Player Matchup

Scylla
Scylla
Gold IV
 
Scylla
Gold IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Gold IV
 
Mulan
Gold IV
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Gold II
Origins-Gold29
Sol
Gold II
Level 107
God Stats
12W - 7L
1,627 SR
Queue Stats
142W - 133L
1,485 MMR
Party 1
Fenrir
Fenrir
Gold IV
Patafix_Oggy
Fenrir
Gold IV
Level 109
God Stats
9W - 12L
1,551 SR
Queue Stats
305W - 310L
1,452 MMR
Solo
Odin
Odin
Gold IV
xPoisonAddictx
Odin
Gold IV
Level 107
God Stats
4W - 7L
1,310 SR
Queue Stats
83W - 87L
1,394 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,498 SR
1,466 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 75
1,532 SR
1,412 MMR
Sobek
Sobek
Gold V
MrPink01081983
Sobek
Gold V
Level 54
God Stats
44W - 43L
1,688 SR
Queue Stats
186W - 198L
1,399 MMR
Solo
Cupid
Cupid
Gold V
chin392glitzy
Cupid
Gold V
Level 60
God Stats
2W - 2L
1,625 SR
Queue Stats
106W - 101L
1,404 MMR
Solo
Aphrodite
Aphrodite
Bronze III
grovhen
Aphrodite
Bronze III
Level 75
God Stats
0W - 1L
1,468 SR
Queue Stats
6W - 7L
1,460 MMR
Party 2
Artio
Artio
Gold V
icecavani
Artio
Gold V
Level 104
God Stats
1W - 2L
1,459 SR
Queue Stats
207W - 210L
1,335 MMR
Solo
Loki
Loki
Bronze III
xDVx_MeloDY
Loki
Bronze III
Level 82
God Stats
1W - 5L
1,419 SR
Queue Stats
8W - 9L
1,464 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
5 / 2 / 4
12,444
566
13,320
10,641
3,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
 
Mulan
15
1 / 1 / 8
10,776
490
6,064
15,754
13,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
7 / 2 / 4
14,114
642
19,113
20,829
7,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
20
9 / 5 / 4
12,462
566
19,294
26,142
12,396
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
0 / 3 / 9
10,906
496
6,080
14,518
5,882
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
AthenaCthulhuGilgameshSetNu Wa

VS

Bans
ChaacGuan YuChironYmirAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 5
9,520
433
6,159
19,344
13,463
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
2 / 5 / 2
12,066
548
6,561
16,589
6,180
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Aphrodite
grovhen
Aphrodite
16
0 / 5 / 4
10,092
459
8,030
16,015
6,210
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artio
icecavani
Artio
17
3 / 5 / 2
11,805
537
14,672
23,566
20,709
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
8 / 5 / 1
12,324
560
16,295
14,072
5,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
27
22
Kills
13
13
Deaths
22
29
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
2
4
3.5
W
Mulan
 
Mulan
1
1
8
5
L
0
2
5
1.25
W
7
2
4
4.5
W
Fenrir
9
5
4
2.2
L
2
5
2
0.6
L
Aphrodite
grovhen
Aphrodite
0
5
4
0.4
L
Artio
icecavani
Artio
3
5
2
0.8
L
8
5
1
1.7
W
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,871
Damage
51,717
87,884
Taken
89,586
43,002
Mitigated
51,911
33,849
Healing
31,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
13,320
977
0
3,158
10,641
3,635
1,160
2,960
7,681
92,983
0
W
Mulan
 
Mulan
6,064
621
0
3,884
15,754
13,358
349
5,457
10,297
0
40,243
L
6,159
402
0
4,991
19,344
13,463
0
9,311
9,809
33,086
0
W
19,113
5,826
0
13,959
20,829
7,731
5,736
3,561
17,268
146,015
0
W
Fenrir
19,294
7,177
0
12,159
26,142
12,396
1,286
11,599
14,543
0
63,593
L
6,561
3,325
85
5,040
16,589
6,180
3,468
9,106
7,447
0
96,711
L
Aphrodite
grovhen
Aphrodite
8,030
815
2,578
8,534
16,015
6,210
0
7,180
8,587
65,481
0
L
Artio
icecavani
Artio
14,672
2,827
876
9,258
23,566
20,709
0
1,943
21,527
65,393
0
L
16,295
2,609
0
296
14,072
5,349
0
4,202
9,783
0
72,134
W
6,080
1,149
0
689
14,518
5,882
1,013
5,284
9,234
0
72,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,702
Gold Earned
55,807
653
Minions Killed
559
0
Camps Cleared
0
2,151,766
Distance Traveled
2,051,157
33
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,444
566
168
8
0
443,764
3
W
Mulan
10,776
490
58
3
0
478,608
12
L
Sobek
9,520
433
31
1
0
432,689
2
W
Sol
14,114
642
207
9
0
393,353
4
W
Fenrir
12,462
566
110
5
0
390,411
6
L
Cupid
12,066
548
185
8
0
390,596
0
L
Aphrodite
10,092
459
130
6
0
400,847
2
L
Artio
11,805
537
112
5
0
376,950
1
L
Loki
12,324
560
101
5
0
450,075
1
W
Odin
10,906
496
110
5
0
445,630
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role