Player Matchup

Ullr
Ullr
DavyBenja
Ullr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Bellona
Bellona
GirafaBlack
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo
Ganesha
Ganesha
Kageiojy
Ganesha
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Thoth
Thoth
Zz-Murilo_L-zZ
Thoth
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
229W - 249L
1,403 Elo+
Solo
Nemesis
Nemesis
anishmanlomataro
Nemesis
Level 19
God Stats
9W - 16L
1,319 SR
Queue Stats
89W - 90L
1,422 Elo+
Solo
Team Averages
Level 14
1,464 SR
1,465 Elo+

VS

Team Averages
Level 15
1,540 SR
1,341 Elo+
Xbalanque
Xbalanque
Chishibukai
Xbalanque
Level 16
God Stats
4W - 5L
1,576 SR
Queue Stats
15W - 26L
1,351 Elo+
Solo
Cthulhu
Cthulhu
INs4NI73KILL
Cthulhu
Level 18
God Stats
3W - 1L
1,735 SR
Queue Stats
39W - 54L
1,258 Elo+
Solo
Hera
Hera
Wesleysnp9858
Hera
Level 7
God Stats
2W - 3L
1,650 SR
Queue Stats
5W - 9L
1,346 Elo+
Solo
Sun Wukong
Sun Wukong
WizardPath49189
Sun Wukong
Level 27
God Stats
9W - 7L
1,481 SR
Queue Stats
71W - 66L
1,412 Elo+
Solo
Fenrir
Fenrir
graxain1985
Fenrir
Level 8
God Stats
4W - 8L
1,259 SR
Queue Stats
26W - 31L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
6
0 / 6 / 1
3,768
471
1,852
4,762
1,283
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bellona
GirafaBlack
Bellona
7
3 / 2 / 0
5,044
631
1,577
4,644
2,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
Kageiojy
Ganesha
6
0 / 4 / 2
4,215
527
3,130
5,216
2,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

6
1 / 1 / 0
4,208
526
846
1,442
274
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

5
0 / 1 / 0
3,885
486
71
3,313
802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Chishibukai
Xbalanque
9
3 / 0 / 2
5,467
683
2,232
3,322
1,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
INs4NI73KILL
Cthulhu
8
4 / 2 / 2
5,104
638
3,750
5,305
2,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
5 / 2 / 3
5,650
706
2,890
2,312
603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
WizardPath49189
Sun Wukong
7
1 / 1 / 3
4,527
566
1,243
4,190
1,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
8
1 / 0 / 4
4,945
618
1,229
3,125
916
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
4
Kills
14
14
Deaths
5
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Chishibukai
Xbalanque
3
0
2
4
L
Ullr
0
6
1
0.08
L
Bellona
GirafaBlack
Bellona
3
2
0
1.5
W
Cthulhu
INs4NI73KILL
Cthulhu
4
2
2
2.5
L
Ganesha
Kageiojy
Ganesha
0
4
2
0.25
W
5
2
3
3.25
W
Sun Wukong
WizardPath49189
Sun Wukong
1
1
3
2.5
L
1
1
0
1
L
0
1
0
0
W
Fenrir
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,476
Damage
11,344
19,377
Taken
18,254
7,179
Mitigated
7,057
934
Healing
3,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Chishibukai
Xbalanque
2,232
1,639
0
200
3,322
1,229
1,617
390
2,932
0
20,076
L
Ullr
1,852
1,526
0
0
4,762
1,283
0
1,290
3,302
0
8,057
L
Bellona
GirafaBlack
Bellona
1,577
354
0
748
4,644
2,220
0
1,939
2,613
0
11,237
W
Cthulhu
INs4NI73KILL
Cthulhu
3,750
868
0
926
5,305
2,958
510
1,906
3,399
13,780
0
L
Ganesha
Kageiojy
Ganesha
3,130
396
0
186
5,216
2,600
0
2,364
2,517
6,343
0
W
2,890
786
0
448
2,312
603
384
639
1,673
17,017
0
W
Sun Wukong
WizardPath49189
Sun Wukong
1,243
252
0
602
4,190
1,351
486
1,041
3,149
0
11,811
L
846
0
0
0
1,442
274
454
239
1,147
11,861
0
L
71
0
0
0
3,313
802
0
149
3,158
0
12,805
W
Fenrir
1,229
269
0
1,750
3,125
916
0
0
3,125
0
17,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,120
Gold Earned
25,693
92
Minions Killed
167
0
Camps Cleared
0
586,157
Distance Traveled
769,292
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
5,467
683
49
6
0
164,680
2
L
Ullr
3,768
471
6
1
0
124,635
0
L
Bellona
5,044
631
26
3
0
153,192
0
W
Cthulhu
5,104
638
28
4
0
168,024
0
L
Ganesha
4,215
527
7
1
0
118,993
1
W
Hera
5,650
706
29
4
0
121,376
0
W
Sun Wukong
4,527
566
22
3
0
155,542
1
L
Thoth
4,208
526
23
3
0
94,747
1
L
Nemesis
3,885
486
30
4
0
94,590
0
W
Fenrir
4,945
618
39
5
0
159,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role