Player Matchup

Ymir
Ymir
Amerlier
Ymir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 77L
1,380 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MangartTv
Ah Muzen Cab
Level 104
God Stats
19W - 18L
1,799 SR
Queue Stats
845W - 795L
1,602 Elo+
Party 1
Sol
Sol
UltraviolenceAS
Sol
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 23L
1,440 Elo+
Solo
Pele
Pele
shrimp20
Pele
Level 14
God Stats
4W - 2L
1,726 SR
Queue Stats
43W - 46L
1,411 Elo+
Party 1
Gilgamesh
Gilgamesh
tomlecrafteur
Gilgamesh
Level 29
God Stats
2W - 4L
1,471 SR
Queue Stats
51W - 50L
1,431 Elo+
Party 1
Team Averages
Level 36
1,599 SR
1,453 Elo+

VS

Team Averages
Level 28
1,619 SR
1,479 Elo+
Thanatos
Thanatos
Babaisfat
Thanatos
Level 16
God Stats
16W - 10L
1,784 SR
Queue Stats
34W - 31L
1,530 Elo+
Party 2
Sobek
Sobek
Crëps
Sobek
Level 24
God Stats
5W - 2L
1,754 SR
Queue Stats
203W - 239L
1,456 Elo+
Solo
Heimdallr
Heimdallr
Ivanschnitz
Heimdallr
Level 47
God Stats
17W - 9L
1,420 SR
Queue Stats
229W - 222L
1,468 Elo+
Party 2
Merlin
Merlin
XiristiaN
Merlin
Level 26
God Stats
5W - 2L
1,500 SR
Queue Stats
65W - 52L
1,489 Elo+
Solo
King Arthur
King Arthur
mogzik666
King Arthur
Level 25
God Stats
6W - 5L
1,638 SR
Queue Stats
82W - 80L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
0 / 12 / 8
9,460
394
8,169
26,169
24,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Muzen Cab
MangartTv
Ah Muzen Cab
20
5 / 8 / 1
13,019
542
15,220
20,339
9,161
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 7 / 1
11,330
472
12,565
19,316
6,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Pele
15
2 / 13 / 4
10,509
438
9,881
22,086
7,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
tomlecrafteur
Gilgamesh
14
6 / 9 / 1
11,223
468
16,445
23,809
19,520
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Babaisfat
Thanatos
17
12 / 5 / 14
12,253
511
13,943
15,135
5,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
Crëps
Sobek
18
6 / 3 / 21
13,698
571
8,870
24,832
27,587
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heimdallr
Ivanschnitz
Heimdallr
20
6 / 4 / 13
13,562
565
20,675
19,949
8,947
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
XiristiaN
Merlin
20
12 / 2 / 13
13,926
580
23,982
14,742
7,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
mogzik666
King Arthur
19
13 / 3 / 17
12,624
526
22,798
29,767
22,578
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
127
17
Kills
49
49
Deaths
17
15
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
12
8
0.33
W
Thanatos
Babaisfat
Thanatos
12
5
14
3.8
W
Sobek
Crëps
Sobek
6
3
21
5.5
W
Heimdallr
Ivanschnitz
Heimdallr
6
4
13
3.13
L
Ah Muzen Cab
MangartTv
Ah Muzen Cab
5
8
1
0.69
L
4
7
1
0.64
W
Merlin
XiristiaN
Merlin
12
2
13
9.25
W
King Arthur
mogzik666
King Arthur
13
3
17
7.17
L
Pele
2
13
4
0.31
L
Gilgamesh
tomlecrafteur
Gilgamesh
6
9
1
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,280
Damage
90,268
111,719
Taken
104,425
67,855
Mitigated
72,467
16,136
Healing
44,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
8,169
1,594
747
1,931
26,169
24,521
48
7,711
18,458
24,820
0
W
Thanatos
Babaisfat
Thanatos
13,943
3,218
0
10,434
15,135
5,859
159
4,952
10,033
0
43,370
W
Sobek
Crëps
Sobek
8,870
840
573
6,700
24,832
27,587
102
4,551
20,091
36,688
0
W
Heimdallr
Ivanschnitz
Heimdallr
20,675
12,428
0
7,943
19,949
8,947
2,485
2,969
16,826
0
99,933
L
Ah Muzen Cab
MangartTv
Ah Muzen Cab
15,220
6,791
0
5,377
20,339
9,161
3,422
3,775
16,549
0
102,498
L
12,565
2,043
0
6,171
19,316
6,740
1,308
9,512
9,804
66,543
0
W
Merlin
XiristiaN
Merlin
23,982
1,500
696
6,490
14,742
7,496
1,599
3,940
10,448
136,001
0
W
King Arthur
mogzik666
King Arthur
22,798
1,780
0
11,578
29,767
22,578
1,221
6,827
22,812
0
68,972
L
Pele
9,881
2,505
0
1,144
22,086
7,913
22
5,142
16,944
0
56,207
L
Gilgamesh
tomlecrafteur
Gilgamesh
16,445
2,684
0
766
23,809
19,520
0
6,712
17,097
8,001
30,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,541
Gold Earned
66,063
461
Minions Killed
583
0
Camps Cleared
0
2,004,686
Distance Traveled
2,329,410
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,460
394
24
1
0
379,442
0
W
Thanatos
12,253
511
53
2
0
498,803
0
W
Sobek
13,698
571
46
2
0
469,258
1
W
Heimdallr
13,562
565
176
7
0
431,588
2
L
Ah Muzen Cab
13,019
542
178
7
0
459,332
1
L
Sol
11,330
472
131
5
0
391,326
3
W
Merlin
13,926
580
206
9
0
435,774
4
W
King Arthur
12,624
526
102
4
0
493,987
6
L
Pele
10,509
438
85
4
0
416,654
1
L
Gilgamesh
11,223
468
43
2
0
357,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role