Player Matchup

Anubis
Anubis
KnRKnight
Anubis
Level 14
God Stats
3W - 2L
1,685 SR
Queue Stats
17W - 13L
1,566 Elo+
Party 2
Chronos
Chronos
MexicanWarlord
Chronos
Level 73
God Stats
18W - 23L
1,522 SR
Queue Stats
91W - 95L
1,496 Elo+
Party 2
Thanatos
Thanatos
NogSteeds
Thanatos
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 5L
1,844 Elo+
Party 1
Bacchus
Bacchus
Sudairy
Bacchus
Level 14
God Stats
1W - 4L
1,198 SR
Queue Stats
18W - 21L
1,471 Elo+
Party 2
Sun Wukong
Sun Wukong
indebuurt
Sun Wukong
Level 20
God Stats
19W - 15L
1,560 SR
Queue Stats
117W - 65L
1,560 Elo+
Party 1
Team Averages
Level 28
1,493 SR
1,587 Elo+

VS

Team Averages
Level 20
1,598 SR
1,509 Elo+
Kukulkan
Kukulkan
BigDawgInDisHoe1
Kukulkan
Level 26
God Stats
3W - 3L
1,714 SR
Queue Stats
97W - 97L
1,429 Elo+
Solo
Gilgamesh
Gilgamesh
Conntinuum
Gilgamesh
Level 5
God Stats
3W - 2L
1,715 SR
Queue Stats
59W - 44L
1,390 Elo+
Solo
Chernobog
Chernobog
Falalei
Chernobog
Level 23
God Stats
0W - 2L
1,405 SR
Queue Stats
14W - 11L
1,591 Elo+
Solo
Ymir
Ymir
antoniopagola
Ymir
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
116W - 103L
1,596 Elo+
Solo
Mercury
Mercury
sssuicune
Mercury
Level 26
God Stats
5W - 2L
1,658 SR
Queue Stats
77W - 60L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
KnRKnight
Anubis
16
8 / 4 / 8
10,168
565
12,592
12,716
5,869
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
0 / 5 / 4
8,693
483
8,710
13,061
4,320
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
NogSteeds
Thanatos
19
27 / 3 / 7
12,919
718
29,249
19,186
13,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bacchus
Sudairy
Bacchus
13
2 / 4 / 6
8,400
467
6,074
14,872
11,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
indebuurt
Sun Wukong
16
1 / 4 / 8
9,615
534
5,987
13,245
9,630
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 11 / 2
9,247
514
12,870
12,680
2,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Conntinuum
Gilgamesh
12
3 / 8 / 1
9,181
510
11,462
18,633
12,363
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
Falalei
Chernobog
16
7 / 6 / 4
9,703
539
10,880
14,881
4,701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 6 / 11
9,779
543
10,249
20,195
14,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
sssuicune
Mercury
11
1 / 7 / 3
7,621
423
4,156
13,799
3,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
41
38
Kills
20
20
Deaths
38
33
Assists
21
Player
Kills
Deaths
Assists
KDA
L
5
11
2
0.55
L
Gilgamesh
Conntinuum
Gilgamesh
3
8
1
0.44
L
Chernobog
Falalei
Chernobog
7
6
4
1.5
W
Anubis
KnRKnight
Anubis
8
4
8
3
W
0
5
4
0.4
W
Thanatos
NogSteeds
Thanatos
27
3
7
10.17
W
Bacchus
Sudairy
Bacchus
2
4
6
1.25
L
4
6
11
1.58
W
Sun Wukong
indebuurt
Sun Wukong
1
4
8
1.25
L
Mercury
sssuicune
Mercury
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,612
Damage
49,617
73,080
Taken
80,188
44,456
Mitigated
37,835
31,570
Healing
9,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,870
1,246
0
510
12,680
2,875
481
4,990
7,690
41,443
0
L
Gilgamesh
Conntinuum
Gilgamesh
11,462
3,505
0
2,543
18,633
12,363
0
5,320
13,313
0
40,530
L
Chernobog
Falalei
Chernobog
10,880
8,111
0
3,639
14,881
4,701
112
6,423
8,458
0
53,423
W
Anubis
KnRKnight
Anubis
12,592
493
0
5,527
12,716
5,869
670
7,863
4,411
49,723
0
W
8,710
3,516
0
1,920
13,061
4,320
2,522
2,711
10,268
71,477
0
W
Thanatos
NogSteeds
Thanatos
29,249
13,010
0
16,737
19,186
13,068
0
3,454
15,644
0
90,275
W
Bacchus
Sudairy
Bacchus
6,074
604
0
3,981
14,872
11,569
0
6,723
8,014
18,138
0
L
10,249
1,201
0
2,391
20,195
14,251
0
8,374
11,821
38,711
0
W
Sun Wukong
indebuurt
Sun Wukong
5,987
1,783
0
3,405
13,245
9,630
0
1,581
11,624
0
55,339
L
Mercury
sssuicune
Mercury
4,156
1,054
0
350
13,799
3,645
0
2,269
11,530
0
41,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,795
Gold Earned
45,531
495
Minions Killed
375
0
Camps Cleared
0
1,724,046
Distance Traveled
1,657,798
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,247
514
89
5
0
303,340
5
L
Gilgamesh
9,181
510
64
4
0
330,943
7
L
Chernobog
9,703
539
89
5
0
328,611
5
W
Anubis
10,168
565
98
5
0
304,068
2
W
Chronos
8,693
483
130
7
0
295,586
1
W
Thanatos
12,919
718
127
7
0
420,663
1
W
Bacchus
8,400
467
22
1
0
322,505
1
L
Ymir
9,779
543
60
3
0
320,775
1
W
Sun Wukong
9,615
534
118
7
0
381,224
0
L
Mercury
7,621
423
73
4
0
374,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role