Player Matchup

Gilgamesh
Gilgamesh
Cinderello
Gilgamesh
Level 143
God Stats
28W - 23L
1,559 SR
Queue Stats
164W - 189L
1,494 Elo+
Solo
Freya
Freya
Enzow09
Freya
Level 43
God Stats
1W - 1L
1,743 SR
Queue Stats
5W - 9L
1,643 Elo+
Solo
Bakasura
Bakasura
YoungerMiquel
Bakasura
Level 130
God Stats
3W - 3L
1,412 SR
Queue Stats
145W - 162L
1,403 Elo+
Solo
Kukulkan
Kukulkan
hale_misprint
Kukulkan
Level 59
God Stats
16W - 16L
1,343 SR
Queue Stats
336W - 327L
1,498 Elo+
Solo
Jing Wei
Jing Wei
jakep_13
Jing Wei
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 36L
1,484 Elo+
Solo
Team Averages
Level 93
1,512 SR
1,504 Elo+

VS

Team Averages
Level 77
1,701 SR
1,563 Elo+
Aphrodite
Aphrodite
BlackMoreElviS
Aphrodite
Level 65
God Stats
8W - 3L
1,884 SR
Queue Stats
47W - 60L
1,756 Elo+
Party 1
Zhong Kui
Zhong Kui
DrDjokic
Zhong Kui
Level 84
God Stats
3W - 3L
1,631 SR
Queue Stats
93W - 72L
1,509 Elo+
Solo
Apollo
Apollo
Nico233442
Apollo
Level 64
God Stats
2W - 1L
1,672 SR
Queue Stats
69W - 60L
1,526 Elo+
Solo
Nu Wa
Nu Wa
Xifoyll_
Nu Wa
Level 68
God Stats
3W - 2L
1,499 SR
Queue Stats
24W - 37L
1,410 Elo+
Solo
Kumbhakarna
Kumbhakarna
aytforsa
Kumbhakarna
Level 105
God Stats
5W - 8L
1,819 SR
Queue Stats
21W - 28L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cinderello
Gilgamesh
20
9 / 8 / 16
18,446
1,153
20,594
33,832
37,396
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Freya
Enzow09
Freya
20
3 / 8 / 19
15,539
971
12,396
25,417
10,868
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
YoungerMiquel
Bakasura
20
7 / 9 / 15
16,800
1,050
21,512
29,899
14,954
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Kukulkan
hale_misprint
Kukulkan
20
4 / 6 / 12
15,514
970
28,580
15,699
7,247
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
jakep_13
Jing Wei
20
10 / 1 / 16
17,469
1,092
34,495
25,036
10,445
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

15

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BlackMoreElviS
Aphrodite
20
2 / 8 / 16
14,400
900
13,423
27,615
26,538
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Zhong Kui
DrDjokic
Zhong Kui
20
15 / 5 / 11
18,738
1,171
44,531
27,055
19,114
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
Nico233442
Apollo
20
9 / 7 / 14
16,663
1,041
23,440
19,927
8,852
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
Xifoyll_
Nu Wa
20
5 / 6 / 16
15,812
988
31,178
17,352
5,966
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
aytforsa
Kumbhakarna
20
1 / 7 / 21
14,735
921
11,619
30,897
35,189
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
110
33
Kills
32
32
Deaths
33
78
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
BlackMoreElviS
Aphrodite
2
8
16
1.25
L
Gilgamesh
Cinderello
Gilgamesh
9
8
16
2.13
W
Zhong Kui
DrDjokic
Zhong Kui
15
5
11
4.1
L
Freya
Enzow09
Freya
3
8
19
1.56
W
Apollo
Nico233442
Apollo
9
7
14
2.29
W
Nu Wa
Xifoyll_
Nu Wa
5
6
16
2.17
L
Bakasura
YoungerMiquel
Bakasura
7
9
15
1.61
W
Kumbhakarna
aytforsa
Kumbhakarna
1
7
21
1.64
L
Kukulkan
hale_misprint
Kukulkan
4
6
12
1.67
L
Jing Wei
jakep_13
Jing Wei
10
1
16
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,577
Damage
124,191
129,883
Taken
122,846
80,910
Mitigated
95,659
19,432
Healing
39,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
BlackMoreElviS
Aphrodite
13,423
717
11,596
9,081
27,615
26,538
0
9,281
17,624
23,881
0
L
Gilgamesh
Cinderello
Gilgamesh
20,594
5,752
0
878
33,832
37,396
0
23,931
9,501
0
47,046
W
Zhong Kui
DrDjokic
Zhong Kui
44,531
5,704
1,383
14,046
27,055
19,114
0
8,408
18,242
84,818
0
L
Freya
Enzow09
Freya
12,396
4,662
0
5,480
25,417
10,868
0
20,070
5,135
43,178
0
W
Apollo
Nico233442
Apollo
23,440
13,400
0
1,879
19,927
8,852
0
6,681
12,560
0
58,453
W
Nu Wa
Xifoyll_
Nu Wa
31,178
8,301
0
1,063
17,352
5,966
0
5,960
10,292
60,892
0
L
Bakasura
YoungerMiquel
Bakasura
21,512
14,879
0
1,359
29,899
14,954
0
22,460
7,003
0
37,271
W
Kumbhakarna
aytforsa
Kumbhakarna
11,619
771
0
90
30,897
35,189
0
10,646
20,126
22,725
0
L
Kukulkan
hale_misprint
Kukulkan
28,580
1,033
1,267
1,992
15,699
7,247
0
11,987
3,466
69,027
0
L
Jing Wei
jakep_13
Jing Wei
34,495
27,975
0
8,456
25,036
10,445
0
20,739
4,027
0
77,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,768
Gold Earned
80,348
332
Minions Killed
325
17
Camps Cleared
7
1,546,558
Distance Traveled
1,496,958
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
14,400
900
28
2
1
318,270
1
L
Gilgamesh
18,446
1,153
48
3
1
308,190
0
W
Zhong Kui
18,738
1,171
125
8
3
294,031
0
L
Freya
15,539
971
44
3
8
318,086
0
W
Apollo
16,663
1,041
82
5
1
299,796
0
W
Nu Wa
15,812
988
72
5
0
258,670
1
L
Bakasura
16,800
1,050
56
4
4
352,041
0
W
Kumbhakarna
14,735
921
18
1
2
326,191
0
L
Kukulkan
15,514
970
95
6
3
263,239
0
L
Jing Wei
17,469
1,092
89
6
1
305,002
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role