Player Matchup

He Bo
He Bo
HonoratoBy
He Bo
Level 137
God Stats
2W - 1L
1,234 SR
Queue Stats
325W - 333L
1,479 Elo+
Solo
Bellona
Bellona
JhowrSantos
Bellona
Level 46
God Stats
5W - 4L
1,424 SR
Queue Stats
106W - 111L
1,451 Elo+
Solo
Fafnir
Fafnir
Saretta
Fafnir
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 166L
1,422 Elo+
Solo
Freya
Freya
culiadoring
Freya
Level 49
God Stats
15W - 24L
1,188 SR
Queue Stats
262W - 331L
1,385 Elo+
Solo
Loki
Loki
marcaodoidao945
Loki
Level 49
God Stats
15W - 5L
1,765 SR
Queue Stats
36W - 19L
1,594 Elo+
Solo
Team Averages
Level 87
1,422 SR
1,466 Elo+

VS

Team Averages
Level 51
1,398 SR
1,429 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
CrashMorais
Kali
Level 71
God Stats
2W - 1L
1,500 SR
Queue Stats
235W - 263L
1,471 Elo+
Solo
Artemis
Artemis
Mattnucks
Artemis
Level 43
God Stats
11W - 19L
1,302 SR
Queue Stats
166W - 197L
1,352 Elo+
Solo
Hera
Hera
MoldyCoder050
Hera
Level 37
God Stats
2W - 2L
1,186 SR
Queue Stats
21W - 21L
1,438 Elo+
Solo
Osiris
Osiris
isaquecatgamer
Osiris
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 96L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
15
2 / 5 / 7
9,225
513
2,399
8,766
2,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
JhowrSantos
Bellona
17
6 / 1 / 2
10,976
610
12,252
12,227
11,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
Saretta
Fafnir
14
4 / 1 / 4
9,063
504
7,992
13,747
10,906
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
3 / 1 / 5
9,181
510
5,458
8,611
3,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
8 / 2 / 7
10,891
605
9,151
11,767
4,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
15
4 / 3 / 1
8,933
496
7,750
13,735
14,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 5 / 3
8,571
476
4,819
12,317
4,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
Mattnucks
Artemis
13
0 / 7 / 0
7,596
422
5,817
11,033
3,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 4 / 3
8,615
479
5,419
6,081
2,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
2 / 5 / 1
9,493
527
5,964
14,883
9,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
18
23
Kills
10
10
Deaths
24
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
4
3
1
1.5
L
3
5
3
0.9
W
He Bo
2
5
7
1.1
W
Bellona
JhowrSantos
Bellona
6
1
2
7
L
Artemis
Mattnucks
Artemis
0
7
0
0
L
1
4
3
0.63
W
Fafnir
Saretta
Fafnir
4
1
4
6
W
3
1
5
5.5
L
2
5
1
0.5
W
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,252
Damage
29,769
55,118
Taken
58,049
32,271
Mitigated
34,434
14,213
Healing
9,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
7,750
941
0
1,442
13,735
14,856
0
5,430
8,194
53,449
0
L
4,819
1,916
0
2,442
12,317
4,714
177
1,824
10,463
0
46,704
W
He Bo
2,399
202
0
1,119
8,766
2,763
492
3,677
4,809
43,238
0
W
Bellona
JhowrSantos
Bellona
12,252
5,641
0
2,798
12,227
11,170
260
1,917
10,282
0
64,427
L
Artemis
Mattnucks
Artemis
5,817
1,897
219
660
11,033
3,651
160
5,524
5,509
0
43,188
L
5,419
1,396
0
538
6,081
2,047
144
1,936
3,983
36,942
0
W
Fafnir
Saretta
Fafnir
7,992
859
324
2,386
13,747
10,906
0
4,696
8,901
37,112
0
W
5,458
1,509
0
3,886
8,611
3,148
0
1,115
7,496
48,869
0
L
5,964
2,550
0
4,256
14,883
9,166
0
948
13,245
0
51,485
W
9,151
2,725
0
3,700
11,767
4,284
775
1,272
10,461
0
76,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,336
Gold Earned
43,208
465
Minions Killed
451
0
Camps Cleared
0
1,664,565
Distance Traveled
1,618,979
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,933
496
77
4
0
315,716
1
L
Kali
8,571
476
76
4
0
348,055
8
W
He Bo
9,225
513
81
5
0
334,276
3
W
Bellona
10,976
610
149
8
0
350,697
5
L
Artemis
7,596
422
82
5
0
282,038
3
L
Hera
8,615
479
84
5
0
337,030
2
W
Fafnir
9,063
504
40
2
0
342,630
5
W
Freya
9,181
510
73
4
0
275,342
4
L
Osiris
9,493
527
132
7
0
336,140
4
W
Loki
10,891
605
122
7
0
361,620
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role