Player Matchup

Cupid
Cupid
Johnathan20095
Cupid
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Skadi
Skadi
M_a_C_a_R_e_N_o_
Skadi
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 26L
1,435 Elo+
Party 3
Hades
Hades
MadionRus
Hades
Level 24
God Stats
2W - 3L
1,438 SR
Queue Stats
35W - 38L
1,346 Elo+
Party 3
Arachne
Arachne
chomuskedes
Arachne
Level 17
God Stats
1W - 9L
1,239 SR
Queue Stats
22W - 49L
1,305 Elo+
Party 2
Ymir
Ymir
ryansth_Senpai
Ymir
Level 19
God Stats
3W - 9L
1,393 SR
Queue Stats
24W - 51L
1,310 Elo+
Party 2
Team Averages
Level 17
1,414 SR
1,379 Elo+

VS

Team Averages
Level 28
1,405 SR
1,336 Elo+
Skadi
Skadi
Hayru_
Skadi
Level 14
God Stats
7W - 8L
1,397 SR
Queue Stats
13W - 22L
1,291 Elo+
Party 4
Chaac
Chaac
Mc-Coyy
Chaac
Level 25
God Stats
3W - 0L
1,529 SR
Queue Stats
9W - 5L
1,414 Elo+
Party 1
Nu Wa
Nu Wa
SaturoX7
Nu Wa
Level 44
God Stats
5W - 14L
1,067 SR
Queue Stats
30W - 46L
1,187 Elo+
Party 4
Nox
Nox
gringoss02
Nox
Level 28
God Stats
7W - 5L
1,452 SR
Queue Stats
20W - 16L
1,342 Elo+
Party 1
Nike
Nike
thebakedbear
Nike
Level 28
God Stats
28W - 19L
1,581 SR
Queue Stats
136W - 157L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 12 / 1
8,493
369
2,614
14,596
4,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
0 / 11 / 2
7,937
345
4,829
16,303
6,230
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
MadionRus
Hades
15
1 / 12 / 0
8,878
386
10,160
17,804
8,650
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
chomuskedes
Arachne
18
12 / 7 / 1
12,443
541
16,047
19,590
10,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
5 / 8 / 6
11,103
483
13,039
22,260
8,496
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Hayru_
Skadi
18
6 / 6 / 7
11,317
492
9,633
11,398
4,266
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
Mc-Coyy
Chaac
18
11 / 1 / 15
11,896
517
18,126
17,266
15,183
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nu Wa
SaturoX7
Nu Wa
20
13 / 4 / 8
13,540
589
21,029
14,679
5,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
14 / 1 / 13
12,383
538
14,760
7,912
3,771
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 7 / 9
11,663
507
10,210
15,837
8,613
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
102
19
Kills
50
50
Deaths
19
10
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Skadi
Hayru_
Skadi
6
6
7
1.58
L
1
12
1
0.13
L
0
11
2
0.09
L
Hades
MadionRus
Hades
1
12
0
0.08
W
Chaac
Mc-Coyy
Chaac
11
1
15
18.5
W
Nu Wa
SaturoX7
Nu Wa
13
4
8
4.25
L
Arachne
chomuskedes
Arachne
12
7
1
1.79
W
14
1
13
20.5
L
5
8
6
1
W
6
7
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,689
Damage
73,758
90,553
Taken
67,092
38,068
Mitigated
37,662
11,336
Healing
24,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Hayru_
Skadi
9,633
3,812
0
2,252
11,398
4,266
3,247
825
10,573
0
43,471
L
2,614
1,685
25
1,393
14,596
4,300
214
7,831
6,441
0
26,466
L
4,829
1,635
0
745
16,303
6,230
0
5,874
10,349
0
36,854
L
Hades
MadionRus
Hades
10,160
601
71
2,576
17,804
8,650
411
7,139
10,606
39,459
0
W
Chaac
Mc-Coyy
Chaac
18,126
2,973
963
10,382
17,266
15,183
1,307
7,335
9,931
0
61,174
W
Nu Wa
SaturoX7
Nu Wa
21,029
6,775
148
4,832
14,679
5,829
2,112
5,056
9,623
91,354
0
L
Arachne
chomuskedes
Arachne
16,047
9,152
0
3,754
19,590
10,392
174
5,050
14,340
0
60,365
W
14,760
1,492
1,362
3,270
7,912
3,771
2,430
3,204
4,708
51,641
0
L
13,039
2,363
0
2,772
22,260
8,496
1,080
8,910
13,028
63,817
0
W
10,210
579
279
1,397
15,837
8,613
1,390
6,779
9,058
0
49,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,854
Gold Earned
60,799
390
Minions Killed
510
0
Camps Cleared
0
1,702,971
Distance Traveled
1,917,373
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,317
492
85
4
0
384,739
0
L
Cupid
8,493
369
30
1
0
341,253
0
L
Skadi
7,937
345
63
3
0
327,855
0
L
Hades
8,878
386
86
4
0
324,569
1
W
Chaac
11,896
517
94
4
0
427,696
0
W
Nu Wa
13,540
589
159
7
0
342,455
0
L
Arachne
12,443
541
91
4
0
383,559
0
W
Nox
12,383
538
82
4
0
383,025
0
L
Ymir
11,103
483
120
5
0
325,735
2
W
Nike
11,663
507
90
4
0
379,458
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role