Player Matchup

Cupid
Cupid
Diamond IV
Jirachí
Cupid
Diamond IV
Level 160
God Stats
29W - 15L
1,842 SR
Queue Stats
47W - 27L
2,244 MMR
Party 1
Horus
Horus
Diamond IV
PokèmonTrainer
Horus
Diamond IV
Level 108
God Stats
34W - 10L
1,669 SR
Queue Stats
101W - 47L
2,182 MMR
Party 1
Eset
Eset
Platinum IV
arkusanda
Eset
Platinum IV
Level 63
God Stats
4W - 1L
1,953 SR
Queue Stats
30W - 30L
1,849 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 110
1,821 SR
2,092 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 125
1,584 SR
1,640 MMR
Athena
Athena
Gold II
 
Athena
Gold II
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chiron
Chiron
Platinum II
Hypnοs
Chiron
Platinum II
Level 128
God Stats
1W - 2L
1,662 SR
Queue Stats
39W - 40L
1,873 MMR
Solo
Chang'e
Chang'e
Gold I
smamog
Chang'e
Gold I
Level 139
God Stats
14W - 15L
1,591 SR
Queue Stats
228W - 169L
1,546 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Jirachí
Cupid
12
9 / 0 / 2
8,545
949
12,792
8,452
3,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 1 / 10
7,439
827
4,163
11,382
6,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Eset
10
2 / 2 / 6
7,047
783
5,410
4,303
1,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
TiamatThothPersephoneAphroditeMedusa

VS

Bans
GilgameshCu ChulainnSolScyllaNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
8
1 / 7 / 0
6,317
702
3,468
12,097
4,561
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chiron
Hypnοs
Chiron
11
2 / 2 / 1
6,472
719
5,074
6,963
3,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
smamog
Chang'e
8
0 / 2 / 1
5,669
630
4,849
6,887
3,495
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
11
Kills
3
3
Deaths
11
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
7
0
0.14
L
Chiron
Hypnοs
Chiron
2
2
1
1.25
W
Cupid
Jirachí
Cupid
9
0
2
10
W
0
1
10
5
W
Eset
2
2
6
2.5
L
Chang'e
smamog
Chang'e
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,365
Damage
13,391
24,137
Taken
25,947
11,366
Mitigated
11,368
11,190
Healing
5,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
3,468
670
0
500
12,097
4,561
0
1,986
10,111
8,238
0
L
Chiron
Hypnοs
Chiron
5,074
2,031
374
1,040
6,963
3,312
0
1,383
5,579
0
24,905
W
Cupid
Jirachí
Cupid
12,792
8,371
387
3,491
8,452
3,712
1,901
3,702
4,750
0
43,632
W
4,163
1,657
704
4,791
11,382
6,287
75
3,371
8,011
0
7,873
W
Eset
5,410
605
1,228
589
4,303
1,367
796
1,244
3,059
24,803
0
L
Chang'e
smamog
Chang'e
4,849
60
860
3,146
6,887
3,495
0
2,041
4,846
15,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,031
Gold Earned
18,458
109
Minions Killed
87
0
Camps Cleared
0
548,819
Distance Traveled
465,040
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,317
702
8
1
0
132,758
0
L
Chiron
6,472
719
49
5
0
160,854
3
W
Cupid
8,545
949
66
7
0
172,688
3
W
Horus
7,439
827
4
0
0
202,512
3
W
Eset
7,047
783
39
4
0
173,619
2
L
Chang'e
5,669
630
30
3
0
171,428
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role