Player Matchup

Hercules
Hercules
BaTTleOFRuSSkI
Hercules
Level 23
God Stats
6W - 4L
1,476 SR
Queue Stats
250W - 330L
1,306 Elo+
Solo
Neith
Neith
Mephashm
Neith
Level 24
God Stats
10W - 7L
1,794 SR
Queue Stats
123W - 138L
1,483 Elo+
Solo
Zeus
Zeus
Xenoneyt
Zeus
Level 28
God Stats
2W - 2L
1,384 SR
Queue Stats
95W - 101L
1,488 Elo+
Solo
Hades
Hades
kevinthesealer
Hades
Level 18
God Stats
4W - 0L
1,619 SR
Queue Stats
26W - 15L
1,626 Elo+
Party 1
Hun Batz
Hun Batz
michaelthesealer
Hun Batz
Level 12
God Stats
4W - 1L
1,436 SR
Queue Stats
7W - 3L
1,560 Elo+
Party 1
Team Averages
Level 21
1,542 SR
1,492 Elo+

VS

Team Averages
Level 24
1,553 SR
1,535 Elo+
Merlin
Merlin
 
Merlin
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
ClonelOfAwarness
Bellona
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 23L
1,603 Elo+
Solo
Kumbhakarna
Kumbhakarna
Militant_NL
Kumbhakarna
Level 27
God Stats
2W - 4L
1,459 SR
Queue Stats
154W - 134L
1,508 Elo+
Solo
Arachne
Arachne
SirDarthBender
Arachne
Level 29
God Stats
12W - 19L
1,462 SR
Queue Stats
100W - 96L
1,552 Elo+
Solo
Neith
Neith
Zynxen1
Neith
Level 19
God Stats
8W - 3L
1,846 SR
Queue Stats
54W - 39L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
3 / 2 / 4
8,836
520
6,806
13,695
10,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
Mephashm
Neith
13
3 / 0 / 10
8,261
486
6,035
4,949
1,398
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
15
5 / 6 / 2
9,238
543
9,961
11,148
3,287
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
11 / 1 / 7
10,368
610
13,972
16,560
8,670
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 3 / 8
7,973
469
4,582
8,332
2,964
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
0 / 5 / 4
8,651
509
5,659
9,561
3,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 5 / 2
7,365
433
7,606
11,845
7,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kumbhakarna
Militant_NL
Kumbhakarna
10
2 / 6 / 0
6,865
404
3,703
13,281
7,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
7 / 4 / 1
8,322
490
7,448
12,153
4,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
Zynxen1
Neith
13
3 / 4 / 2
8,186
482
9,018
10,438
3,255
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
21
24
Kills
12
12
Deaths
24
31
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
5
4
0.4
W
Hercules
3
2
4
2.5
L
0
5
2
0.2
W
Neith
Mephashm
Neith
3
0
10
8
L
Kumbhakarna
Militant_NL
Kumbhakarna
2
6
0
0.33
L
7
4
1
1.88
W
Zeus
5
6
2
1
L
Neith
Zynxen1
Neith
3
4
2
1
W
11
1
7
14.5
W
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,356
Damage
33,434
54,684
Taken
57,278
27,181
Mitigated
26,301
27,013
Healing
15,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
5,659
0
0
2,172
9,561
3,353
0
4,962
4,569
66,659
0
W
Hercules
6,806
3,098
0
7,710
13,695
10,862
2,084
977
12,718
0
39,829
L
7,606
3,008
0
3,488
11,845
7,495
881
1,580
9,752
0
40,464
W
Neith
Mephashm
Neith
6,035
1,510
0
2,062
4,949
1,398
290
1,170
3,779
0
42,855
L
Kumbhakarna
Militant_NL
Kumbhakarna
3,703
342
0
1,545
13,281
7,357
0
5,727
7,554
19,652
0
L
7,448
4,107
0
3,706
12,153
4,841
4
6,118
6,035
0
40,457
W
Zeus
9,961
1,663
0
2,868
11,148
3,287
1,053
2,475
8,673
65,034
0
L
Neith
Zynxen1
Neith
9,018
5,014
0
4,848
10,438
3,255
27
5,546
4,862
0
41,417
W
13,972
2,959
956
12,145
16,560
8,670
945
3,046
13,514
64,598
0
W
4,582
1,205
0
1,272
8,332
2,964
400
1,694
6,638
0
18,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,676
Gold Earned
39,389
423
Minions Killed
371
0
Camps Cleared
0
1,519,528
Distance Traveled
1,465,271
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,651
509
122
7
0
274,283
2
W
Hercules
8,836
520
88
5
0
287,093
5
L
Bellona
7,365
433
83
5
0
293,685
0
W
Neith
8,261
486
76
4
0
308,720
2
L
Kumbhakarna
6,865
404
20
1
0
294,773
2
L
Arachne
8,322
490
63
4
0
327,829
0
W
Zeus
9,238
543
118
7
0
271,887
7
L
Neith
8,186
482
83
5
0
274,701
5
W
Hades
10,368
610
104
6
0
305,716
2
W
Hun Batz
7,973
469
37
2
0
346,112
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role