Player Matchup

Osiris
Osiris
Dmac_cheese
Osiris
Level 29
God Stats
2W - 3L
1,328 SR
Queue Stats
82W - 91L
1,389 Elo+
Solo
Persephone
Persephone
FuzzyMummeh
Persephone
Level 24
God Stats
25W - 30L
1,242 SR
Queue Stats
222W - 265L
1,284 Elo+
Solo
Gilgamesh
Gilgamesh
Young_-Trillz--x
Gilgamesh
Level 6
God Stats
5W - 1L
1,500 SR
Queue Stats
6W - 2L
1,688 Elo+
Party 1
Izanami
Izanami
sxmokey
Izanami
Level 20
God Stats
37W - 19L
1,637 SR
Queue Stats
69W - 49L
1,529 Elo+
Party 1
Ares
Ares
tangy_horizon
Ares
Level 26
God Stats
15W - 8L
1,765 SR
Queue Stats
201W - 190L
1,361 Elo+
Solo
Team Averages
Level 21
1,495 SR
1,450 Elo+

VS

Team Averages
Level 12
1,554 SR
1,365 Elo+
Scylla
Scylla
Lush_Ice98
Scylla
Level 19
God Stats
1W - 2L
1,728 SR
Queue Stats
12W - 25L
1,166 Elo+
Solo
Anubis
Anubis
StaticDripy0
Anubis
Level 7
God Stats
11W - 9L
1,738 SR
Queue Stats
43W - 55L
1,276 Elo+
Solo
Artemis
Artemis
Vieira1983
Artemis
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 4L
1,421 Elo+
Solo
Nemesis
Nemesis
lambncod
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Pele
Pele
ll sugus ll
Pele
Level 16
God Stats
0W - 2L
1,306 SR
Queue Stats
17W - 17L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
9
1 / 0 / 0
4,664
666
1,828
3,836
1,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
FuzzyMummeh
Persephone
8
0 / 0 / 0
4,395
628
1,348
1,427
503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
8
1 / 0 / 0
4,543
649
1,088
3,936
1,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Izanami
sxmokey
Izanami
8
3 / 1 / 5
5,157
737
2,598
3,151
786
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
5 / 1 / 0
5,396
771
1,033
5,677
2,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Lush_Ice98
Scylla
5
0 / 3 / 0
3,341
477
263
3,554
551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Anubis
5
0 / 5 / 0
3,414
488
2,065
3,611
998
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Vieira1983
Artemis
7
0 / 2 / 0
3,924
561
1,997
2,580
687
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
lambncod
Nemesis
1
0 / 0 / 0
1,416
202
0
0
0
8
2 / 1 / 0
4,569
653
2,271
4,757
1,142
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
10
Kills
2
2
Deaths
11
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Osiris
1
0
0
1
W
Persephone
FuzzyMummeh
Persephone
0
0
0
0
L
Scylla
Lush_Ice98
Scylla
0
3
0
0
L
Anubis
0
5
0
0
L
Artemis
Vieira1983
Artemis
0
2
0
0
W
Gilgamesh
1
0
0
1
L
Nemesis
lambncod
Nemesis
0
0
0
0
L
2
1
0
2
W
Izanami
sxmokey
Izanami
3
1
5
5.5
W
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,895
Damage
6,596
18,027
Taken
14,502
6,064
Mitigated
3,378
6,629
Healing
1,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
1,828
554
0
1,941
3,836
1,495
0
0
3,836
0
17,863
W
Persephone
FuzzyMummeh
Persephone
1,348
106
0
288
1,427
503
71
0
1,427
18,141
0
L
Scylla
Lush_Ice98
Scylla
263
116
0
99
3,554
551
0
187
3,367
7,030
0
L
Anubis
2,065
42
0
250
3,611
998
0
791
2,820
10,418
0
L
Artemis
Vieira1983
Artemis
1,997
1,248
0
0
2,580
687
448
0
2,580
0
11,431
W
Gilgamesh
1,088
310
0
380
3,936
1,172
0
107
3,829
0
24,604
L
Nemesis
lambncod
Nemesis
0
0
0
0
0
0
0
0
0
0
0
L
2,271
419
0
1,516
4,757
1,142
0
1,193
3,354
0
17,512
W
Izanami
sxmokey
Izanami
2,598
1,906
123
1,657
3,151
786
1,781
966
2,185
0
29,588
W
1,033
34
171
2,069
5,677
2,108
256
1,255
4,422
9,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,155
Gold Earned
16,664
223
Minions Killed
83
0
Camps Cleared
0
679,190
Distance Traveled
502,719
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
4,664
666
35
5
0
139,670
0
W
Persephone
4,395
628
37
5
0
143,466
3
L
Scylla
3,341
477
14
2
0
115,257
0
L
Anubis
3,414
488
14
2
0
111,819
0
L
Artemis
3,924
561
24
3
0
120,157
2
W
Gilgamesh
4,543
649
58
8
0
140,756
1
L
Nemesis
1,416
202
0
0
0
0
0
L
Pele
4,569
653
31
4
0
155,486
0
W
Izanami
5,157
737
69
10
0
129,983
0
W
Ares
5,396
771
24
3
0
125,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role