Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
DARKWOLF 2001
Janus
Level 92
God Stats
3W - 4L
1,602 SR
Queue Stats
73W - 78L
1,385 Elo+
Party 2
Hachiman
Hachiman
Its B0ngoYT
Hachiman
Level 27
God Stats
0W - 2L
1,266 SR
Queue Stats
52W - 61L
1,352 Elo+
Party 2
Team Averages
Level 89
1,456 SR
1,412 Elo+

VS

Team Averages
Level 57
1,406 SR
1,469 Elo+
Kukulkan
Kukulkan
AssassinXXBanta
Kukulkan
Level 23
God Stats
2W - 3L
1,544 SR
Queue Stats
133W - 120L
1,458 Elo+
Party 1
Anubis
Anubis
AssassinXXLarge
Anubis
Level 29
God Stats
2W - 3L
1,129 SR
Queue Stats
111W - 91L
1,430 Elo+
Party 1
King Arthur
King Arthur
bumscratcher3516
King Arthur
Level 119
God Stats
64W - 46L
1,543 SR
Queue Stats
246W - 211L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
2 / 6 / 4
8,537
711
6,837
14,089
7,563
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 5 / 5
9,011
751
8,287
9,026
2,893
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
Its B0ngoYT
Hachiman
11
3 / 5 / 3
8,259
688
6,253
10,831
6,439
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
3 / 2 / 10
8,752
729
5,501
6,838
2,484
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
4 / 2 / 10
8,998
750
9,823
7,244
3,232
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
bumscratcher3516
King Arthur
15
9 / 4 / 7
10,231
853
12,793
12,571
7,963
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
43
8
Kills
16
16
Deaths
8
12
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
6
4
0.67
W
Kukulkan
3
2
10
4
W
4
2
10
4.5
L
3
5
5
1.1
L
Hachiman
Its B0ngoYT
Hachiman
3
5
3
0.9
W
King Arthur
bumscratcher3516
King Arthur
9
4
7
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,377
Damage
28,117
33,946
Taken
26,653
16,895
Mitigated
13,679
5,595
Healing
7,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
6,837
1,614
0
2,148
14,089
7,563
0
5,808
8,281
0
25,029
W
Kukulkan
5,501
546
311
1,339
6,838
2,484
0
2,977
3,861
24,181
0
W
9,823
332
1,146
2,662
7,244
3,232
875
2,269
4,975
28,224
0
L
8,287
500
712
832
9,026
2,893
132
3,971
5,055
34,513
0
L
Hachiman
Its B0ngoYT
Hachiman
6,253
4,779
616
1,287
10,831
6,439
0
5,545
5,286
0
13,897
W
King Arthur
bumscratcher3516
King Arthur
12,793
2,766
231
1,966
12,571
7,963
484
3,041
9,530
0
42,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,807
Gold Earned
27,981
117
Minions Killed
154
0
Camps Cleared
0
592,721
Distance Traveled
619,577
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,537
711
31
3
0
224,036
3
W
Kukulkan
8,752
729
45
4
0
210,147
4
W
Anubis
8,998
750
44
4
0
199,580
2
L
Janus
9,011
751
56
5
0
186,091
2
L
Hachiman
8,259
688
30
3
0
182,594
3
W
King Arthur
10,231
853
65
5
0
209,850
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role