Player Matchup

Guan Yu
Guan Yu
MillfAttacker
Guan Yu
Level 18
God Stats
5W - 8L
1,491 SR
Queue Stats
41W - 45L
1,514 Elo+
Solo
Bacchus
Bacchus
Sheepherdur
Bacchus
Level 60
God Stats
2W - 2L
1,482 SR
Queue Stats
2W - 2L
1,704 Elo+
Party 1
Gilgamesh
Gilgamesh
robotitan03
Gilgamesh
Level 12
God Stats
0W - 1L
1,439 SR
Queue Stats
1W - 1L
1,704 Elo+
Party 1
Cupid
Cupid
丘丘Cat
Cupid
Level 28
God Stats
4W - 2L
1,651 SR
Queue Stats
107W - 89L
1,613 Elo+
Solo
Kukulkan
Kukulkan
中国鸿程
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,694 Elo+
Solo
Team Averages
Level 24
1,513 SR
1,646 Elo+

VS

Team Averages
Level 13
1,440 SR
1,480 Elo+
Apollo
Apollo
Betasp0rk08
Apollo
Level 7
God Stats
5W - 0L
1,500 SR
Queue Stats
87W - 49L
1,796 Elo+
Solo
Tiamat
Tiamat
Goliath_master
Tiamat
Level 10
God Stats
1W - 0L
1,162 SR
Queue Stats
2W - 2L
1,327 Elo+
Solo
King Arthur
King Arthur
Overgrace
King Arthur
Level 18
God Stats
5W - 4L
1,398 SR
Queue Stats
16W - 15L
1,437 Elo+
Solo
Fenrir
Fenrir
Thatgir
Fenrir
Level 16
God Stats
5W - 2L
1,587 SR
Queue Stats
17W - 12L
1,467 Elo+
Solo
Kali
Kali
vinao97AL
Kali
Level 12
God Stats
2W - 0L
1,552 SR
Queue Stats
3W - 1L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
17
7 / 5 / 4
12,125
449
8,393
16,898
7,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
Sheepherdur
Bacchus
17
4 / 11 / 6
11,130
412
10,335
21,904
29,548
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
robotitan03
Gilgamesh
16
2 / 10 / 2
10,661
395
12,616
22,111
20,277
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cupid
丘丘Cat
Cupid
20
3 / 9 / 3
13,433
498
17,128
25,046
9,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
中国鸿程
Kukulkan
20
4 / 7 / 3
13,269
491
17,147
17,574
15,075
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
19 / 0 / 5
19,111
708
33,378
29,804
14,922
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

5
0 / 0 / 0
7,347
272
0
0
0
King Arthur
Overgrace
King Arthur
20
3 / 4 / 13
14,696
544
13,228
27,845
23,078
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
Thatgir
Fenrir
20
15 / 9 / 8
17,353
643
21,116
26,984
15,530
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kali
20
5 / 10 / 13
14,454
535
12,406
25,587
9,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
81
20
Kills
42
42
Deaths
23
18
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Apollo
19
0
5
21.5
W
0
0
0
0
L
Guan Yu
7
5
4
1.8
W
King Arthur
Overgrace
King Arthur
3
4
13
2.38
L
Bacchus
Sheepherdur
Bacchus
4
11
6
0.64
W
Fenrir
Thatgir
Fenrir
15
9
8
2.11
L
Gilgamesh
robotitan03
Gilgamesh
2
10
2
0.3
W
Kali
5
10
13
1.15
L
Cupid
丘丘Cat
Cupid
3
9
3
0.5
L
Kukulkan
中国鸿程
Kukulkan
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,619
Damage
80,128
103,533
Taken
110,220
81,790
Mitigated
63,186
18,091
Healing
50,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
33,378
25,965
0
24,423
29,804
14,922
10,887
5,044
24,760
0
212,230
W
0
0
0
0
0
0
0
0
0
0
0
L
Guan Yu
8,393
3,967
122
6,384
16,898
7,739
1,566
42
16,856
0
60,926
W
King Arthur
Overgrace
King Arthur
13,228
1,818
0
11,174
27,845
23,078
1,262
8,637
19,208
241
80,041
L
Bacchus
Sheepherdur
Bacchus
10,335
1,289
222
1,220
21,904
29,548
816
50
21,854
40,472
0
W
Fenrir
Thatgir
Fenrir
21,116
6,047
0
6,959
26,984
15,530
2,636
4,900
22,084
0
94,988
L
Gilgamesh
robotitan03
Gilgamesh
12,616
3,266
848
1,973
22,111
20,277
1,497
80
22,031
0
46,568
W
Kali
12,406
5,226
0
7,570
25,587
9,656
2,626
10,345
15,242
0
67,546
L
Cupid
丘丘Cat
Cupid
17,128
13,343
0
6,806
25,046
9,151
0
0
25,046
0
110,548
L
Kukulkan
中国鸿程
Kukulkan
17,147
1,685
0
516
17,574
15,075
690
0
17,574
97,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,618
Gold Earned
72,961
609
Minions Killed
608
0
Camps Cleared
0
2,101,261
Distance Traveled
2,039,996
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
19,111
708
267
10
0
485,330
1
W
Tiamat
7,347
272
0
0
0
0
0
L
Guan Yu
12,125
449
118
4
0
387,799
5
W
King Arthur
14,696
544
130
5
0
561,993
1
L
Bacchus
11,130
412
52
2
0
429,707
0
W
Fenrir
17,353
643
123
5
0
475,014
7
L
Gilgamesh
10,661
395
73
3
0
421,431
3
W
Kali
14,454
535
88
3
0
517,659
0
L
Cupid
13,433
498
185
7
0
388,435
6
L
Kukulkan
13,269
491
181
7
0
473,889
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role