Player Matchup

Chaac
Chaac
El-cuatrolinguis
Chaac
Level 100
God Stats
0W - 4L
1,599 SR
Queue Stats
11W - 24L
1,473 Elo+
Party 1
Olorun
Olorun
Vladys10
Olorun
Level 123
God Stats
1W - 2L
1,574 SR
Queue Stats
11W - 24L
1,473 Elo+
Party 1
Danzaburou
Danzaburou
XX-misfu-XX
Danzaburou
Level 108
God Stats
4W - 3L
1,671 SR
Queue Stats
12W - 25L
1,488 Elo+
Party 1
Artio
Artio
mr2slickk_
Artio
Level 76
God Stats
0W - 2L
1,605 SR
Queue Stats
12W - 27L
1,442 Elo+
Party 1
Team Averages
Level 102
1,612 SR
1,469 Elo+

VS

Team Averages
Level 90
1,602 SR
1,543 Elo+
Persephone
Persephone
C4tX0rR0CcUDd4
Persephone
Level 21
God Stats
2W - 0L
1,940 SR
Queue Stats
21W - 3L
1,747 Elo+
Party 3
Athena
Athena
CherryBerserker
Athena
Level 51
God Stats
2W - 2L
1,326 SR
Queue Stats
4W - 13L
1,306 Elo+
Party 2
Hun Batz
Hun Batz
Gonza86
Hun Batz
Level 159
God Stats
3W - 0L
1,919 SR
Queue Stats
173W - 87L
1,699 Elo+
Party 3
Cernunnos
Cernunnos
gitarhero
Cernunnos
Level 127
God Stats
1W - 0L
1,223 SR
Queue Stats
7W - 12L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 2
9,249
711
5,095
17,890
11,628
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Olorun
Vladys10
Olorun
17
1 / 5 / 5
10,167
782
8,363
14,630
6,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
XX-misfu-XX
Danzaburou
17
5 / 6 / 2
10,866
836
9,244
13,130
4,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artio
14
0 / 7 / 4
8,651
665
2,898
14,392
12,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
C4tX0rR0CcUDd4
Persephone
15
2 / 3 / 9
10,628
818
14,546
10,188
3,635
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 3 / 10
9,490
730
5,294
12,501
13,510
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hun Batz
Gonza86
Hun Batz
20
18 / 1 / 4
13,300
1,023
22,723
12,005
7,255
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cernunnos
gitarhero
Cernunnos
17
5 / 2 / 6
11,018
848
11,339
9,378
4,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
54
9
Kills
25
25
Deaths
9
13
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Persephone
C4tX0rR0CcUDd4
Persephone
2
3
9
2.17
W
0
3
10
1.67
L
3
7
2
0.57
W
Hun Batz
Gonza86
Hun Batz
18
1
4
20
L
Olorun
Vladys10
Olorun
1
5
5
0.7
L
Danzaburou
XX-misfu-XX
Danzaburou
5
6
2
1
W
Cernunnos
gitarhero
Cernunnos
5
2
6
4
L
Artio
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,600
Damage
53,902
60,042
Taken
44,072
34,426
Mitigated
29,222
10,607
Healing
5,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
C4tX0rR0CcUDd4
Persephone
14,546
1,508
138
2,314
10,188
3,635
2,184
2,136
8,049
41,444
0
W
5,294
1,003
310
282
12,501
13,510
421
2,615
9,886
17,056
0
L
5,095
550
238
4,368
17,890
11,628
154
7,661
10,229
2,235
19,097
W
Hun Batz
Gonza86
Hun Batz
22,723
8,580
0
500
12,005
7,255
1,630
3,567
8,438
0
64,608
L
Olorun
Vladys10
Olorun
8,363
3,352
318
2,954
14,630
6,154
584
4,400
10,230
44,233
2,886
L
Danzaburou
XX-misfu-XX
Danzaburou
9,244
4,073
0
1,417
13,130
4,212
222
4,025
9,105
0
33,278
W
Cernunnos
gitarhero
Cernunnos
11,339
4,325
0
1,565
9,378
4,822
1,374
3,684
5,694
0
46,973
L
Artio
2,898
328
243
1,069
14,392
12,432
108
4,143
10,249
11,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,933
Gold Earned
44,436
181
Minions Killed
248
5
Camps Cleared
13
778,130
Distance Traveled
972,641
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
10,628
818
72
6
1
217,879
0
W
Athena
9,490
730
20
2
1
240,041
1
L
Chaac
9,249
711
24
2
0
171,071
0
W
Hun Batz
13,300
1,023
104
8
8
285,196
4
L
Olorun
10,167
782
83
6
4
187,157
1
L
Danzaburou
10,866
836
55
4
0
218,258
0
W
Cernunnos
11,018
848
52
4
3
229,525
3
L
Artio
8,651
665
19
1
1
201,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role