Player Matchup

Cthulhu
Cthulhu
Aulenator
Cthulhu
Level 8
God Stats
1W - 0L
1,556 SR
Queue Stats
5W - 11L
1,284 Elo+
Solo
Tiamat
Tiamat
SerpentDX340
Tiamat
Level 29
God Stats
15W - 12L
1,520 SR
Queue Stats
71W - 74L
1,364 Elo+
Solo
Chang'e
Chang'e
Yulow-GER
Chang'e
Level 7
God Stats
8W - 6L
1,416 SR
Queue Stats
140W - 144L
1,337 Elo+
Solo
Izanami
Izanami
bramichel91YT
Izanami
Level 14
God Stats
13W - 12L
1,407 SR
Queue Stats
61W - 67L
1,343 Elo+
Party 1
Loki
Loki
real-gansta500
Loki
Level 16
God Stats
5W - 5L
1,479 SR
Queue Stats
28W - 32L
1,360 Elo+
Party 1
Team Averages
Level 15
1,475 SR
1,337 Elo+

VS

Team Averages
Level 13
1,407 SR
1,290 Elo+
Bellona
Bellona
AKAJunah
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,282 Elo+
Solo
Baba Yaga
Baba Yaga
FadedSaucer84
Baba Yaga
Level 25
God Stats
1W - 1L
1,360 SR
Queue Stats
37W - 43L
1,296 Elo+
Solo
Hercules
Hercules
Lorbio3532
Hercules
Level 7
God Stats
1W - 1L
1,700 SR
Queue Stats
1W - 6L
1,168 Elo+
Solo
Thor
Thor
Swiety-prezes
Thor
Level 18
God Stats
12W - 11L
1,347 SR
Queue Stats
86W - 83L
1,379 Elo+
Solo
Medusa
Medusa
aamon1988
Medusa
Level 11
God Stats
1W - 5L
1,128 SR
Queue Stats
19W - 33L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aulenator
Cthulhu
20
2 / 3 / 27
14,039
1,080
17,077
21,654
22,816
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tiamat
20
6 / 5 / 16
13,704
1,054
12,544
16,174
10,830
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
Yulow-GER
Chang'e
20
5 / 10 / 20
13,736
1,057
22,038
23,094
9,410
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
20
22 / 3 / 11
17,545
1,350
31,650
18,357
8,040
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

20
9 / 5 / 18
14,166
1,090
15,711
16,218
6,979
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

83

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AKAJunah
Bellona
19
1 / 6 / 12
12,313
947
13,697
21,213
13,195
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baba Yaga
FadedSaucer84
Baba Yaga
20
6 / 7 / 13
14,842
1,142
19,350
17,486
8,866
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Lorbio3532
Hercules
19
3 / 10 / 12
12,734
980
14,062
27,041
25,661
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
13 / 11 / 7
15,974
1,229
26,984
24,070
9,841
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Medusa
aamon1988
Medusa
19
3 / 10 / 10
12,618
971
14,430
21,716
11,092
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
80
44
Kills
26
26
Deaths
44
92
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Bellona
AKAJunah
Bellona
1
6
12
1.17
W
Cthulhu
Aulenator
Cthulhu
2
3
27
5.17
L
Baba Yaga
FadedSaucer84
Baba Yaga
6
7
13
1.79
L
Hercules
Lorbio3532
Hercules
3
10
12
0.9
W
Tiamat
6
5
16
2.8
L
13
11
7
1.5
W
Chang'e
Yulow-GER
Chang'e
5
10
20
1.5
L
Medusa
aamon1988
Medusa
3
10
10
0.8
W
Izanami
22
3
11
9.17
W
9
5
18
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,020
Damage
88,523
95,497
Taken
111,526
58,075
Mitigated
68,655
20,016
Healing
7,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AKAJunah
Bellona
13,697
3,980
0
192
21,213
13,195
0
13,346
7,867
0
37,909
W
Cthulhu
Aulenator
Cthulhu
17,077
1,303
0
2,359
21,654
22,816
0
3,830
17,824
42,836
0
L
Baba Yaga
FadedSaucer84
Baba Yaga
19,350
787
0
2,558
17,486
8,866
0
5,617
11,869
61,720
0
L
Hercules
Lorbio3532
Hercules
14,062
3,362
0
4,446
27,041
25,661
0
13,246
13,795
0
25,797
W
Tiamat
12,544
1,076
109
3,007
16,174
10,830
0
3,570
12,604
19,670
0
L
26,984
5,477
0
0
24,070
9,841
0
7,880
16,190
0
52,397
W
Chang'e
Yulow-GER
Chang'e
22,038
4,044
3,997
5,497
23,094
9,410
0
4,494
18,600
49,147
0
L
Medusa
aamon1988
Medusa
14,430
6,555
0
486
21,716
11,092
0
11,570
10,146
4,830
26,200
W
Izanami
31,650
26,380
0
3,575
18,357
8,040
0
5,958
12,399
0
64,518
W
15,711
4,392
990
482
16,218
6,979
0
3,311
12,907
0
22,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,190
Gold Earned
68,481
227
Minions Killed
247
4
Camps Cleared
13
1,062,734
Distance Traveled
1,209,121
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,313
947
40
3
6
258,924
0
W
Cthulhu
14,039
1,080
56
4
0
244,369
1
L
Baba Yaga
14,842
1,142
109
8
1
241,759
1
L
Hercules
12,734
980
20
2
0
239,413
0
W
Tiamat
13,704
1,054
12
1
1
184,862
0
L
Thor
15,974
1,229
44
3
5
252,889
1
W
Chang'e
13,736
1,057
65
5
0
180,112
1
L
Medusa
12,618
971
34
3
1
216,136
2
W
Izanami
17,545
1,350
87
7
1
203,187
0
W
Loki
14,166
1,090
7
1
2
250,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role