Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Bettmis
Ymir
Level 160
God Stats
5W - 5L
1,715 SR
Queue Stats
200W - 213L
1,474 Elo+
Solo
Baron Samedi
Baron Samedi
Sryukotpusk
Baron Samedi
Level 57
God Stats
1W - 2L
1,502 SR
Queue Stats
185W - 191L
1,573 Elo+
Party 2
Anubis
Anubis
Vaurugan1
Anubis
Level 47
God Stats
41W - 35L
1,533 SR
Queue Stats
162W - 172L
1,498 Elo+
Party 2
Team Averages
Level 100
1,550 SR
1,509 Elo+

VS

Team Averages
Level 84
1,623 SR
1,533 Elo+
Mercury
Mercury
 
Mercury
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
OhneRock
Scylla
Level 40
God Stats
9W - 4L
1,709 SR
Queue Stats
204W - 173L
1,637 Elo+
Solo
Amaterasu
Amaterasu
Pacm3ns
Amaterasu
Level 126
God Stats
3W - 2L
1,500 SR
Queue Stats
326W - 316L
1,522 Elo+
Solo
Sobek
Sobek
Thorgar14
Sobek
Level 49
God Stats
5W - 0L
1,904 SR
Queue Stats
55W - 42L
1,505 Elo+
Party 1
Xing Tian
Xing Tian
stedo2000
Xing Tian
Level 118
God Stats
2W - 2L
1,500 SR
Queue Stats
36W - 40L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
4 / 4 / 4
8,302
488
6,562
10,697
4,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
 
Hachiman
12
5 / 3 / 2
8,176
481
6,508
9,859
2,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Bettmis
Ymir
11
0 / 7 / 6
7,224
425
3,089
13,579
6,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baron Samedi
Sryukotpusk
Baron Samedi
11
0 / 9 / 2
7,016
413
5,071
10,112
3,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
Vaurugan1
Anubis
13
5 / 7 / 0
8,730
514
9,878
13,054
6,412
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
17
7 / 1 / 4
10,682
628
7,720
11,707
4,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
OhneRock
Scylla
20
15 / 0 / 4
12,631
743
15,404
8,245
2,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Pacm3ns
Amaterasu
14
3 / 5 / 11
9,039
532
5,792
13,873
5,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
Thorgar14
Sobek
14
0 / 5 / 7
8,387
493
3,365
11,433
6,302
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xing Tian
stedo2000
Xing Tian
14
5 / 3 / 11
9,927
584
7,979
12,671
8,458
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
67
14
Kills
30
30
Deaths
14
14
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
4
4
4
1.5
L
Hachiman
 
Hachiman
5
3
2
2
W
Mercury
 
Mercury
7
1
4
9
L
Ymir
Bettmis
Ymir
0
7
6
0.43
W
Scylla
OhneRock
Scylla
15
0
4
17
W
Amaterasu
Pacm3ns
Amaterasu
3
5
11
1.7
L
Baron Samedi
Sryukotpusk
Baron Samedi
0
9
2
0.11
W
Sobek
Thorgar14
Sobek
0
5
7
0.7
L
Anubis
Vaurugan1
Anubis
5
7
0
0.71
W
Xing Tian
stedo2000
Xing Tian
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,108
Damage
40,260
57,301
Taken
57,929
23,186
Mitigated
27,878
11,756
Healing
14,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
6,562
1,570
0
839
10,697
4,325
0
2,698
7,952
0
45,729
L
Hachiman
 
Hachiman
6,508
2,512
0
3,497
9,859
2,216
462
3,200
6,659
0
35,906
W
Mercury
 
Mercury
7,720
4,292
0
537
11,707
4,561
4,208
2,352
9,355
0
78,312
L
Ymir
Bettmis
Ymir
3,089
542
0
2,088
13,579
6,484
0
8,336
5,136
21,084
0
W
Scylla
OhneRock
Scylla
15,404
1,845
0
4,321
8,245
2,943
651
3,702
4,543
106,042
0
W
Amaterasu
Pacm3ns
Amaterasu
5,792
3,237
0
5,837
13,873
5,614
883
3,705
10,168
0
42,788
L
Baron Samedi
Sryukotpusk
Baron Samedi
5,071
272
0
1,194
10,112
3,749
0
6,105
3,754
34,493
0
W
Sobek
Thorgar14
Sobek
3,365
516
0
2,937
11,433
6,302
940
5,235
6,198
30,577
0
L
Anubis
Vaurugan1
Anubis
9,878
328
0
4,138
13,054
6,412
0
5,936
7,052
55,463
0
W
Xing Tian
stedo2000
Xing Tian
7,979
854
0
536
12,671
8,458
484
3,044
9,627
33,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,448
Gold Earned
50,666
314
Minions Killed
504
0
Camps Cleared
0
1,464,690
Distance Traveled
1,756,530
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,302
488
72
4
0
332,927
3
L
Hachiman
8,176
481
61
4
0
326,355
4
W
Mercury
10,682
628
132
8
0
387,999
5
L
Ymir
7,224
425
30
2
0
281,493
6
W
Scylla
12,631
743
188
11
0
340,789
6
W
Amaterasu
9,039
532
89
5
0
358,334
1
L
Baron Samedi
7,016
413
53
3
0
258,988
1
W
Sobek
8,387
493
62
4
0
320,143
1
L
Anubis
8,730
514
98
6
0
264,927
0
W
Xing Tian
9,927
584
33
2
0
349,265
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role