
454
80
3
0
410,354
2
L
Medusa
10,542
439
72
3
0
439,470
0
W
Yemoja
9,158
382
41
2
0
261,497
1
L
Cupid
10,378
432
110
5
0
345,592
2
W
Tiamat
11,164
465
100
4
0
420,229
0
L
Ares
9,238
385
18
1
0
406,257
4
W
Hades
13,437
560
168
7
0
422,471
3
L
Thanatos
9,170
382
48
2
0
380,093
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role