Player Matchup

Danzaburou
Danzaburou
AS0330Verus
Danzaburou
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 50L
1,402 Elo+
Party 1
Cthulhu
Cthulhu
FazeDonley
Cthulhu
Level 7
God Stats
29W - 15L
1,754 SR
Queue Stats
71W - 71L
1,449 Elo+
Party 1
Thoth
Thoth
Sakintov
Thoth
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo
Nemesis
Nemesis
Shami05
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 29L
1,500 Elo+
Solo
Neith
Neith
Sumeiriko
Neith
Level 27
God Stats
26W - 24L
1,585 SR
Queue Stats
61W - 59L
1,549 Elo+
Solo
Team Averages
Level 14
1,568 SR
1,480 Elo+

VS

Team Averages
Level 18
1,504 SR
1,426 Elo+
Cupid
Cupid
EineEnderGurke
Cupid
Level 28
God Stats
4W - 1L
1,456 SR
Queue Stats
35W - 23L
1,463 Elo+
Solo
Raijin
Raijin
KovacMarko369
Raijin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 32L
1,287 Elo+
Party 2
Ra
Ra
PuHo4eTic
Ra
Level 19
God Stats
5W - 6L
1,401 SR
Queue Stats
123W - 112L
1,551 Elo+
Party 3
Nu Wa
Nu Wa
ViolinSadness
Nu Wa
Level 31
God Stats
57W - 46L
1,662 SR
Queue Stats
131W - 113L
1,584 Elo+
Party 3
Thoth
Thoth
noa16
Thoth
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 34L
1,244 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AS0330Verus
Danzaburou
20
4 / 5 / 21
13,488
1,038
9,296
17,484
6,889
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
FazeDonley
Cthulhu
20
13 / 6 / 22
15,510
1,193
24,253
22,696
13,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thoth
Sakintov
Thoth
20
5 / 5 / 19
13,114
1,009
18,286
15,678
4,639
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
Shami05
Nemesis
20
7 / 8 / 19
13,591
1,045
21,004
22,636
8,345
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
Sumeiriko
Neith
20
10 / 1 / 15
14,569
1,121
17,655
9,454
3,610
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

135

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 6 / 10
14,172
1,090
18,049
24,076
8,847
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
0 / 12 / 14
11,262
866
3,895
16,416
6,269
18
4 / 5 / 14
12,314
947
12,133
11,585
4,857
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
8 / 5 / 16
14,499
1,115
38,356
18,737
6,670
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thoth
noa16
Thoth
17
6 / 11 / 9
12,603
969
9,599
24,279
19,062
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
88
39
Kills
25
25
Deaths
39
96
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AS0330Verus
Danzaburou
4
5
21
2.9
L
7
6
10
2
W
Cthulhu
FazeDonley
Cthulhu
13
6
22
4
L
0
12
14
0.58
L
4
5
14
2.2
W
Thoth
Sakintov
Thoth
5
5
19
2.9
W
Nemesis
Shami05
Nemesis
7
8
19
2.06
W
Neith
Sumeiriko
Neith
10
1
15
17.5
L
8
5
16
3.2
L
Thoth
noa16
Thoth
6
11
9
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,494
Damage
82,032
87,948
Taken
95,093
37,463
Mitigated
45,705
12,603
Healing
8,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AS0330Verus
Danzaburou
9,296
3,951
0
1,006
17,484
6,889
0
14,164
3,320
0
23,525
L
18,049
9,302
1,021
3,019
24,076
8,847
0
12,610
11,466
0
58,413
W
Cthulhu
FazeDonley
Cthulhu
24,253
1,866
274
4,112
22,696
13,980
0
15,041
7,655
67,561
0
L
3,895
1,061
0
0
16,416
6,269
0
5,305
11,111
8,995
0
L
12,133
1,276
1,798
1,749
11,585
4,857
0
4,953
6,632
25,047
0
W
Thoth
Sakintov
Thoth
18,286
1,828
180
1,757
15,678
4,639
0
10,873
4,805
43,734
0
W
Nemesis
Shami05
Nemesis
21,004
12,297
0
2,677
22,636
8,345
0
17,086
5,550
0
44,517
W
Neith
Sumeiriko
Neith
17,655
11,823
0
2,597
9,454
3,610
0
6,819
2,635
0
50,778
L
38,356
9,190
0
991
18,737
6,670
0
11,274
7,463
72,015
0
L
Thoth
noa16
Thoth
9,599
1,125
0
0
24,279
19,062
0
8,397
15,882
17,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,272
Gold Earned
64,850
290
Minions Killed
221
10
Camps Cleared
8
1,205,545
Distance Traveled
1,051,521
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,488
1,038
31
2
0
193,641
0
L
Cupid
14,172
1,090
98
8
1
256,449
1
W
Cthulhu
15,510
1,193
82
6
2
265,208
0
L
Raijin
11,262
866
7
1
1
165,369
2
L
Ra
12,314
947
35
3
1
185,963
1
W
Thoth
13,114
1,009
65
5
0
246,664
0
W
Nemesis
13,591
1,045
41
3
4
273,107
0
W
Neith
14,569
1,121
71
5
4
226,925
1
L
Nu Wa
14,499
1,115
66
5
3
221,347
2
L
Thoth
12,603
969
15
1
2
222,393
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role