Player Matchup

Skadi
Skadi
AyyyChickpea
Skadi
Level 18
God Stats
10W - 4L
1,482 SR
Queue Stats
211W - 136L
1,561 Elo+
Party 2
Zeus
Zeus
AyyyGarbanzo
Zeus
Level 16
God Stats
3W - 1L
1,739 SR
Queue Stats
177W - 95L
1,611 Elo+
Party 2
Merlin
Merlin
Mr_Kompota
Merlin
Level 29
God Stats
2W - 2L
1,406 SR
Queue Stats
15W - 12L
1,490 Elo+
Solo
Arachne
Arachne
SNAKE SN1P3R
Arachne
Level 28
God Stats
8W - 5L
1,716 SR
Queue Stats
11W - 13L
1,408 Elo+
Solo
Bellona
Bellona
ll-ltzZomB1e-ll
Bellona
Level 5
God Stats
17W - 10L
1,646 SR
Queue Stats
65W - 76L
1,403 Elo+
Solo
Team Averages
Level 19
1,598 SR
1,495 Elo+

VS

Team Averages
Level 16
1,623 SR
1,486 Elo+
Nike
Nike
Ask MightyMask
Nike
Level 27
God Stats
5W - 2L
1,688 SR
Queue Stats
112W - 117L
1,379 Elo+
Solo
Neith
Neith
AwakeOMG
Neith
Level 27
God Stats
1W - 1L
1,702 SR
Queue Stats
2W - 1L
1,728 Elo+
Solo
Danzaburou
Danzaburou
ewwwric
Danzaburou
Level 6
God Stats
10W - 8L
1,723 SR
Queue Stats
61W - 80L
1,399 Elo+
Party 1
Ymir
Ymir
rhapoo
Ymir
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 64L
1,399 Elo+
Party 1
Tiamat
Tiamat
uSorryx3
Tiamat
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 28L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 1 / 10
14,435
902
7,622
11,078
4,656
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
27 / 6 / 5
19,290
1,206
60,087
21,633
9,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
Mr_Kompota
Merlin
20
3 / 3 / 18
15,080
943
24,859
21,865
9,858
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
SNAKE SN1P3R
Arachne
19
2 / 3 / 8
13,221
826
8,209
13,615
6,088
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
2 / 2 / 15
14,183
886
11,580
19,432
20,380
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Team 1 Tickets

58

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 4
15,385
962
9,930
22,178
25,262
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
AwakeOMG
Neith
20
3 / 9 / 8
15,063
941
20,423
26,785
9,177
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
ewwwric
Danzaburou
19
0 / 9 / 3
12,811
801
4,785
19,025
5,886
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
rhapoo
Ymir
20
2 / 12 / 9
14,783
924
10,029
32,636
36,375
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
uSorryx3
Tiamat
20
5 / 4 / 10
16,313
1,020
38,664
20,108
12,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
49
35
Kills
15
15
Deaths
35
56
Assists
34
Player
Kills
Deaths
Assists
KDA
L
5
1
4
7
L
Neith
AwakeOMG
Neith
3
9
8
0.78
W
1
1
10
6
W
27
6
5
4.92
W
Merlin
Mr_Kompota
Merlin
3
3
18
4
W
Arachne
SNAKE SN1P3R
Arachne
2
3
8
2
L
Danzaburou
ewwwric
Danzaburou
0
9
3
0.17
W
2
2
15
4.75
L
Ymir
rhapoo
Ymir
2
12
9
0.54
L
Tiamat
uSorryx3
Tiamat
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,357
Damage
83,831
87,623
Taken
120,732
50,197
Mitigated
88,814
15,245
Healing
14,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,930
1,105
0
0
22,178
25,262
0
15,084
7,094
0
31,216
L
Neith
AwakeOMG
Neith
20,423
13,233
1,400
6,557
26,785
9,177
0
19,808
6,977
0
52,018
W
7,622
3,639
0
303
11,078
4,656
0
7,724
3,354
0
42,754
W
60,087
6,027
959
4,147
21,633
9,215
0
11,948
9,685
89,313
0
W
Merlin
Mr_Kompota
Merlin
24,859
3,062
534
3,088
21,865
9,858
0
12,392
9,473
54,687
0
W
Arachne
SNAKE SN1P3R
Arachne
8,209
5,290
231
2,649
13,615
6,088
0
6,824
6,791
0
12,143
L
Danzaburou
ewwwric
Danzaburou
4,785
2,685
0
98
19,025
5,886
0
13,857
5,168
0
22,438
W
11,580
2,078
0
3,334
19,432
20,380
0
9,805
9,627
18
21,874
L
Ymir
rhapoo
Ymir
10,029
659
0
0
32,636
36,375
0
23,217
9,419
29,038
0
L
Tiamat
uSorryx3
Tiamat
38,664
2,019
854
5,931
20,108
12,114
0
12,980
7,128
93,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,209
Gold Earned
74,355
287
Minions Killed
311
6
Camps Cleared
9
1,255,036
Distance Traveled
1,337,194
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
15,385
962
56
4
0
305,139
2
L
Neith
15,063
941
51
3
5
274,017
0
W
Skadi
14,435
902
109
7
1
246,318
0
W
Zeus
19,290
1,206
65
4
2
258,855
1
W
Merlin
15,080
943
77
5
1
234,596
0
W
Arachne
13,221
826
7
0
1
210,867
0
L
Danzaburou
12,811
801
36
2
1
186,149
2
W
Bellona
14,183
886
29
2
1
304,400
0
L
Ymir
14,783
924
46
3
2
261,909
1
L
Tiamat
16,313
1,020
122
8
1
309,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role